Hello everyone. I'd like to help out everyone out there who feel too confused with the new event so I'm writing a relatively short guide.
On a shared note, the previous alerts that would usually show up in the Alert Tab from time to time, are gone. They will not come back. This is the new Alert System now that is currently introduced as an event.
We still have Invasions, Elite Alerts, Sorties, Syndicate Daily, Sanctuary Onslaught, Simaris Daily Scans, Weekly Treasure Mission and Clem Mission. Invasions will pop up as a notification as usual when there are new ones.
So, the system is simple. You'll see a standing bar, a reward tier bar and various "Challenges" that expire daily or weekly, And at the right bottom you'll see a button called "Cred Offerings".
The Cred Offerings are things that were usually offered randomly by the old Alerts. You can now buy them with Wolf Cred, found as a reward in several of the Reward Tiers.
How do you start one of these Challenges? Oh no, you don't start them. That is the most confused question I've heard. The list serves as a Checklist for what you need to do in order to get standing, standing that will help you reach the reward tiers. There are NO standing locks on this system, the max standing you see is only an indication of how much you need to reach the next reward tier. So if you did a Challenge that grants you 5000 standing but you have 9000/10000, 4000 of that standing will not be lost, it will go over to the next tier and you'll end up with something like 4000/10000 standing to the next Reward Tier.
When you have done one of the Challenges, they don't disappear or get replaced. They're still there, but with a different icon indicating that you have completed this one. It will only be replaced once it reset.
Also, you can now also find fugitives randomly appearing in your mission. You capture them as you do on a normal Capture, and there is 3 of them. Do not miss them, they'll grant you 50 standing each. Fugitives also spawn during Bounty/Incursion Stages. NEW INFO: The standing rewarded from fugitives are given to the whole squad. Spawn rate might be 20% per Bounty Stage/Incursion(needs more confirmation)
Secondly, there is now also a new temporary Assassin, the Wolf. You can be stalked by him. He seems to drop weapon parts, one per kill. I have yet to meet him but some have and they say he's really hard. He's immune against status, so keep that in mind
Anything more you wonder? Let me know and I'll fill it out in this thread!