HalfVision Posted August 21, 2013 Share Posted August 21, 2013 I really enjoy the ability to switch from useing your gun to your melee weapon from one moment to the next. What i think would make it even more awsome, is to allow enemies to be cut into more pieces then now, it would really add to the game and give the impression on just how powerfull the tenno are. Much like the bow is able to pin enemies to walls several meter behind their initial position, so should melee weapons be able not only to cut enemies in half, but to completely dismember them, i don't know if the engine warframe i based on can even do this, but here is a example of some really awsome cutting mechanics from another game . Link to comment Share on other sites More sharing options...
SynisterDoom Posted August 21, 2013 Share Posted August 21, 2013 nah dude. kojima's fox enginge is the only one at the moment that can handle that kind of stuff. maybe one day . maybe one day Link to comment Share on other sites More sharing options...
LegitGhosty Posted August 21, 2013 Share Posted August 21, 2013 You do realise that enough damage can make your victim explode right?(Not talking about infested but all factions) :p Link to comment Share on other sites More sharing options...
Mietz Posted August 21, 2013 Share Posted August 21, 2013 (edited) nah dude. kojima's fox enginge is the only one at the moment that can handle that kind of stuff. maybe one day . maybe one day Metal Gear Rising wasn't done in the Fox Engine, please do not spread misinformation. If current gen (8 years old) console hardware is able to handle that, next gen and PC can as well. Edited August 21, 2013 by Mietz Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now