VollinsGesicht
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Posts posted by VollinsGesicht
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When ever i try to enter Orb Vallis from the orbiter i got either immediately kicked out (maybe even others) and sent back to the orbiter (that's 3 loading screens)
I tried now going in from Fortuna - at the door, i get in a group and then i am either the only one left when i enter the vallis or sent back like above.
After i was alone on the map and someone "made it" he was walking towards me and immediately vanished - i was going to Fortuna and back - then happened to me as well - going up to the player standing there and i had a "Host migration"
Anyone with similar experience or a solution?
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vor 12 Stunden schrieb VollinsGesicht:
yes it is - quite a way (even from Uranus)
Okay it worked out nicely - had to do 2 runs. Thx guys.
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How can this still be a thing....
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vor 5 Minuten schrieb TARINunit9:
If I understand correctly, you need more Cipher Pieces/ALUs/Algorithmische Logikeinheit?
One mission to farm them from is Salacia, Neptune. I do not know if it has the same name in German
yes it is - quite a way (even from Uranus)
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vor 59 Minuten schrieb Andvarja:
I think he means the Receiver (Gehäuse - Housing).
But anyway, yeah, as GnarlsDarkley suggests, try Neptun: Salacia for the Kryptographisches ALU.Yeah that's it Receiver - it's sometimes "badly" translated from english to german
in terms of translating it back: "Gehäuse" is mostly used in the sense of casing (the outer "body" or "shell" of an techn. object - like PC case)
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vor einer Stunde schrieb (PS4)green24man:
you said mod parts for one of the weapons . where talk about ammo case or rifle ammo mutation
If i look at the blueprint - it's the one on the right.
But that was just additional info - i'd like to know if the decoder stuff is somewhere else lootable.
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vor 5 Minuten schrieb (PS4)green24man:
parts are you missing?
Was that a question regarding the weapons? - Gorgon Wraith casing (don't know what it in english is)
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I don't get it - since i reached 3 out of 3 missions, i don't get the cipher stuff anymore even after several tries. (at that point, only Jupiter/Galilea was available to me and i don't know what the other mission was)
I am still missing some of the mod parts for one of the weapons.
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There are Diamond shaped Symbols top left - they turn to red flashing, and then some kind of triangle with a star... is that like wanted level in gta?^^
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Ok, it states that i should seperate the bugs but i think it's one topic.
Running/Sliding + Crouching
I activated the hold-shift-once function for running so that i can slide more easily and I noticed that hitting the crouch(slide) key to often deactivates running.
Additionally Sliding beneath a point where you can only crouch, results in a "permanent" crouch mode, meaning if i leave that place, i am still crouching so i have to start running again / hit crouch key to stand again.
Running Walls
If there are several walls in a row to run (e.g. a big crate and the wall behind it) i noticed 2 annoying situations to happen
1. If I climbed up the first wall I usually hit space for the next one. Instead of climbing, I immediately jump backwards usually resulting in climbing just from the beginning.
2. As a result of above mentionted situation i then hold "space" down after the first wall, which results in "nothing" (just running against a wall).
edit: btw I think it would be good if theres an icon which shows me the movement-mode i am currentyl in "running person" for running is active - in the heat because of this runnings-issue, i loose time and sometimes die.
Kanalisieren nach patch - welches Keybinding praktisch
in Spieler helfen Spielern
Posted · Edited by VollinsGesicht
Ich hatte vorher Waffe abfeuern und Kanalisieren auf linke Maus (MB1) was auch gut funktioniert hat da man ja nicht automatisch zurückgewechselt hat.
Seit Nahkampf 3.0 kann ich dies nicht mehr, alle andere Mauskeys sind jedoch bei mir schon belegt.
Was habt ihr bei euch geändert?