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Suggestion On Developing


DTemplar
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Hello.
Im not sure if this is the righteous place to drop this idea i was having with a friend, but here it goes.


Instead of having PvP, what about having a PvPvE map such as (Lane defense). Team of 4 * 2 (Clan vs Clan), killing enemies in a coming lane. When one foe dies, respawns in other side of map with +1 lvl, so that 2nd clan have to kill it. And so on, and so on.
Each side comes with for instance, 20 lifes. Some foes attacks, others like charger would try to break through defenses.
Imagine this with some powerups dropped by random spawning bosses.

So game would continue being pve, but with some competition, ladder boards, etc etc.

Sorry if someone else already had such idea :)

My 2 cents
Thanks for reading

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