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Transparency While Against Walls


VicAnimus
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I've noticed that when my character is a against a wall and my camera is looking away from the wall my view is blocked by my Tenno's back. This is made worse by aiming down the sights.

 

Would it be possible to make the character transparent while this happens to prevent the camera from being obscured?

 

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Yes please. What's the use of having an aim function if all you can see is the back of your own head. Also, i would spend platinum on some fancy Sentinel bling, but i don't want to make something that's already in the way half the time any bigger

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