Jump to content

Talevon

PC Member
  • Posts

    57
  • Joined

Posts posted by Talevon

  1. Gonna go ahead an bump this.

     

    Recently got my own 3440 x 1440 monitor and have been loving it.

    Quite a few UI elements though seems stretched quite a bit...

    Off the top of my head, the loadout screen is completely stretched out.

    FOV should be able to be adjusted further as well. Certain areas feel..."squished" due to the camera appearing so close.

     

    Here's hoping for some fixes!

     

    If you're running fullscreen, Warframe may have defaulted to running 1920x1080 fullscreen which absolutely will stretch everything out trying to cover your screen.  Try running it in borderless fullscreen instead, that allowed me to run Warframe in 3440x1440 instead of a stretched 1920x1080 or 2560x1440 which looked fine aside from the thick black bars on each side.  That being said, for 3440x1440 I have my FOV turned up to like 90% of the bar in the options, whatever that value happens to be.

     

    I'm having the same issue on a 2560 x 1440 monitor 16:9 Aspect Ratio with max HUD Scale.  The interception % and medallion information box moves vertically upward off the top of the screen as you increase the HUD Scale.

    I haven't noticed other information boxes behaving this way but I would prefer to be able to max out the the HUD Scale as your health and shields can appear quite small at high resolutions.

    Thanks for all the hard work y'all put into these fixes I hope this one will be able to be resolved soon!

    So thaaaaaaat's where they went.  I think I have my HUD scale close to if not maxed out, then moved in from the edges simply because it would otherwise be difficult to read quickly during a game.

  2. I'll chime in here as well, I have the same UI issues running 21:9 3440x1440. (LG 34UM95 monitor, for those wondering)

     

    It's not as pronounced of an issue as described above, but locating things via waypoint or target indicator can be frustrating since the waypoint/indicator doesn't appear in the correct location on screen unless you're looking DIRECTLY at where it's supposed to be.  Archwing is particularly difficult with this issue since your target indicator isn't actually over your target unless you're looking directly at it, and in 3d space that's completely disorienting.

     

    Additionally, since making the move to 21:9 from 16:9/1080p I haven't seen the popup that tells me how many medallions are left to find in a syndicate mission after I pick one up, or the capture percentage when capping a point in interception missions.

     

    I think if these issues were fixed, I'd honestly be pretty hard pressed to find something worth complaining about at this time.

×
×
  • Create New...