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Thrall1337

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Posts posted by Thrall1337

  1. Have you forged your Odonata or did you just forge the systems? You need to get all the parts from that mission, so complete excavations in the mission until you have all the parts. Then you build the parts and after your Odonata is finished you can move on.

  2. Since Warframe runs like a** in certain situations on certain configurations (like on a relay with my hardware), your hardware may actually be relevant to the problems you've experienced. I kind of doubt that support will ever do something about it though, since performance issues with very specific setups take actual work to sort out and one player having problems is affordable. Good luck on that.

     

    I just hate Archwing because it's hardly a polished combat experience, you can still get stuck in space debris and I can't be bothered to level up tons of expensive mods for a boring game mode. They haven't even bothered to redesign the mission objectives or anything. It's just regurgitated content with more vertical movement. I just did a few painful AW interceptions with some players who actually knew what they were doing to level all my AW stuff.

  3. The same thing happened to me a few times. Spawned outside the map and fell to my death after moving. It only seems to happen if you join an ongoing session.

     

    Lovely view of the skybox:

    zHaIMLa.jpg

     

    I already contacted the support about this and they told me it had been forwarded to the appropriate people. So I'm guessing they know about it, but who knows when someone will actually fix it.

  4. A large group of enemies is in front of you, your weapons deal as much damage as a slightly sharpened spoon. An ancient must be nearby, but he's hiding behind the line of enemies and the domes of several nullifiers. Can't kill the enemies, can't kill the ancient, can't get past the nullifiers with your abilities. What do?

  5. I would love to see some Wiki-exclusive information integrated into the game (at least the kind that would be useful). I'm not sure if this was implemented yet, but the game could simply point new players to the Codex and how useful it can be. The info texts on the loading screen are a step in the right direction imo, but sadly the translation into other languages besides english doesn't appear to be a high priority.

  6. I hope this is the correct category to submit this to.

     

    I have yet to receive my 25 fusion core reward from the most recent tactical alert. All other rewards were properly delivered, after finishing the required amount of capture missions. The message from Fraud Beck in my inbox still has no attachment below it and the 25 cores are not present in my mod inventory. No amount of restarting the game, reopening the message or other rituals have helped to improve the situation.

     

    As the other Thread by DERebecca, claiming that everyone had received their reward, has been locked for unspecified reasons, I would like to inquire if I am the only one who still has this problem. From what I've read in reply to the 'fix' a lot of people had yet to receive their reward and I was wondering if they still are.

     

    The issue I have outlined here has been very thoroughly documented in the thread that claimed the problem had been solved: https://forums.warframe.com/index.php?/topic/469963-psa-tactical-alert-bss-core-rewards/

  7. Again, my point was bring a secondary weapon that is rapid fire.  That is why I named the Dexfuris, Akbolto, & even the Akvasto.  If you choose to play Warframe with only a Bow weapon when the game clearly gives you the option to carry a secondary weapon & a melee weapon AT THE SAME TIME, then you are playing this game poorly.

    Yet again, completely missing the point. Of course it is easy to circumvent this artificial limitation, but why would it exist in the first place? The nullifiers were meant to put a damper on warframe ability spam, not slow firing weapons. The inability of slow RoF weapons to deal with nullifiers is nothing but a limit in the games damage calculation, that has no reason to exist and would be absolutely trivial to remove or at least adjust.

  8. Well given your scenario I assume the Nyx player knew ahead of time they were doing a long T4S void run.  Nyx would still use Chaos because the enemy outside the bubble can still be affected & will start shooting at the Nullifier.  Then if the Nyx player was smart they would have brought a rapid fire secondary weapon like a Akbolto, Dexfuris, or even Akvastos to help take down the Nullifier bubble at range. 

    Also the Nullifier Bubble is considered a Object for damage 2.0.  There is not a cap for its damage.  You can check the Warframe Wiki about object damage.  I found it enlightening.

    In my opinion I think the Nullifier is a perfect balance of a counter Warframe power unit.  It has such low health killing them after their bubble is down or going into their bubble is not hard, you just have plan ahead for them.

    They're not complaining about nullifiers disabling abilities, just that their shields are nearly impervious to fire from slow firing high damage weapons. Couple that with a Warframe that relies on its abilities to survive and you're forced to bring a weapon that has a high rate of fire, which makes all the slow firing weapons even less viable to use. Why should bringing a high RoF secondary be the only solution? Then you would just bring a high RoF primary in the first place, like pretty much anyone else. Great, now high RoF rifles are even more overused. The sad thing is, that it almost doesn't matter what damage your weapon does, as long as it fires many bullets into the bubble shields.

    Of course it's easy to circumvent what basically amounts to a damage cap per shot, but that's not the point. Does everyone hate slow firing weapons or why is it so hard to talk about how half you arsenal is useless because of a single enemy type?

  9. If you have a low fire rate weapon, just get up close and personal with them. Go inside the bubble.

    The entire point of nullifiers should be, that their shield bubbles pose a threat by themselves as they disable warframe abilities. This should discourage entering the shield bubble under most circumstances, otherwise they become pointless since they have little health and do nearly no damage. Since the game can also lag quite heavily, I've been in situations where warframe abilities have been disabled by the nullifier bubble far bayond the life span of the actual nullifier. Against high level enemies you do not want to enter that bubble, and this is entirely how it should be. The damage cap however isn't and it shouldn't exist.

  10. It doesn't just appear to be a smaller radius, recently I have noticed very inconsistent splash damage radius when using my opticor. This mainly happens on corpus indoor tilesets. When I fire at a small indentation in the ground or other specific surfaces, the splash damage appears nonexistent, by which I mean that enemies less than 2 feet away from the impact spot do not take any damage at all. If I shift my aim very slightly onto a different surface, everything in a 10 feet radius immediately dies. The same thing happens on rounded edges in the ceiling or stairs, large flat surfaces do not appear to have this problem (such as the portal in void sabotage missions).

  11. Just sent a second support ticket.  Getting pretty annoyed at this stage.

    That probably won't help unfortunately. Warframe support is always fairly slow at getting to new issues, submitting duplicate support tickets will likely enhance that even further. I've submitted one support ticket, describing my simple lack of well deserved 25 fusion cores in grand detail. I'd redommend everyone who still hasn't received their reward to do the same, since DE seems fairly incompetent when it comes to acknowledging that their "solution" isn't doing it's job. I doubt this thread will ever receive a reply from anyone important, but support tickets are harder to ignore (even though they managed to ignore mine for 5 consecutive days).

  12. I completely agree that the nullifier shields shouldn't make high damage single-shot type weapons like Vectis, Opticor or all the bows feel like you're throwing wet tissue paper at them. I can't imagine that this is how they were intended to work. It simply makes no sense that I one shot a supposedly strong enemy like the Stalker, but do next to nothing against nullifier shields with the same weapon. A weapon that packs so much damage into a single shot should get rid of the bubble shield in one shot and the nullifier in the next.

  13. Das Problem an der unterhaltsam schlechten Übersetzung der Infotexte ist, dass sie übersetzt teilweise keinen Sinn mehr machen. Aus der englischen Originalfassung konnten wenigstens diejenigen etwas entnehmen, die der englischen Sprache mächtig sind. Nach der Übersetzung kann niemand mehr entziffern was einige dieser Texte bedeuten sollen, besonders nicht bei kurzen Ladebildschirmen. Das finde ich vor allem deswegen schlecht, weil diese Informationen sicherlich äußerst nützlich für Neueinsteiger sind. Stattdessen wird man auf die Frage nach der Herkunft von Oxium zu einer exotisch klingenden Spezies von Fischadler verwiesen.

    Das ist wirklich eine äußerst unüberlegte Entscheidung von DE... Viel nützliches kommt beim Google Übersetzer nämlich nicht raus.

  14. i havent checked today but no cores for me either

     

    and the thing about getting stuck in rooms with no way out. if youre refering to the infested corpus ship ones there is an unmarked panel in the middle of the back of the room that will unlock the doors....not that it helps now but for future people who might see this

    There may have been a very well hidden console in some of the rooms, kinda hard to see prior to the update where they weren't visible on the minimap. One or two times I was definitely locked in with no way out with another player, it was a very small and simple room with nothing in it but two doors, we were looking around for consoles for quite some time until another player used a revive and got us out from outside. My point was: this part of the alert was incredibly annoying, not very well thought out and a lot of people were having trouble with it (or still are). Sooner or later, all of the attempts I was part of turned into random frustrated button mashing with everyone coptering around to the best of their ability. I haven't seen anyone say that it was even remotely entertaining.

  15. So is DE even paying attention to this thread anymore? I didn't get locked inside badly designed rooms without a console inside like 20 times only to get no freaking reward for the second challenge. If you're gonna give away the most annoying loki-required blue potato ever, bad level design and softlocks included, then why not at least give us those 25 fusion cores? My inbox is still decidedly void of any cores even though I fulfilled the requirement a whole day ago.

  16. I haven't received any cores either. I've done the event a few hours after it came out, all 10 runs. I've received everything else, the potato, the credits and my new tattoo. The message from Frohd Beck in my inbox still doesn't contain an attachment, it looks exactly like in the screenshots some people posted. Even after doing a few random missions and restarting the game, there are no fusion cores to be found.

  17. I see I'm not the only one who's a little miffed about his bad timing for a 20% discount login reward. At least I didn't get 75% off, because it is probably locked at the 33% all players get at the moment.

    I totally agree that the login rewards could easily be adjusted to feel less like a troll on such events.

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