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(XBOX)ultamite hero

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Posts posted by (XBOX)ultamite hero

  1. To everybody in this thread that finds being stripped of all your mods is fun. If you being unable to use your mods is so much fun, then why don't you just play every mission without mods then?! You obviously enjoy it, so taking off all your mods shouldn't be a problem right?

    • Like 2
  2. 1 hour ago, (XB1)GearsMatrix301 said:

    I like her kit. She already looks 100 times better than Revanant

    Now I'm starting to think that revenant doesn't fit your style lols.

    Anyways Garduda from what I've seen seems interesting. Other than that I don't much anything else to say since she's still work in progress.

  3. 9 minutes ago, (XB1)GearsMatrix301 said:

    Zenurik doesn’t really help in cases of ability spam unless you’ve picked up like 5-6 energy orbs.

    then you have no idea how much 5 energy per sec can provide upkeep for a max efficiency frost. 

    edit: not to mention he's been used in a 7 hour survival for basically keeping the team protected in his bubble.

  4. 1 hour ago, (XB1)GearsMatrix301 said:

    Youd you’d need some serious energy upkeep tho, Gara just needs to Cast it around a bunch of enemies surrounding the defense target.

    max efficiency frost says hi

  5. 11 hours ago, (XB1)GearsMatrix301 said:

    Gara is a better frost because her defense skill can scale indefinitely.

    Have you heard of frost that take advantage of the 3 second invulnerability timer? Frost in technicality can defend indefinitely too as long as he recast the bubble to keep the invulnerability up.

  6. 4 minutes ago, el_chanis said:

    absolutly no change in the game is needed. It isn't about need, is about preference and choice, wich Iron Skin right now denies.

    preference to what fashion frame? I highly doubt changing how a frame works mechanicaly just for fashion frame is a good reason. 

    Plus rhino is perfectly fine. The only thing that would need changing is his passive. No need to change ironskin just because it doesn't fit your style.

  7. 34 minutes ago, maddragonmaster said:

    as i don't want someone back set driving my play style telling me to go cold, heat, toxin, or electric. 

    those people I would just ignore then. Especially if those people are just randoms in public missions. That's what I do when players in public missions expect me to use what they call the best setup and get mad at me for not going this or that setup.

  8. 5 minutes ago, maddragonmaster said:

    can you be a little more pacific as to what would be more useful? we already have many players demanding elemental switching but as fare as i know elemental switch while being the most demanded thing among players still wont help chroma out of his rut alone. plus making all the elements actually usefull is least pacific and doesn't convince me that will improve him either. 

    so unless you have something to add in improving his ability kit that is besides elemental switching, and removing the nerf to vex armor then just leave.

    He's giving feedback on what chroma may need. I would prefer for you not to scare off of players from giving suggestions just because of your principles of not wanting element swapping on chroma. After all we need all the players we can get giving feedback  and making more chroma rework post if we want to increase our chances of DE putting chroma on the list.

    Besides element swapping although common in suggestions is not a bad suggestion.

  9. 3 minutes ago, Conflux59 said:

    This^

    And that *ticks per second* would take them 5 minutes to change.  It's not asking for much, in fact it's like asking for the table scraps after everyone else has eaten the good stuff, but it would help keep us alive and allow the move to do more than clean up enemies level 30 and below with Vex armor up.

    Beam/cone/fan/acid rain etc etc would be awesome imo.

    Is it just me that would appreciate when there's a push for something that ends up being 44+ pages... DE would pop in and say ...  o/  hey all, we appreciate your passion and love for Chroma, we're busy with X Y and Z right now but fear not, changes will come.  or.. something along those lines.

    or does it need to reach like 100 pages or something to be considered a legit outcry?

    We need a ton more pages to convince DE to put chroma on the list.

  10. 4 hours ago, (PS4)kfrancis902 said:

    I see what your saying here in terms of time, a player may not have the time but is a devout player. Max may be a bit to harsh for someone like that. But getting to such endgame content really is a grind its just warframes model allows you to by pass the grind with plat in most cases. But getting to max rank really isnt that hard lol. But the rank is trivial honestly it could be 23-25 or 20-25 a 3-5 rank window.

    Thanks for feedback

    Nobody is going to agree with you except for those mastery rank elitist who played nothing but draco back in the day... At that point players would most likely rather do MOT for endgame than grind for probably weeks on end in hydron just to play raids. Constant grinding for weeks just to hit the max MR just so that they can participate in a raid will bring high chances of burnout. Sure you could say to take your time but... Taking your time will then result with a much longer amount of time into reaching the max MR. The time it would probably take then would be a month at that point if you're leveling at a much slower pace.

    You may disagree with me, but a ton of other people would most likely disagree with you more.

     

  11. 3 hours ago, (PS4)kfrancis902 said:

    Thanks for your feedback but I have to disagree. Getting to the term endgame is generally a long grind but what you do to get there should be fun and thus are some suggestions in the initial post. Like in other games there are Veterans that have over 1000 hours in a game and dont touch End game content. If you want to get the content you put in the work, and getting maxed mastery rank is not that difficult actually.

    Getting to max mastery rank just so a veteran can have access to raids is just a straight up tedious and terrible way to go about it. Leveling up every single item in the game just so you can have access to one mode to have fun in as a veteran is obsurd! Its terrible from both a matchmaking and reasonable veteran stand point. Like why would I waist weeks of my life on hydron leveling up all this gear getting to max MR just so I can have access to a challenging mode!? It's not even counting the fact that some of these weapons that you have to level up exclusively come from Baro ki teer! Or how about them vaulted frames you haven't gotten before it was vaulted? I guess I will have to shell out 1000 platinum just to have access to a single mode because I didn't get ember prime for the mastery points. Finally hit max mastery rank after selling your soul to grinding affinity just so you join in on raids? Well I'm sorry to say this but the mastery rank just increased. Now you will have to grind some more!

    There are so many more scenarios and reasons I can list as to why this restriction is very bad for this mode. This restriction right here is a recipe for a great disaster and outrage. Now on the other hand if you were to instead make rewards scale off of MR for the raids, then that would be perfectly fine. But restricting a mode to be max MR only is no go.

     

  12. 2 hours ago, (PS4)kfrancis902 said:

    Well they did a lot of weapon reworks and Mastery rank adjustments for weapons, so this is an unfair statement. Mastery rank affects Riven Mod access, trading options as of late Plains content also is affected by Mastery. This model has been in Warframe for quite some time and I dont see anything wrong with providing content for people who stick with the game and level most of its gear, frames etc. People dont do it because the reason is not there, It is not to alienate players but rather provide incentive to get to additional content.

    Making a mode that cannot be accessed by players that aren't the max mastery rank possible is a terrible idea. Have you even taken into consideration that there are a good bit of veteran players who don't go and level every single item in the game! Sure there should be a mastery rank requirement. But it should not be something as ridiculous as max mastery rank. I would say a mastery rank requirement of 15 would be fair enough.

    Also mastery rank may affect the stuff you listed above. But other than that it doesn't have much merit in terms of skill and experience.

  13. 1 minute ago, Conflux59 said:

    I'm sincerely trying but failing to see how letting the fans of a frame know that they aren't special is helping the situation.  You're correct... Chroma fans aren't special, but they... just like fans of other frames...  find something about their preferred choice special and appealing to them.

    "think that there's probably frames that are worse than him which should get touched before"

    I just posted about this on the prior page.  Yes you may not be wrong, but that's also completely subjective.  Chroma was just Primed so I don't see why it's not appropriate to push for this after they stated there's no plans for him unacceptably.  If they said differently in the last stream, cool, though I must have missed that important detail. 

    If the community pushes for changes and DE doesn't get around to doing them, then the word will be "well there wasn't enough of an outcry for rework" ...and here we have an outcry for rework and the word is instead "pay attention they said he's on the list"  ...further what is different from them saying *we'll revisit him in the future* vs *he's on the list* after the nerf/recalc?  In this case, we've heard it before and nothing has happened since.  So in my opinion, pushing until it's actually being done is perfectly acceptable.

    This right here are really good points.

    • Like 3
  14. 1 hour ago, GinKenshin said:

    Nice logic you have there, unfortunately it’s also wrong 

     

      DE already put him on a list, and he’s not gonna jump the line....you know why? Because he’s doing better than the frames in front of him. He’s getting looked at, he’s in the list, drop your speacilty act and move on, if you’re not offering feedback then your job is done, he’s not special and neither are his fans 

    Does being aware of the fanbases desire for a chroma rework translate to having him on the rework list? Cause if I recall they said they had no plans for chroma rework or did that change?

    • Like 1
  15. 12 hours ago, Scorpiokon said:

    Hello everyone! First of all I want to say this topic is a proposed idea how to rework or refit rhino to be more than just an iron skin meme.

    Rhino is fine as it is and currently no need real rework only just some proposed ideas how to make him more tanky without beign immortal and boring.

    Rhino can have 500 armor as he is one of the tankiest frames in game third or fourth after Valkyr-Chroma and maybe Nezha " after rework" or Inaros-Nidus even Atlas. Rhino could have more base armor which gives him some kind of damage reduction by base but in order the iron skin ability should be changed to give a % damage reduction instead of a total immortality until the armor is on.

    His speed is okay for his role and his shields also nice but I would consider the shields less useful in late game so I would change shield and hp relation and giving him more hp by 25 instead so in overall he can have 125 shield and health. 

    His first ability is fine, his roar is fine as it is and his stomp is currently work as intented.

    Personally I could add a second passive which is basically makes the Rhino able to use heavy weapons faster basically a specialization to him so he can use the heavy swords, axes, hammers slightly faster than the other frame, maybe Atlas can have this as he is a strong frame.

     

    Basically all I wanted to propose is this so feel free to add ideas to the conversation. Also I remind you it is just a proposed opinion because Rhino is not in the urgent  needs to rework. This is just how I imagine a tankier frame.

     

    Edit - This is intented to the general topic not in the feedback section but if this belongs to there then excuse me. 

    Trying to fix what ain't broken is not good. Reworking him just because you don't find him fun or suiting your playstyle just means that this isn't the frame for you. If you're wanting to play a frame similarly to what you suggested, just play nezha... Matter of fact this whole rework idea of yours just sounds like a big nerf to ironskin.

  16. 1 hour ago, Drftingcloud said:

    Try not to think about the battalysts as battalysts, I'm using them to simulate super high level enemies. With their increased damage and artificially high EHP, they should probably feel like fighting lvl 500+ enemies (I'm pulling this number out of thin air, if somebody wants to do the calculations and tell me what a lvl 100 battalyst will actually equate to vs maniacs, feel free). Try to think about them as lvl 500+ maniacs, each with a 100% chance to drop energy on death. If anything, that's a more beneficial situation for Rhino, since normally not every kill drops energy. I'm not limiting iron skin, I'm trying to artificially simulate lvl 500+ enemies, because the simulacrum can't actually do that. If you say more enemies will make Rhino have an easier time, spawn 20 battalysts then.

    Yes I used life strike on Chroma, because unlike Rhino, Chroma can take advantage of Hunter Adrenaline for infinite energy so he can channel melee indefinitely to refill his measly 20k EHP to full with every hit, but as long as he doesn't get 1 shot, he can keep going. Rhino simply just can't afford to do that with the way his Iron Skin works. He WILL die when the enemy DPS gets high enough to be a significant threat to his base form and can wear out his Iron Skin very quickly. It just so happens that this point is BEFORE the point where Chroma will get 1 shot. Simply because a 20k 1 shot will happen much later than 10k dps spikes with constant 5k dps, which is about what it takes to kill Rhino. This is factoring in the frequency that he would need to recast his abilities to maintain a healthy EHP pool. At that point he'll be spending most of his time trying to stay alive and running out of energy. 

    And finally, if let's say Chroma can survive situations where he's fighting lvl 500+ enemies, he should theoretically be able to survive anything under that level easily as well. Nulli shields can be dealt with relatively easily with the correct weapons. If all else fails, hop in operator every time you see a nullifier and void strike + shraksun him to the face.

    Edit: because Chroma will basically have infinite energy, he'll be able to take advantage of Madurai as well and forgo Zenurik. That's another 30% damage increase.

    Did you even watch the video?! Rhinos iron skin was doing just fine against those level 300 grineer! He even demonstrated exactly what he was doing to maintain iron skins upkeep. Matter of fact in the video or video description he said he probably could of gone even longer. Also the whole rhino won't have infinite energy because he can't use rage arguement is pretty poor considering there is a ton of ways to gain energy back...

    Plus the whole battalyst test to simulate level 500 enemies in a simulacrum is really a poor way to test realistic mission scenarios since they function very differently compared to most enemies. At that point I would rather do a 2 hour MOT survival for testing survivability/damage than using battalyst that provide questionable results. Maybe when the new war comes out it will be a viable way of testing. But as of now using battalyst for test purposes is not exactly the best option.

     

  17. 4 minutes ago, ChromaUmbra said:

    I don't think you know what "unlimited EHP" means.  All the healing in the world won't matter when something one-shots you, and it takes a lot less to one-shot a Chroma than it does a Rhino.  Try playing in higher levels, and your Chroma's "unlimited EHP" will be blown apart in less than a second.

    I went on a MOT survival with him to see who goes down first. I was rhino and what ended up happening was 

    1 hour ago, VPrime96 said:

    So a strong enough Rhino would be reviving a Chroma at a level where Chroma is getting one shot because of how much Chroma relies on Armor

    Well close enough to what happened that is.

  18. 1 minute ago, (XB1)Young Boy HT said:

    I have trouble believing what you are saying after watching these videos. These are both about achieving high levels of iron skin. You forget however that when Rhino achieves 1 million iron skin that it does necessarily give him 1 million armor, just 1 million points of health using armor based off of his base armor × steel fiber × power strength (which is not Chroma's 5600). As the OP posted, regardless of the amount of power strength, Rhino CANNOT achieve Chromas armor levels due to the way Vex works. Rhino doesn't have a million armor, just this... "Iron_Skin" on Fandom: "Modified Health = (Base Health + (Armor Multiplier × Base Armor × (1 + Armor Bonus))) × (1 + Ability Strength) + Absorbed Damage."
    http://warframe.wikia.com/wiki/Iron_Skin

     

    Yeah 1 million ironskin hp is exactly that! 1 million hit points! Chroma at maximum strength with every single armor enhancing method can only get around 47k effective hit points! 47k effective hit points vs 1 million hit points and you're trying to say rhino is that much tankier than chroma...

    13 minutes ago, (XB1)Young Boy HT said:

    He essentially has a ton of health with whatever base armor value he has times steel fiber. I have taken Chroma against level 300's and he does just fine, whatever damage he takes to his health is mostly mitigated and then immediately restored. Besides, this video didn't "prove" anything, only that Rhino is a solid tank lol.

    show me proof of you fighting those level 300 enemies using your chroma then. 

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