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Normadys_Revenge

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Posts posted by Normadys_Revenge

  1. On 2/9/2018 at 6:45 PM, [DE]Danielle said:

    Ember is the original damage caster frame, offering low survivability in exchange for high offense.

    With this being said, Ember's World on fire "WoF" was her way of staying out of the fire (pun intended) of the enemies guns. The range of her "WoF" before this update allowed for her to be the glass cannon she was supposed to be. While yes double the damage is good, the loss of her range makes that damage less valuable to her. If Ember has the double damage but not the range to reach enemies far away, she will be killed. The loss of this aforementioned range also makes the fire quake knockdown builds, where people built for range and not damage for the Crowd Control "CC", less effective. With Ember not having any sort of survivability abilities or stats, she remains to have the survivability of a glass cannon without the opportunity to fulfill the "cannon" part of it. The more ranged units will be able to hit her once she is at 100% with the halved range, while she may not be able to hit them. If her "WoF" is to remain this way, Ember needs to have a way to be more survivable.

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