Zoss
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Posts
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Posts posted by Zoss
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As title. Because there doesn't seem to put this (topic wise, feedback is feedback, not a bug report) I'm putting this here. Picture below should explain it sufficiently. These pictures were taken minutes from each other. I did not give my companion scritches. That's what loyalty level he was on when I logged in to check.
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Naming this bug Storage as it seems to store the player's kneeling state.
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Going to add two cents. Seeing this as well. My media:
Timecode for said vault: 1:09. Also why would you put a zipline right next to the console.
(Pstt, sidenote. Fix slippery grineer consoles. Tired of that - perfect example in vault 2.) -
As title. I'm not sure what the cause is or why it happens. The only thing different about this run was that I had higher than average ping.
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It gets in the damn way all the time. -
As title. Host migrated and left - we were on the select screen. Queue coming back to this after migration. Unknown if I got rewards or not (visual bug?) as I was not tracking all my relics.
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Video
The Ancient was already winding up just before impact, I know - but to me this doesn't really make that much sense, shouldn't it interrupt?
Not sure if intended or not. Kinda looks ridiculous. -
Not sure how to recreate it. It's probably server side trigger, so I guess it got dropped. Fix would probably be a change to client side (Pstt, like all doors should be, I'm tired of them bugging out!)
Video: -
No, nothing at all. This is why I'm confused about this. I don't get any errors in my log about this. It's strange, and I just don't know why it's doing it at all. My other friends who have launched the game, works fine for them, and first go too.
Just very odd as to why this is happening.
Yeah, all my friends have updated and are playing as well. I'm the odd one out.
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Same boat as you basically. Slightly different but eh.
Just curious, is your Launcher.log throwing any errors like this?18.495 Sys [Error]: HttpSendRequest failed to content.warframe.com: ERROR_HTTP_INVALID_SERVER_RESPONSE
It's located in: C:\Users\(username)\AppData\Local\Warframe
If so, it's probably a server issue and out of our hands. -
Try installing it standalone.
Copied files and used Warframe.msi to set a download location. Standalone is doing the same thing.
32 bit mode also doesn't work.
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As title.
Steps taken. Entire game redownloaded via steam - cache verified.
DNS flushed.
Verifyed within the Warframe launcher. Optimized.
IE is not working offline.
Proxies are not being used.
Clock is uptodate.
HTTP 1.1 is being used.
Windows 8.1 64 bit is up to date.
Launcher gets stuck on 12.2KB.
http://i.imgur.com/2HWgdK1.jpg -
Can confirm.
Also lots of failed joins.
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https://forums.warframe.com/index.php?/topic/280072-hotfix-1412-14121/?hl=vent You have to activate a panel to vent the room.
Did you even watch my video? I did, you saw me press a panel.
Even if I didn't, you know how ridiculous that sounds? A piece of metal, an inanimate object, a non-biological object is DYING from no oxygen. What?
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Environmental damage ticks are insanely high as well.
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Also affects Nyx in her absorb state. Takes energy damage the exact same way. This 'bug' has been around for quite some time now.
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Nyx Bugs:
Absorb -
If not host then self damage doesn't apply to Absorb.
Nyx is vulnerable to Disruptor Ancient attacks, she takes energy damage. Assuming this is a bug since Eximus energy drain doesn't affect her in Absorb yet this does.
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Kubrow - Player Ship - Sometimes, pressing E will spawn a non-existant Kubrow. Your warframe then proceeds to pet it and it disappears. Video: http://youtu.be/qb9ig4kb4sw
UI - Modding - After fusion(?), the UI may be backwards (Not sure what specifically makes it so, but it's happened randomly to me so far) - Video: http://youtu.be/nu86hNzlBUk
Level - Able to glitch through air duct wall - Video: http://youtu.be/aaHoWAZUu1c
Sentinel - Taking massive damage from runners, way past it's explosion radius on death/kill - Video: http://youtu.be/PabNSfmVLz0
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Having this issue as well. +1
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Same thing, no ODE for me.
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Game breaking. Nothing else can be said. Invite player -> unable to move, can't access menu. Completely breaking any of my hosted runs and forced to join others only.
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With S#&$ty hosts that have no upload speed or geological problems (SEA/Oceania has crappy telecommunications) door code is so unreliable. Make it client side or fix your broken door code. This has been around since U8 and is really grating on my nerves as of late.
https://i.imgur.com/CIWTlSD.jpg -
Thanks for the tips everyone. I'll be changing stuff around.
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The fact that we need extremely specific endgame builds to experience the best of the games content makes me kinda sad :/
On topic though, Blast damage really doesnt do much in the long run, you'd be way better off leaving it as is, and adding more mods for corrosive. A max heavy cal also works apparently
Godspeed :D
Haha, doesn't bother me that much. There's ALWAYS going to be a mathmatical 'best' at almost ANY game in the world. As a perfectionist and a bit of a theorycrafter, I enjoy finding out this stuff, and it's always good to ask others hence this thread.
In any case, people run other weapons as well - which is also why I asked for advice on maybe switching weapons. The 'variety' is enough for me there. (I have a Soma crit build but no where near as good as my penta and it eats ammo for breakfast.)
(Update 24.4.0) OPERATION: Buried Debts Feedback Megathread
in General
Posted
Exploiter Orb is the worst fight you have made yet.
Solo perspective. Not that you can even play with others with matchmaking bugs or getting a decent group of randoms.
Phase one is fine, but bugs get in the way. I didn't know what a vent was because only one of them was iced over.
Out on the field - too many spiders spawn. I can't keep up with:
Just go back to your invulnerability phases if you can't test it properly. At least it worked.
Why would you make a timed event, linked to a frame and have it so buggy? I do expect bugs from Warframe, but to link it to a timed event is insane.
2/10