grillv20 Posted June 10, 2014 Share Posted June 10, 2014 (edited) Think for a minute. What if the scanner was actually something built into the helmet that you could toggle off and on from the inventory menu with a push of a button? There could be different modes of vision such as: Night Vision Heat Vision Scanning Mode Heart beat sensor if you really feel compelled to be that cool. a video to drive the point home. night vision could probably be grouped with heat vision @1:15Something like this would be awesome for seeing where enemies patrol when you're trying to do a mission that requires stealth such as capture 2.0 Scanning should be a one time only affair that you should have to do. Once its scanned its logged and you don't have to worry about it anymore. Maybe have scanning mode show where previously scanned enemies default weaknesses are located. One big cool thing that could come from doing all of this is an overall improvement of stealth and the ability to give infested an even more scary feel as you probably wouldn't have your weird phantom flashlight to light your way. Evironmental effects on these systems. Hot locations could make the heat part of this less viable. Cold locations could make this more or less viable? not entirely sure Rainy locations could make foot prints disappear quickly or not even appear entirely. Any thoughts? Suggestions? Edited June 10, 2014 by grillv20 Link to comment Share on other sites More sharing options...
Drunken_Child Posted June 10, 2014 Share Posted June 10, 2014 We would need varying out door climates so it would be of use. Other wise its more or less pointless. Link to comment Share on other sites More sharing options...
grillv20 Posted June 10, 2014 Author Share Posted June 10, 2014 good point, ill add something to the OP about that. Link to comment Share on other sites More sharing options...
grillv20 Posted June 11, 2014 Author Share Posted June 11, 2014 bump Link to comment Share on other sites More sharing options...
grillv20 Posted June 12, 2014 Author Share Posted June 12, 2014 bump Link to comment Share on other sites More sharing options...
grillv20 Posted June 19, 2014 Author Share Posted June 19, 2014 bumpeventhoughnobodycaresaboutthisthread Link to comment Share on other sites More sharing options...
YashiroSora Posted June 19, 2014 Share Posted June 19, 2014 (edited) Heat vision seems nice, but it can be put together with night-vision, like this : This is called Nano-vision, and turns everything into heat detecting and works in the dark because it grey-scales everything. A feature that it does not include is seeing enemies through walls, however we can include that for our version. I wish the 'Climate Changes' are more 'forecast-able', so like for Corpus we have a constant cold-temperature map. Edited June 19, 2014 by YashiroSora Link to comment Share on other sites More sharing options...
grillv20 Posted June 19, 2014 Author Share Posted June 19, 2014 that would be a sweet idea tbh Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now