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NoStringsOnMe

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Posts posted by NoStringsOnMe

  1. On 2018-12-12 at 6:01 PM, _Yee said:

    I've had it for about 2 weeks and I can't figure out where on steam I can see how many people have it...? 

    as of posting this it shows 5 players now

    https://truesteamachievements.com/a1920070/kdriven-achievement

    I agree with that Kdrive cannot compete with AW for getting around, plus its clunky to use, the mods to make it damage enemies doesn't help either, it should damage enemies to start with and the mods increase that, wouldve been a little more helpful, or added an AoE ability, the AW have abilities and giving the K-drive something would make it a little appetising.

    I try to do a few laps of Fortuna when i can, but after two I go into a coma, so it's going to take a while.

  2. 1 minute ago, Alcatraz said:

    I'm at 479/479 myself

    Dont know what I'm missing then, unless you are a Founder with Excal and Lato Prime, if so I am jealous 🙂

    Yeah just noticed Kitguns not there either, you're right about what shows in equipment thats why I mentioned it, as whats in there gives you affinity, as it shows the part of zaws that gave affinity, as you said they just just havent got round to putting them in.

  3. As we all run Fissure missions, some quick runs other for endless, I would like a couple changes 'Please' 

    In long run fissures can you make it possible to Rad relics during the interval ? It doesnt look difficult to do, and i'm sure it would be appreciated by a lot of players.

    My second is for survivals both fissure and normal, can you change it somehow so that if one or two players want to leave, let them but leave the rest to carry on, its very frustrating to be setup for a long run, especially in Fissures when its on a timer, to have a couple players decide to leave after one wave forcing the rest out, only to find the Fissure has timed out and cant go back in.

    I know you are going to say "dont go public survivals", but Fissures are about getting prime parts so more the merrier, and long survivals some players may need to leave for whatever reason, I would just like the option to stay like in def/inter or maybe the extract area has a timer zone for you to leave whenever you want while the rest stay.

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