AutoexecDayly
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Posts posted by AutoexecDayly
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1) if we were ninjas, we wouldn't even see the frames if I'm not mistaken...
2) I believe I gave my idea on the hud elements in one of the many topics regarding the said elements which were, if some haven't read it, the "quick info" crosshair (health/shields overlapping on the right bar of your crosshair and ammo on clip on the left) and that would imply a new type of hitmark instead of turning the crosshair red...
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no, it does not... I've done about 5 or 6 times the same mission, yet nothing has been gained except for mats and mods and HUGE mid block blocking from saying bad words...
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My word! You dare challenge on of the few gentlemen who keep the Infected people not running amock? Good sir, I challenge you to a duel!
Name the location and time for this glorious moment of battle... xD
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how in the seven hells do I level my own account? through constant weapon level farming?
if so, it's kind of one point that involves mastery... in the other, it's stupid... true mastery not only comes from mastering your own equipment but it also comes from combat experience... in this case, each mission and side mission (the little one that gives out more affinity) should give mastery points... dunno if that is still being implemented or not, but still... it's kinda stupid...
I'm not scolding the devs of this wonderful game, I'm just stating my own opinion this matter... as it is REALLY crapping me off (had to put the crap instead of the word that starts as "P" and ends with "ISS")...
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the level there is actually for the mobs... higher level = more defense+health... damage seems to stick around the same amount...
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dude, seriously... awesome list of minor improvements to be of some ai functions and player functions... loved them all...
+10 XD
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I did the jackal once... found him WAY too easy... my equipment for that was the hek, bronco and cronus... nice boss, nice attack sequence but still...
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hacks... check his gross income... who in the hell makes that much in 8 hrs of gameplay? All I got to say about this is, BURN THE BASTARD! ban his key...
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Already been posted (too bad I didn't notice this section)...
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When you are on an elevator (in solo), pressing esc several times will send you everytime a bit higher to a point where you are walking over the scenario... please correct... :P
P.S.: Intetionally did it to see the limit... Must avoid it at all times
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Still prefer an HL2 styled crosshair (w/ the quick info, that is)... health (+ shields overlapping the health) left of the crosshair and ammo on clip right of it... was always easy for me to check it :P
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I tend to lef torrents on :P
Lol
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I have an idea for the pvp... everyone gets to choose a warframe, e.g. Excalibur, Rhino or Mag... the current frames you have on pve and the items aquired during the pve gameplay will NOT affect the pvp frames because you choose the frame and weaps... items will always be there, e.g. 3 Health Restores + 3 Shield Restores... pvp frames/weapons do NOT gain any rank progress...
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or you could try and so berzerk with the Strun...
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betasector, if I may: about the ping indicator, only the "joiners"[players that joined the team] should have the ping indicator, the host is... well... the host and shouldn't need that indicator...
also, on a side note to this thread: I really hate looking up to check my shield/health or down to my ammo counter... so I noticed that the crosshair has 2 curved lines and thought to myself: "those could be useful to check both shields and health (the left line) and the current ammo on clip (the right line)" of course this would mean either making another type of hitmark or another type of crosshair... dunno which would be better...
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Complain:
Recently I've been having roolbacks in terms of my Mastery progress... Today reached Silver Initiate and went to get a new gun, went to a noobie map, finished and then I noticed that I've gone back to Initiate... Update came up and I got A LOT more progress to do to reach Silver Initiate again...
As for the suggetion:
Only drop ammo for the current weapons you have or "universal" (as in for all weapon types) ammo drops... Hate running around meleeing mobs while my weaps are dry...
First Person View
in Art, Animation, & UI
Posted
yet we don't have a shoulder switch animation (to those that don't know what it is, your character switches the firing hand...) and it could improve gameplay for everyone...
if the Tenno are highly trained and what not why not give it ambidexterity? would fit them better