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No.80-DY

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Posts posted by No.80-DY

  1. 25 minutes ago, LuckyCharm said:

    I had that exact same requirement for mine, heres what I did. 

    I loaded up Xini (eris)

    I walked into the mission with my Nova prime, set for full power strength so I got max slow. and captured the first point, from there I cast slow and then ran about capturing all the rest. Just recast slow every now and then and try not to kill things unless they're capturing points. 

    It was an excellent suggestion Lucky, and I appreciate it. Wanted to let you know that your suggestion worked, but since I didn't have mods like Blind Rage mod I had to stick with 130% power strength thanks to Intensify. Used a couple of energy pads, a specter (to provide a distraction for some adds), and surprisingly enough I found that the operator wasn't really hampered by the Hobbled Dragon Key so I made the most of his Void Dash ability as well as Nova's Wormhole.

    Unfortunately the unveiled mod sucks, but at least now I have the chance to reroll. So thanks again

  2. @Dumfing

    5 minutes ago, Dumfing said:

    I need to stealth with a hobbled key, every single kill needs to be able to add on to my stealth multiplier

    Best of luck to you on that one man. If there's no level requirement why not use Loki with a combo or efficiency and duration? Tack on shade, bring a strong melee. the only problem I suppose would be movement

  3. Got my Riven mod and didn't like the weapon that it was for once I had unveiled it. I rerolled the stats after getting enough Kuva and...well...:awkward:

    Okay, this is just bad luck on my part...you have to see it to understand.

    http://steamcommunity.com/sharedfiles/filedetails/?id=798657309

    For those of you who cannot click the above link for whatever the reason may be, this is what it requires me to do:

    "Complete a solo interception mission with level 30 or higher enemies with a Hobbled Dragon Key equipped without dying or becoming downed."

    I'm not that hardcore of a player, but I'd rather not let this mod sit and go to waste. Anyone have any suggestions?

  4. To the dedicated developers of a game I’ve thoroughly enjoyed these past two years,

                First I wanted to say thank you. I remember first starting to play this game two years ago and the game has been constantly improving. From the ever increasing variety of weapons, frames, cosmetics, and so on, to the updated game mechanics (like parkour and melee), Archwing, and now even the inclusion of the operator in combat. No longer shall I remain the faceless puppet master hiding in the back of my ship!:clap: Yet at the same time, while I understand the new system is within the very early stages, coming out of the shell that is your Warframe only to be riddled with bullet holes and warped back into your frame with no energy is a bit discouraging:sad:. This would be especially so for anyone who uses Quick Thinking on any frame as a substitute for their meager health bar (i.e. my personal favorite, Limbo :thumbup:).

                I’d like to present a few ideas that myself and a fellow clan member brainstormed in hopes of improving the gameplay:

    1)     Inclusion of the Focus System:naramon:

     

    Perhaps you can use a system that you already have in place to your advantage, adding attributes and buffs to your operator’s abilities. Perhaps a few examples would be a leech effect to restore the operator’s health, an increase in range on the void blast, increased movement speed, etcetera. Though I do understand that it would be tough to figure out which disciplines get which buffs.

     

     

    2)     Independent Challenge System:conclave:

     

    If you can’t implement the focus system, then maybe the operator could seek out Teshin for further training. Although I imagine he’s a very busy man running the conclave, he could offer challenges to the operators to step out of their comfort zone, and by that I mean their Warframe, to gain experience via daily/weekly challenges or something of the like. Just imagine a spy or rescue mission where Teshin instructed you to run the whole thing without using the Warframe (Masochism? Maybe, but I do enjoy a good challenge). It would make things more universal.

     

     

    3)     Mods and/or Consumables:platinum:

     

    I suppose you could also use something that’s already quite familiar to the Warframe community and that I’m sure most your developing staff is quite versed in. You could put operator mods on the market to sell for platinum (because I understand that you all still have to put bread on the table) or have the players play difficult missions for a chance to receive a rare operator mod. For example I’d have to say health increase, health regen, armor, and shields (just like the Warframe but less so since it is still the core of the gameplay).

                Please understand that I offer these as merely suggestions to your team. The Warframe is still a key part of combat of course, and we all know that there’s no need to fix what’s not broken; only adjusted or maybe hotfixed from time to time. Yet I see a lot of potential in this new gameplay and I believe that it would benefit greatly if you challenged the players with a system that could improve the operator’s survivability. After all, I think we’d want to prepare ourselves in the event a certain shady character (:stalker:) and his friends (:sentient:) learned how to pull us out of our suits to make us vulnerable:devil:. That’s why I earnestly wish to offer these ideas as a form of constructive criticism.

     

    Lastly, a question out of mere curiosity: Is Space Mom (:lotus:) going to come out from behind the scenes any time soon? She only came out to during the Second Dream quest so I'm wondering if we'll ever be able to give her a hug for taking care of us. (A nice bonding moment for a future quest cutscene)

     

    Again, to the entire development team of Warframe for making an already great game better.:satisfied:

    ~No.80-DY

     

     

    P.S. I’m still eagerly waiting to find out why Ordis has been neglecting to spray some fungicide on the mold growing in the back of my ship :facepalm:.

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