Zureiya
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Posts posted by Zureiya
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I know the alliance already has an emblem, but is it alright if I use this in my profile and on my clan thread to promote the alliance (made from a lotus clipart image so that it'd look like a sun)?
i really like that one. i see no reason not to allow different versions of the emblem. your version is still similar enough to the 'original' to be recognized as the same emblem.
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Clan Name: Adeptus Tenno
Tier: Ghost (6/10 Members).
Clan Thread: -none-
Clan Representative: Zureiya
Clan Region: International (We got players from the US and EU)
We are a small group of active players that help each other.
We are unlikely to ever upgrade to a Shadow Clan, but might fill up to 10 members.
(if the alliance member limit is the maximum number of players in clans, filling up each individual clan to the maximum makes sense.)
Our dojo is ready for Solar Rail expansion.
The Solar Coalition seems to be a well organized alliance and i think we will fit in perfectly.
We hereby apply for a spot in the Solar Coalition.
_______
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thanks for that Ced!
GOOD! i think they 100 who put in 48 hours of death DESERVE something exclusive!
exclusive is okay, if it doesn't affect gameplay. anything that makes them stronger than otherwise possible is bad.
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S#&$, i dropped my nanospores somewhere, can you help me find them?
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http://steamcommunity.com/sharedfiles/filedetails/?id=155027073
this is a rather funny animation bug... if you don't see anything odd, look at the braton, its not where it is supposed to be.
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Can somebody explain to me the difference between innate armor ignore and innate armor pierce?
armor ignore ignores all armor, and deals normal weapon damage.
armor pierce is like an elemental damage type (fire,ice, lightning, armorpiercing).
they have different multipliers on different enemies, see http://warframe.wikia.com/wiki/Enemy_Vulnerabilities for more info.
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equip loot radar, use a very fast warframe (ash/volt), and run saturn, easy 100+ per run, also orokin cells if you are doing sargas ruk.
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I have heard at least one person say that from testing it is when the host's sentinel gets the killing blow, the other members of the team can't see the resource.
that could be the issue too, i got a forma'd 60 dethcube
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i've been farming a lot of control modules with a friend of mine.
each boss always drops one material that is not affected by physics. (floating above it's corpse)
When I, the host, kill Hyena within seconds with my boltor, my friend will not see that material drop.
There is no issue when he makes the killing blow.
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what i don't like are the exclusive weapons (vandals) which cannot be acquired by all players. those should give no mastery points at all. a non CBT player will not be able to get as high as a CBT player, which kinda sucks.
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i've been playing for quite some time now, and i noticed a couple of things that could be improved.
1. Sentinel
You don't get much feedback from your sentinel.
What i'd like to see:
○ Sentinel Health/Shield/Energy(if abilities require energy), maybe add small bars below your warframes health.
○ An indicator that tells me when Sentinel Abilities are ready.
○ Sentinel Damage combat text: floating numbers above enemies.
○ possible bug: sentinel damage doesn't add to your damage on scorescreen (using dethcube)
2. Better compatibility between different Language versions of the game
I'm playing in Europe, and as it happens, there seem to be a lot of Russian players here(maybe also other languages with different symbols.)
When you join a game hosted by a Russian player, most of your ingame text will be shown is Russian.
But the Russian font is not even viewable by the english client...
so on a defense mission it will show "*******" instead of "wave". a dropped blueprint will also show as "******-***** ***" at the bottom of the screen. those messages should not be determined by the hosts language version.
When a Russian player types something in chat, you also will only see "****** ******* ***** ****".
Some non-Russian players are certainly capable of reading Russian, but they can't because its not shown in their client.
Suggested changes:
○ make all text's dependent on the client version.
○ add foreign fonts to all language versions of the game
○ possibly add a language selector to matchmaking, i'd like to play with people that understand the language i'm typing in.
3. Item Loot Messages
Currently when you pick up items they are shown at the bottom of the screen as a small text popup.
when you pick up multiple items they are shown after one another.
It is hard to extract the information you are looking for in this current system.
I know that energy orbs give +25 energy, i also know that i can't pick them up when my energy is full. I don't need those messages as they are delaying the "important" messages that i actually want to read. (which are material pickups).
Energy and Health messages could be moved below your HP/Shield bar.
Ammo pickups could be shown next to your weapon.
credit and material pickups could stay where they are, but are shown in multiple rows, one row for credits, and one for materials.
That way players could get all that information much faster.
additionally the Chat could have a loot-log that show all the items you have picked up.
I'd also like a summary of all the materials that i picked up on the scorescreen, currently only mods are shown.
While not related to UI, i think the despawn of materials should be removed, and be handled the same way as the mods currently are.
In defense missions the material drops at the begining of a wave may disappear before the wave is even over.
4. Minimap/Waypoint markers
In exterminate missions the icon for the next enemy and the waypoint marker are the same, this can be very confusing with a 4 player party. I'd like 2 different symbols for the two.
Bug: as host its often quite hard to make your waypoints "attach" to mods, so that they show "Module".
I'd be nice if you could also attach them to materials.
Thanks for taking the time to read this :D
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currently it feels like a braton that just had its range reduced and its bullets replaced with big fiery somethings.
(maybe that is the way they made it?^^)
it needs a rework, fire shouldn't work the same way normal projectiles work, also the damage is terrible.
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A friend of mine has a rather bad internet connection.
As we are both members of AsurO, the clan list is extremely big.
it feels like when he gets online, his pc has to ping every other online member from that list, his connection cannot really handle that (it takes a long while for the list to load).
I however NEVER appear as online for him in the friendslist, making playing together impossible.
(edit: it got fixed once he joined the clan dojo.)
suggestion, prioritize friendlist over clanlist
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just played a void mission, should have gotten a prime reaper blueprint, but "progress was not saved", so didnt get anything...
played another 3 void missions, the reaper prime caused the "progress not saved" bug a second time, no issue with the latron parts though
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ah, so they aren't new, thanks!
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http://steamcommunity.com/profiles/76561197966102851/screenshot/1083393176022205562
found this just now. never saw a console with one of those corpus text's before.
also the room it was in seems to be new.
can anyone translate that, i know someone decyphered the corpus glyphs in one of the teasers.
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I guess this is the same issue that happened with crush a few updates earlier, just another trigger for it.
Mag becomes invulnerable ,unable to use abilitys and unable to use melee attacks.
it happened when a stalker attacked me on Xini(Eris), i used bullet attractor on it (it obviously didn't work), but triggered the bug.
i don't know if it always happens in this circumstances, it is kinda hard to reproduce with the limited supply of stalkers.
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0.4 MByte/s or 0.4 Mbit/s ?
0.4 Mbit = 0.05 MByte/s = 50kbyte/s which might or might not be too slow. connection speed also isnt everything, latency and stability are also important. try http://speedtest.net and http://pingtest.net/
these are my results, everyone i played with told me my hosting is almost as if they are hosting theirselves.
CPU power also is a big factor, i notice that a 4 player defense mission takes quite the toll on the host's PC.
so if your cpu is bad, that might be it.
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a good anticheat doesnt only look for programs running. it checks the game itself for suspicious behaviour.
so for example it checks if players shoot more bullets per time than possible, lose no health, move to fast etc....
when it detects something like that often enough, it can ban an account...
having something like like cheatengine could increase the value of the "suspicion" variable, but should never cause a ban on its own.
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i'd also like an option to always host.
i hate joining a game of someone with a bad connection.
I myself got a 100Mbit connection and would like to ALWAYS host.
the only way to do that at the moment is to create a party first.
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happens to me too.
only against infected though.
i'm not sure what exactly causes it, maybe its those exploding infected.
its like the game thinks that the ability is still being cast after its finished.
trying to use another ability gives the message "Power in use". using melee weapons doesn't work at all.
(all this for the rest of the current mission)
i wasn't aware that this makes me immortal though, guess i don't die often enough :D
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Hmm... a few curious things here.
It says your Warframe is "Mag 30" But the model is Excalibur!
Was that another bug?
Will report!
nah, thats just a teammate standing at the same location as me. my shade just stealthed me at that point.
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as seen in this screenshot: http://steamcommunity.com/sharedfiles/filedetails/?id=141370985
There is a lockdown, and the hackpanel is not glowing green. it is impossible to get through that door and complete the mission.
this was an assassination mission and the last lockdown was in the jackal room (someone hacked it there).
this is especially frustrating as we now lose all our stuff after your last update.
i think ive had this bug 3 times now. (i think it was always the same door)
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just make it save all your mods / loot on every fifth wave, but lose everything between the last checkpoint and failure.
Ninja Legend Recruiting For Rail Wars! Over 90 Clans & Over 30 Rails! Active Clans Shadow, Ghost, Storm Only!
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Clan: Adeptus Tenno
Warlord: Zureiya
Clan Tier: Ghost