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What sentinel mods aren't affected by mod precepts/priority?


(PSN)GL_alphamind
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Mods that affect stats (like Calculated Redirection) are not affected by mod priority. Attacks like the standard attack precept for each sentinel, special abilities like Diriga's Arc Coil or Djinn's Fatal Attraction are affected as they are precepts. Coolant leak is affected as it counts as an activated ability (precept). Automatic abilities that are based on a trigger like Sanctuary, Spare Parts, Guardian, Regen, and Sacrifice are not affected nor is Vacuum as it is passive. Medi ray is affected by the priority order as it is a precept as is shield charger. Essentially if it's an action that does not have a specific trigger other than 'happening periodically' it's probably affected by priority.

Edited by HisHolinessAardvarkPrime
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