lautalocos Posted August 18, 2013 Share Posted August 18, 2013 what about some mods or options to change your arrow tips? i was asking myself why should i change bows to combat either infested or grineer/corpus? the pointy tips could ignore armor and the round tips should do more damage to infested. and there could be more types of arrow tips! maybe some increase your critical chance, or maybe cause enemies to ragdoll and much more! the possibilities are endless! you could change your ammo between missions and in missions. that would make bows more versatile sorry for bad english Link to comment Share on other sites More sharing options...
inorite3 Posted August 18, 2013 Share Posted August 18, 2013 I'd rather stick with my elemental mods. Link to comment Share on other sites More sharing options...
Zoike Posted August 18, 2013 Share Posted August 18, 2013 maybe Link to comment Share on other sites More sharing options...
lautalocos Posted August 18, 2013 Author Share Posted August 18, 2013 I'd rather stick with my elemental mods. it could work too as an aura, so that it doesn´t replace other mod slots Link to comment Share on other sites More sharing options...
Icymountain Posted August 18, 2013 Share Posted August 18, 2013 (edited) Then this would kinda make paris obsolete compared to dread, as dread has much higher damage than paris. It sounds good, but would kinda imbalance things. Edited August 18, 2013 by Icymountain Link to comment Share on other sites More sharing options...
lautalocos Posted August 18, 2013 Author Share Posted August 18, 2013 (edited) Then this would kinda make paris obsolete compared to dread, as dread has much higher damage than paris. It sounds good, but would kinda imbalance things. maybe changing the tips could have negative effects on the bow too. if you put armor-piercing tips on the dread it would loss the triple damage to infested and maybe something else (damage, crit chance, crit damage) Edited August 18, 2013 by lautalocos Link to comment Share on other sites More sharing options...
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