CultOfPersonality Posted August 1, 2013 Share Posted August 1, 2013 Normal as in.. Cyro/Stormbringer/Wildfire/Split Chamber/Serration esque? Just curious. I want to make the best out of this weapon that I can seeing as it's my best AR and my favorite AR atm compared to what I've used so far. Link to comment Share on other sites More sharing options...
Aramahn Posted August 1, 2013 Share Posted August 1, 2013 There are only two routes to go on any weapon (mostly). That's either a crit build or a rainbow build (elemental mods). The base crit chance on the Dera is only 2.5%. So that means rainbow mods are the way to go. In other words: serration, split chamber, cryo, fire, shock, and armor piercing. Then whatever else you want on top of that. Link to comment Share on other sites More sharing options...
VKhaun Posted August 1, 2013 Share Posted August 1, 2013 Not at the moment, as far as I know. Laser damage scales better at high levels than regular damage, but we only have one major damage increasing mod that everything uses, so there's no consequence when picking mods. There are the new anti-faction damage mods which increase base damage, but again, there's no scenario I can think of where the Dera would take one but a regular gun would not. Link to comment Share on other sites More sharing options...
VKhaun Posted August 1, 2013 Share Posted August 1, 2013 There are only two routes to go on any weapon (mostly). That's either a crit build or a rainbow build (elemental mods). The base crit chance on the Dera is only 2.5%. So that means rainbow mods are the way to go. In other words: serration, split chamber, cryo, fire, shock, and armor piercing. Then whatever else you want on top of that. I don't think that's true anymore. The anti-faction mods increase base damage if the Wiki is right, so they increase elemental as well. Vs Grineer for example a +30% to base damage next to your Armor Penetration and Damage mods will do more than a +90% fire mod. If you don't know what you're facing, having Armor Penetration damage and +30% to every faction might even be better than rainbow, since base damage is always the highest number to begin with and we're dealing with % increases. Link to comment Share on other sites More sharing options...
Aramahn Posted August 1, 2013 Share Posted August 1, 2013 I don't think that's true anymore. The anti-faction mods increase base damage if the Wiki is right, so they increase elemental as well. Vs Grineer for example a +30% to base damage next to your Armor Penetration and Damage mods will do more than a +90% fire mod. If you don't know what you're facing, having Armor Penetration damage and +30% to every faction might even be better than rainbow, since base damage is always the highest number to begin with and we're dealing with % increases. You may be correct here. I'm sure somebody will do a spreadsheet soon enough. Still, if the best version is dependant upon swapping mods every time you face a different faction, I'll take the slight loss in DPS just to set my mods once and leave it. Link to comment Share on other sites More sharing options...
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