Denny2669 Posted August 14, 2015 Share Posted August 14, 2015 (edited) This is my second warframe concept, i hope you like it. Info Name: Komodo Role: mobile defense, heavy caster Gender: Male Theme: Orokin, corrupted The old war: Komodo was mostly used as the lord protector of orokin emperors and councilors. He was also used to reclaim lost orokin territory. He was one of the most loyal tenno and was very trusted by his orokin masters. Origins: Unlike most tenno, Komodo was one of the first to be made without the traditional way to create a tenno. Because of that he did not get allot of respect from his brothers and sisters, claiming he isnt pure blood and does not deserve his powers, but after some time in the old war they accepted him as one of them. Kodex Info: Awakened at last, Komodo was the guardian of the Orokin, but now he fights for justice and revenge. He remembers it all: the beginning, the end, the fall..... But he refuses to share his knowledge, because he fears that it might corrupt you, as it did with his old friend. Stats Health: average Shields: worse Power: good Armor: good Speed: worse Passives Alone gold: Komodo is hand made by the orokin, so he's already primed, he does not have a non-primed version. Forgotten past: When you have Komodo in your squad, the stalker will not appear under any circumstances (the lore will explain this). Abilities Corrupt: Similar to Nyx, Komodo throws an orokin disc that corrupts enemies, useful against eximus units. - can corrupt almost every enemy that has a corrupted model - no timer, target will stay corrupted forever Golden Dome: Komodo activates his nullifier generator, creating a protective dome that follows the caster, stopping damage coming from outside the dome. - damage to the dome will shrink it until it gets destroyed - works almost exactly like a nullifier shield Key Hole: Komodo grabs two orokin keys from his chest, charging and then shooting lasers from them while he spins around three times. - useful against large groups of enemies - has a chance to radiation proc if enemy survives Key Master: Komodo activates his four keys and they start assisting him like sentinels, boosting damage, health, shields, armor and attacking enemies with deadly lasers, while also buffing allies. - the keys will follow players like sentinels depending - keys will assist players depending on what they need: healing, suppressive fire, distraction,... Augments Golden Dome augment: allies inside the dome will regenerate energy. Key Hole augment: Komodo does additional spins. Golden Dome augment: bullets shot from within the dome will be coated in radiation damage. Apperance His desing is heavily influenced by the orokin towers, the corrupted and the primes. Chest: he has four void keys on his chest which he uses in battle, each key has a name and a symbol (like Vors Janus key). Back: it looks like he has a nullifier generator inside his back, which explains his second ability. On his sides he caries two orokin discs, (like the ones you see on the heads of the corrupted) which explain his first ability. Still in progress..... Lore Still in progress..... https://forums.warframe.com/index.php?/topic/513025-fanfiction-the-fall/ How to obtain You can obtain the parts for this warframe from corrupted Vor, but each part requires one of his four keys, which can be obtained from other void missions. Thats all for now, ill add more to this concept later. Let me know what you think. Edited September 9, 2015 by Denny2669 Link to comment Share on other sites More sharing options...
Denny2669 Posted September 9, 2015 Author Share Posted September 9, 2015 Update: - added a better description to the abilities - added a better description to the passives Link to comment Share on other sites More sharing options...
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