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(XBOX)TheLastDax

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Posts posted by (XBOX)TheLastDax

  1. On 2020-05-19 at 5:06 AM, -Degu said:

    Clans absolutely died off because of no real competition. If this game wants to have an involved clan community, they need actual clan vs clan competition. This would also give the game some endgame. When the bots no longer make adequate opponents, only other players can suffice. That's why I also believe that DE should add PvE and PvP clan vs clan activities.

    We need this DE, why wont you listen?

    With no outside force for clans to exert themselves upon, they eventually disintegrate. Competition is necessary for the existence of clans in in warframe.

    • Like 3
  2. On 2020-05-21 at 1:40 AM, (XB1)The Repo Man151 said:

    Exactly! The mode has so much potential and its really a shame DE has passed it up for so long.

    What concerned me the most is that de never really gave a solid answer as to why they removed the old rails. It was always vague and even misleading at times. Information sense then has been sparse too, though I think theyve mentioned it a few times on some devstreams.

    • Like 1
  3. Alliance/Clan wars (the dark sector conflicts) would bring so much value and meaning back to this game. Alliances, as of now, only exist to serve as a second region chat. I wish alliances had more meaning. A step like this will be one made in the right direction for Warframe.

    • Like 2
  4. On 2020-05-15 at 8:48 AM, (PS4)Darth-Escar said:

    I have a lot of hope for their return. Watching Evanz111 play in dark sector conflicts is actually what got me to download Warframe.Unfortunately, I never got to play them, but not eventually refining them would be such a missed opportunity. My guess is that it'll happen after they rework some more things, as they did with weapons, status, and stuff.

    I remember seeing his videos on PvP in Warframe a long, long time ago. I wonder if he still makes PvP videos.

    • Like 2
  5. On 2020-04-03 at 7:10 PM, -BG-TopMe said:

    Game is dying only thing that will save this game is Dark Sectors or some sort of clan content.

    Facts. Dark Sector Conflicts give an end-game for veterans and provide a meaning for clans and alliances again, something which has been lacking in Warframe for nearly half a decade. Ponder that! Tomorrow will be the 5th anniversary of Dark Sector Conflicts being removed from the last platform to have them. And still no word of them coming back despite the devs promising to do so.

  6. On 2020-03-26 at 6:31 PM, (XB1)COA Altair said:

    Shoehorned is an accurate term for the mode when it has never felt like it's a part of warframe at larg

    There are a lot of things shoehorned into the game if that is the case. Wyrmius, fishing, happy zephyr, frame fighter, shawzins,animal conservation, etc. Conclave is not one of those. Conclave has had some effort invested into it, and it pays dividends to the rest of the community. The Conclave maps allowed modes like index and arena to be added into the game with ease.

    • Like 1
  7. 51 minutes ago, MakeLuvNotWerFrame said:

     I just would not be able to explain that mess.

    It's very simple. Dark Sectors were territories on the star chart that allowed Clans and Alliances to own them. These groups of players were able to collect tribute from the players that played on the node if they owned it. To differentiate dark sectors from other nodes, the dark sectors were given massive resource, xp, and credit boosts. DE has since removed the system that allowed the groups to own the node, but they have kept the bonuses on said nodes.

    54 minutes ago, MakeLuvNotWerFrame said:

    one part of me wants the battle front rails back

    Awesome.

    54 minutes ago, MakeLuvNotWerFrame said:

    but the other part knows that when PvP is involved a group of players take things WAY too far

    How so? You are so ignorant of the problems that plagued the Dark Sector Conflicts that it is astounding. You seem to believe that it was the PvP in the system that made it wrong but you couldn't be further from the truth. The flaws in the system came down to the incompetence of DE to bother explaining even the most basic of mechanics to players that participated in the system. 

    The problems with Rails were the mechanics of the overarching system behind them(deployment mechanics, armistice timer manipulation etc.) not the mechanics of the gameplay of the mode. Which, by the way, for the majority of its existence, was a PVE mode. 

    • Like 2
  8. 3 hours ago, (XB1)The Repo Man151 said:

    True. The removal of content from the game does directly harm the communities that have grown around said content.

    So many people have left over the years because there is no endgame competitive content in warframe anymore. There is no reason to log in to the game. Not even the daily rewards are worth getting to them. All has become the same.

    • Like 2
  9. On 2020-03-17 at 5:35 PM, (XB1)Dark SalvationX said:

    The boltac ragdoll effect is the most broken and glitchy effect in the game and desperately needs to be reverted to the original state or removed. It last to long and allow user to always get the kill and can be used mid air. Allow nidus to stack to 3 alone. Lasts to long, and have the time will launch player off the map or get the stuck in a wall.  Its the last broken theing imo and if you remove the invulnrability phase you will need to nerf wolf sledge and many othes. 

    I believe the is the update pvp needed aside from the ragdoll effect.

     

    Now this is golden. I'm going to hang this on my wall.

    • Like 1
  10. 5 hours ago, (XB1)C11H22O11 said:

    If I want pvp I go play plants vs zombies (yes)

    Okay. That's awesome. You won't hear any complaints from anyone about your choice in games.I like that game too.

     

    5 hours ago, (XB1)C11H22O11 said:

    shoehorning pvp

    It it really shoehorning if DE has worked on it for over 6 years now?

  11. On 2020-02-12 at 3:05 AM, TheGrimCorsair said:

    Nope, it's not, and that's fine as nothing and no one of value has been lost with the removal of the old dark sector PvP.

    That's a really bold statement to make. Lots of community leaders and clan buddies were lost directly because the Rail battles were put on armistice. Just like when a lot of people left the game because Raids got taken out.

    • Like 2
  12. 4 hours ago, (NSW)FlameDivinity said:

    After Railjack, TNW, and Modular Archwings are finished, what would you think of Railjack pvp?

    1v1, group (3 per team, 2 teams), and free4all battles.

    The goal is to gain access and infiltrate your the opponent's ship, and kill the pilot.

    The roles and count are:

    Pilot - 1

    On-board Crew - 3

    Archwing Blizters - 4

    You cannot change your role mid-match.

    Players can select between four different predetermined archwing, archgun, archmelee primary, secondary, and melee loadouts. Each with the same mods and stats, the only differences are the unique abilities, which DE can easily tweak to balance.

    Youcan use any Warframe, but your abilities will be 4 predetermined loadouts as well. Each loadout for each weapon and WF ability set will be split into DPS, Tank, Healing, and Buff Support. On-board Crew will have the DPS loadout in all weapons and WFs by default. Teams are required to have at least 2 different Warframe roles in 1v1 and free4all, and at least one of each 4 Warframe roles in group battles. You can choose weapons to your liking.

    1v1, where the railiacks and archwings have more health to compensate for less opponents, and group battles where the health is less, but still substantial. F4a will be the same as group battles in terms of health and shields.

    I don't want this to be a "2 minute rush - we're done" type of deal. I want it to be an actual grand, epic battle that takes time, strategy, and quick thinking.

    What are your thoughts? I think, if done right, railjack pvp could be extremely epic.

    This could be a pretty cool idea. I think it would be great to have naval battles in space between railjacks.

  13. 4 hours ago, Mithrah said:

    The future content creates itself

    That is something a lotta people don't seem to get. PvP content is infinite. Because the players craft their own narratives and experiences when they interact with each other. 

  14. 3 minutes ago, DeccanTraps said:

    Sorry but there are only so many developers, only so many hours in the day. These are facts. The only way to add development time to one thing, is take it from another, or add hours worked decreasing cevelopers quality of life.

    In this case, the situaion is exatly zero sum. You cannot manage more hours into the day.

    The changes that Conclave needs are not big. Like Repo Man said earlier in the posts, the stuff that needs to be changed are just some flags that enable things in PvP. Changing some 1s into 0s is all Conclave needs. Probably won't take more than 5 minutes.

  15. On 2020-02-06 at 2:20 AM, (XB1)CFE Vulari said:

        As you have never fought on a solar rail, allow me to describe it. Tens of thousands of tenno vrs tens of thousands of other tenno in an all out objective based pvp game mode. Which could last up to 11 hrs. No other game as attempted this before or since. A true test of the power of your community. CFE which is a storm clan, had 10x the amount of player kills than any other clan on warframe regardless of their platform. Rails were determined by how much you wanted it, and how many credits your alliance could bring to the table. I hear talk of 100% taxes on PC rails. Although this NEVER happened on xbox I'd like to respond to the rumor. The ICE alliance on PC only put 100% taxes to spur gamers into fighting them. 

     As The Order did on xbox. Where we rise to the challenge, PC clans did not. It took us three months to rid ourselves of high taxes, PC needed an armistice to solve their issue. 

    If you want armistice to end. Then change the mindset of the casuals who will never reach endgame but feel they have a right to dictate it's outcome.

    It really do be like that tho. Rails took effort and hard work but the rewards were well worth it. 

  16. On 2020-02-07 at 11:21 PM, Reakacemrz said:

    give gun to operator and make a interesting lore for why and make normal pvp fps it will be lot better than this current state

    Operator PvP doesn't quite fit the advantages that Warframe has over other games in terms of gameplay design and movement mechanics. It would be wise to play to those strengths.

    • Like 1
  17. On 2020-01-20 at 3:01 PM, Loxyen said:

    Especially because it only requires one of four players from each team to confront the opponent directly. There were so many discussions were people wanted to compete with each other in, as they called it: "pvevp" (short pvx), while almost all the suggested modes were simple competitive pve, kinda similar to Warframe's old ranked events. This mode however implements a direct pvp element which gives the mode the right to be called pvx. The pvp aspect is also a mere tool to boost your pve progress in that mode. Truly a win win!

    You are absolutely right. I do not see how this idea forces PvP onto anyone. It is a win for the PvP players and the PvE players.

  18. 10 hours ago, (XB1)The Neko Otaku said:

    "There's so many people" and im in a empty lobby for an eternity as all those people don't actually exist,  "i play conclave" whistling through teeth as any other lie "there's alot of us" as screenshot from an unknown time is boosted of a discord server full people probably boosting each other in semi private games as no one wants to play conclave they just want to get the rewards and get out before gun in the mouth seems to be the more entertaining option. 

    Conclave deserve to be in the trash along with the 4 people who play it lying to themselves of imaginary player counts and discords totally not filled with boosters wink

    I literally just finished a match wherein the lobby was full. Like repo said earlier, Im down to play conclave with you on Xbox any time, man.

    • Like 1
  19. On 2020-01-18 at 9:27 PM, Sevek7 said:

    This idea is awesome! A super fun way of introducing some challenging content that also puts a bit of PvP into the game, all while maintaining the overall team-based combat feel of Warframe. 

    This is a huge part of warframe for me. I love playing as a team with my buddies in Conclave and doing organized matches through invite only. Warframe gets team-based combat right! In a way that other games simply cannot.

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