Kodes
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Posts
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Posts posted by Kodes
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Yeah a room customize feature would be great where one could remove doorways from desired rooms. Which would be one way to implement the idea mentioned above with a relatively small amount of work required.
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Merry Christmas and a Happy New Year to everyone!
Here is my wishlist:
- Trinity Strega Skin Collection
- Weapon Slot(s)
- Warframe Slot(s)
Thank you to everyone giving gifts. You are all awesome no matter what anyone else says!
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There was a host migration but im not sure about the grates thing and it happened another time earlier which might have been without a host migration
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On the Saturn Cassini survival I have noticed that enemies have been staying in rooms such as this one:
Over time the enemies gather in rooms like the one shown and spawning is slowed in other areas of the map.They sometimes gather down the bottom of the stairwell in front of the rock face where my cross-hair is pointing. I have been able to reproduce this bug by staying in the room next to the one shown for a certain amount of time. Some rooms are affected by this more than others for an unknown reason. Also this is my first forum topic so feel free to let me know if I am doing anything wrong.
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Can we please be able to see the mods that we have equipped while we are in a mission so that we can tell others our builds and check our builds if we just selected a frame and went straight into a mission.
Could we possibly get some indications on our minimap as to where room connections are because on some tilesets, especially on the earth forest one, some of the connections seem like walls on the minimap.
Can we please get a vote to kick option for full squads in normal non trial missions because if someone is being horrible and annoying everyone it would sometimes be better to finish the mission without them instead of aborting the mission and restarting without the person if the need be.
Can saryn please get a buff in terms of her energy max or casting cost because since the rework, we have to rely on casting multiple abilities together to do high damage and even with the recent improvements such as the reduced spores casting cost on molt, players can go from max energy to 0 very quickly even with max efficiency which means we have to rely on energy restores to stay alive in some scenarios which is not how the game should be played.
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Here is mine and good luck to everyone!
"Neural Relay"s not appearing in inventory despite picking them up
in Mission Specific
Posted · Edited by Kodes
I got the same issue de please fix soon
I picked one up but didn't keep it.