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AdmiralAndrus

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Posts posted by AdmiralAndrus

  1. **Invests almost a hundred hours in farming, spends real money on the game to acquire rare event mods, completely maximizes his build, leaves for a bit to find weapon nerfed beyond usefullness. His compensation for all of this? A forma and a 3 day affinity booster that will disappear before he can even have time to use it.

    Thanks DE, I feel really rewarded for all the work I put in...

  2. Let me put it this way. I don't mind new challenges or being forced to adapt to new situations however I feel that there are some balancing issues that should be addressed. For example instead of giving all those abilities to one specific unit, you could adapt them into existing units. For example you could change the ones that explode to generate the infection at the point of their death. You could have ancients that spew pools of poison, or stuff like that. Understand as well that if an ability is supposed to have an effect and it doesn't work, I'd usually call that a bug unless it was specifically meant to work that way, which I haven't seen any mention of it being that way. So if the vortex of a vauban is supposed to suck all the enemies in and suspend them in mid air then it should do that. That's all I'm saying guys

  3. Orokin Derilict Defense used to be one of my favorite missions, however since the new mutalist infested were added to it, it has become a nightmare. One of the biggest flaws is the raw overpowered nature of the moa, Huge aoe knockback, (I had several of them play ping pong with me til I died.) and infectious fuzz that goes everywhere, and to add to it they shoot pools of poison that slow you. Before when I played ODD you would use a vauban to suck all the enemies in, however the mutalist moa's do not run towards the pod but sit back and lob stuff at you. When they do get sucked up they can somehow still use their abilites while in the vortex. Now I know I am not the only person who feels this way, everyone I've played with on recruiting has commented after a run how different ODD is now. Please do something to fix this so I can go back to playing ODD again. (In my opinion removing the moa from it would be best.)

     

    -The Admiral

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