VicAnimus Posted August 17, 2013 Share Posted August 17, 2013 I've noticed that when my character is a against a wall and my camera is looking away from the wall my view is blocked by my Tenno's back. This is made worse by aiming down the sights. Would it be possible to make the character transparent while this happens to prevent the camera from being obscured? Link to comment Share on other sites More sharing options...
Decebalvs Posted August 17, 2013 Share Posted August 17, 2013 (edited) It would be better to simply fix this rather than making the character transparent. Edited August 17, 2013 by Costi90RO Link to comment Share on other sites More sharing options...
Agent_of_Change Posted August 17, 2013 Share Posted August 17, 2013 I don't care what they do so long as when i perch i'm not staring at the back of my characters head and nothing else. Link to comment Share on other sites More sharing options...
Neuhnee Posted August 17, 2013 Share Posted August 17, 2013 Yes please. What's the use of having an aim function if all you can see is the back of your own head. Also, i would spend platinum on some fancy Sentinel bling, but i don't want to make something that's already in the way half the time any bigger Link to comment Share on other sites More sharing options...
Torikabuto Posted August 17, 2013 Share Posted August 17, 2013 The way of the Tenno "Never get cornered or you shall surely lose". It holds more meaning then you think. Link to comment Share on other sites More sharing options...
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