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New Types Of Missions (Suggestions)


The7thGuardian
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HACK THE SYSTEMS (SABOTAGE VERSION 2):

There will be a panel, which you need to hack on. A very long one, to destroy the ship's core. Similar to the Sabotage missions except, everything will have no gravity after hacking, and we have limited time to go to the core and destroy it, and to go to extraction without getting killed by the destruction of the ship, without getting sucked into space and to not get killed by the grineer/corpus/infested.

 

DETONATE THE SHIP (SABOTAGE VERSION 3):

You will detonate the ship with bombs, when each deployed to their respective places. When the detonation is done, you then will have time to go the extraction before the whole ship blows up.

 

ELIMINATE THE TARGET (CAPTURE VERSION 2):

The target will have weapons, like a mini boss, then we will have to capture him/her.

 

DESTROY THE TARGET (CAPTURE VERSION 3):

We will have to destroy a prototype enemy, similar to a warframe which the corpus invented, then we will capture it, to keep the corpus from making more of these. Then after that, we have to capture the inventor in the ship.

At first, we see the inventor, beside him is the prototype, the inventor will run away while the prototype will keep you busy, you have to capture the inventor and the prototype. Making one go to extraction will lead you to a failed mission.

 

DISRUPT THE SHIP (DECEPTION VERSION 2)

Similar to the normal deception missions, you will carry a data mass. It contains the technocyte nanites to the control room of a ship. For it is too radio active, you will have a hard time with your HUD and vision, making it hard to maneuver, to aim, and to see. After you inject this, all panels will be disrupted and the enemies will also have a hard time with fighting you. And the grineer/corpus will have a chance to be the infested, due to their low resistance to the infection.

 

 

I still have more suggestions. I will continue this next time.

Edited by The7thGuardian
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