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S0NGA

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Posts posted by S0NGA

  1. there were several updates and great fixes on this download ...
    taking advantage of the opportunity that added some improvements to the dojo interfaces and others, I would like to suggest a simple option, which would disable the relics that are in the vault and leave visible, only the current relics in the game

  2. 2 hours ago, [DE]Megan said:

    Fixes:

    • Fixed killing a Vasca Kavat on the Plains of Eidolon not counting for the Pest Control Achievement.

    good job, good updates here, thank you about the hard work, but...
    the following new Deimos Challenges still not working!!! :(

        Bug Out Ride
            Ride 20 Velocipods.

        Jugger-Not
            Kill 5 Juggernauts in Cambion Drift.

        Kill It With Fire
            Burn 100 Infested pods.

    several Juggernauts killed in Cambion Drift, as well as Infested Pods and Velocipod riding, and none of the challenges updated.
    I just hope that despite not tagging challenges as complete it still records them somewhere so that we don't need to chase that 100 pods after being done with Deimos some time in the future.

    I would also like to complement, saying that many old bugs still remain unsolved...
    the more new contents appears, the more bugs will appear as well and it will be more difficult to solve the old ones, too!!!  :(

    • Like 4
  3. good job, good updates here, thank you about the hard work, but...
    the following new Deimos Challenges still not working!!! :(

        Bug Out Ride
            Ride 20 Velocipods.

        Jugger-Not
            Kill 5 Juggernauts in Cambion Drift.

        Kill It With Fire
            Burn 100 Infested pods.

    several Juggernauts killed in Cambion Drift, as well as Infested Pods and Velocipod riding, and none of the challenges updated.
    I just hope that despite not tagging challenges as complete it still records them somewhere so that we don't need to chase that 100 pods after being done with Deimos some time in the future.

    I would also like to complement, saying that many old bugs still remain unsolved...
    the more new contents appears, the more bugs will appear as well and it will be more difficult to solve the old ones, too!!!  :(

  4. good job, good updates here, thank you about the hard work, but...
    the following new Deimos Challenges still not working!!! :(

        Bug Out Ride
            Ride 20 Velocipods.

        Jugger-Not
            Kill 5 Juggernauts in Cambion Drift.

        Kill It With Fire
            Burn 100 Infested pods.

    several Juggernauts killed in Cambion Drift, as well as Infested Pods and Velocipod riding, and none of the challenges updated.
    I just hope that despite not tagging challenges as complete it still records them somewhere so that we don't need to chase that 100 pods after being done with Deimos some time in the future.

    I would also like to complement, saying that many old bugs still remain unsolved...
    the more new contents appears, the more bugs will appear as well and it will be more difficult to solve the old ones, too!!!  :(

    • Like 5
  5. 47 minutes ago, _Anise_ said:

    nope according to Wikipedia gtx 500 series supports directx11 you're good man 👍

    You didn't understand my sarcasm...
    I know it supports directX11, although I am having problems when I switch to DirectX11...  :(
    What I mean is: If my machine with this card, windows 8.1 and DirectX10, it works perfectly and I have the graphics all at the maximum and perfect...
    WHY I would need to change my system, even though it is over 10 years old!!!

  6. On 2020-09-29 at 3:39 PM, _Anise_ said:

    Just fyi directx10 is 12 years old!

    even the cheapest ryzen 3 apus from amd comes with an integrated dx12 capable gpu and can run warframe!

    I would still be using windows 2000 if I could arguably the best os Microsoft ever put out, but you got to move with the times or get left behind, just how things are!

    I'm using a GeForce GTX590 on windows 8.1 with DirectX 10 activated.  All works perfect!!!

    All graphics options in HiGH quality...  shadows and lighting are excellent!!!

    Let me see...  even so, do I have to change my system?!?!?

     

  7. 6 hours ago, [DE]Megan said:

    In an effort to increase stat exposure and reduce clickthrough scenarios, we’ve made some changes to how Railjack Armament stats are displayed:

    • Railjack Armament stats now show up below the description in the info popup without having to navigate to the second tab. 
    • Upon selecting an Armament that is not equipped, the UI will display it’s comparison stats with your current equipped weapon side by side.
      • c5e8375f27bfd82ae5fd65ea9c6a1fa5.jpg 

     

    I found this implementation a very bad idea!!
    The graphical interface is more polluted...
    The normal (old) table on the right side has faded...
    Why?! would I want to know the table of the previous weapon, if all this data already appeared previously in the table that is now faded!!!

     

    something else I don't understand either...
    with the arrival of Railjack, a lot of bugs were introduced in the game ...
    there is still a lot to be repaired and DE releases more news !!!
    it would not be better to fix known problems first, to "add" more problems later!!

     

    this update, just brought another problem to the game...
    we are completing the anomaly, but in the end, the game does not end and we continue indefinitely on the spot...
    and the cherry on the cake, is the fact that we lose all the loot at the moment that we are forced to abort in order to be able to return the ship (Liset)

    •  
    • Like 1
  8. something else I don't understand either...
    with the arrival of Railjack, a lot of bugs were introduced in the game ...
    there is still a lot to be repaired and DE releases more news !!!
    it would not be better to fix known problems first, to "add" more problems later

  9. 3 hours ago, [DE]Megan said:

    In an effort to increase stat exposure and reduce clickthrough scenarios, we’ve made some changes to how Railjack Armament stats are displayed:

    • Railjack Armament stats now show up below the description in the info popup without having to navigate to the second tab. 
    • Upon selecting an Armament that is not equipped, the UI will display it’s comparison stats with your current equipped weapon side by side.
      • c5e8375f27bfd82ae5fd65ea9c6a1fa5.jpg 

     

    I found this implementation a very bad idea!!
    The graphical interface is more polluted...
    The normal (old) table on the right side has faded...
    Why?! would I want to know the table of the previous weapon, if all this data already appeared previously in the table that is now faded!!!

  10. 13 hours ago, ShortCat said:

    if you improve a 44% Tocix weapon with a 35% Fire you will get ~49% Fire weapon.

    ...and if you improve a 45% weapon with a 35% another one, how much percent you will get?!?

    (what I really wanted to know, how is this calculation is done!  mathematical criterion!)

  11. 3 minutes ago, Uthael said:

    I didn't say it was easy. Take it as "I prefer slow but steady progress".

    ...Therefore, I don't feel like rushing that +60%...

    I used the term easy, because for me, spending the whole day doing the same thing, it is difficult and bore...

    As you did not seem to see this as something uncomfortable, I figured that you find it easy.
    On the other hand, when you have a good reward, you feel stimulated, even if it is tiring and boring.
    All I would like, is just a certain balance...  maybe more whispers for missions...  maybe less whispers to complete the mods...  maybe the same balanced amount for each of the 3 mods...  maybe improving the fusion...

    At no time did I see this balance, as a way to speed things up and get to the maximum...
    Even because, if I finish everything quickly, it will get even more tedious, not having anything to do!!

    For you to have an idea, I haven't had time yet, to get all the relics of Ivara Prime...
    There were several repeated weapons, now that I got the last one that was missing.
    I haven't even farmed intrinsic to Railjack.
    Maybe this is all very easy and fast, for many young people who are starting or not, and who have more time to spend, sitting for a whole day, on their PC

  12. 1 minute ago, Uthael said:

    I'm happy with the "mediocre reward". It's a long-term goal anyway.

    The human being is a singular creature, each one has its own characteristic and only your...
    I mean that, what seems easy to you, may not seem easy to me

    1 minute ago, Uthael said:

    What I'm NOT happy with is that the base elements combine. For example, Electricity weapon and Fire weapon will give you a Radiation weapon. And with that, I'm losing the possibility to mod for corrosive.

    ok, I agree with your point of view and I thank you very much for enriching this post!!  😉
    I also think, that we could have control over whether or not, to combine the elements.

  13. about 3. Valence FUSION...

    I think the following...  I take almost a whole day, catching whispers...

    For the first MOD, it is already very tiring and repetitive and this increases even more for the second MOD and even more for the third and last one MOD...

    And I also have to make some attempts to find out the correct position of these 3 mods!!

    ok, I'm not complaining about all the work that I have to get the lich weapon...

    I really was very disappointed with the reward that I got, to the new percentage from the FUSIONED weapon!!

    In my case, the weapon was 32% and fused with one that was 25% and that resulted in a 36% one...

    This seemed to me, very sacrifice for a mediocre reward!!!  :(((

  14. I have also been reading some comments from another tenno's post, which asked a similar question to mine, and came to the following conclusion:
    ok!, I was rushed... It really makes sense, you lose everything when creating a new dojo/clan, that makes perfect sense.
    But, also seems to me to make a lot of sense, since Railjack is my personal ship, that it will go with me to another dojo, that already have Drydoc ready!

    • Like 1
  15. I made a collection of information and tried to be as brief and simple as possible.
    The help from my Tenno friends, for errors and updates that my text may have, will be very welcome.  😉
     

    A special room in the Clan Dojo, called the Railjack Drydock, will allow the Tenno to dock and customize their Railjack.
    Each player will only see their own Railjack in the Drydock.

    The Railjacks are large interceptor spacecraft used by the Tenno.

    While a Railjack can be controlled by a single Tenno, optimal performance requires the ship to be crewed by a full Squad of four Tenno,
    each responsible for managing different areas of the ship including the helm, battlestations, security against intruders, repairs, and putting out on-ship fires.

    Although Railjacks cannot dock directly with enemy vessels, they are equipped with an Archwing Slingshot that allows Tenno to be
    shot directly at enemy ships to breach the hull and board them. Alternatively, Tenno can also exit into space using their Archwings to
    fight individually as well as explore areas of interest in space.

    Cephalon Cy serves as the Railjack's navigator and executive officer.

    Cephalon Cy must be personally built and installed into your clan's dry dock before you can build any of these parts,
    additionally a mission must be completed for Cephalon Cy to unlock the next part after each is built.

    FiRST:        build Railjack Drydock room in the dojo.
    SECOND:   get the Cephalon Cy research in the Drydock and build it in ship forja.
    THiRD:       clain Cephalon Cy in forja and start the quest RiSiNG TiDE...
                      install Cephalon Cy in Drydock and start build Railjack.

    New resources tha will needed:

    Cubic Diodes (100):  Railjack Fuselage Research

    Carbides (120):         Railjack Propulsion Systems Research     (60)
                                      Railjack Port Nacelle Research (60)

    Pustrels (100):          Railjack Propulsion Starboard Nacelle Research

    Copernics (120):      Railjack Tail Section Research (80)
                                     Railjack Engine Cowling Research (40)

    Eximus Units will Drop 2 of the new Resources:
        Europa Ice Planet tileset (Morax & LARZAC):  Cubic Diodes  
        Ceres Shipyard tileset (Casta & SEiMENE):  Carbides

    Mining will reward 2 of the new Resources:
        Plains of Eidolon:  Pustrels (ORE)
        Orb Vallis:  Copernics (ORE)

     

    At the request of Tenno (PS4)Knightfyre, below are some screenshots from the Drydock on the mini-map and overlay map

    Spoiler

    F4tuoyb.jpg

    EoM3Rx7.jpg

    jrJHrPT.jpg

     

  16. hello,

    I have 2 kuva lich kraken...

    the first have the following basic parameters:

    impact = 32.2

    puncture = 5.4

    slash = 5.4

    the second have the following basic parameters:

    impact = 31.9

    puncture = 5.3

    slash = 5.3

    according to the wiki, the basic parameters of the first kraken are correct and should be the same for all krakens.
    I would like to know why this happens ?!
    why the basic parameters of my second kraken are different from the basic parameters of my first kraken ?!

     

  17. I would just like to correct that the Decaying Battalyst appear in Octavia's Anthem quest, but only from the third mission.
    I was able to complete the codex, but the spawn location, only appears in Battalyst...
    The others do not show their respective spawn points.

    • Like 1
  18. I have two problems regarding Sentients...

     

    1- In the codex, there is a description of the spawn location for the Battalyst (Moon), but the location for the Conculyst (???) does not appear.
    I imagine that many will respond that he appears on the Moon too... Of course! I know!! The purpose here is not to know where it appears. The purpose here is to fix the codex.

    The same thing seems to happen with Decaying Conculyst and Decaying Battalist...
    I say that, because I just completed Decaying Conculyst...
    Since I could not complete the Decaying Battalyst, I'm not sure if it appears or not.

     

    2- I can not find the Decaying Conculyst and Decaying Battalyst...
    I've done several runs on the Moon and in the second Octavia's Anthem mission and I can not find them!!!
    Now...  I really need a hint, where the Decaying Battalyst appears !!

    To be honest, I can not remember how I was able to complete the Decaying Conculyst...
    Today, I just realized that the Decaying Battalyst, is just needing another scan to finishing.

    I should be very grateful if these details could be revised in codex.

  19. On 2019-06-06 at 8:48 AM, Shalath said:

    Select a relic and press Tab. If it is vaulted it will tell you and if not it will tell you where the relic can be obtained from.

    yes, this is great, when we are just looking our inventory, with time and calm...
    however, during a round, where you only have a few seconds to choose which relic you want to put, this is not functional!!

    take a look at my suggestion!  

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