Dima19U
-
Posts
63 -
Joined
-
Last visited
Posts posted by Dima19U
-
-
pls DE fix
-
IT DOES
-
Hi, i got this riven two days ago, i tried it whit this build and it always red crits is slide atacks, is this a good riven for this weapon? and is this build good for this build? all sugestions will be apreciated.(sorry if i make mistakes writing english isnt my first lenguage).
https://drive.google.com/file/d/1Px2mQ5UR2VYw_yIVW-4M3Cbs5cP37UdD/view?usp=sharing
-
I came back after 7 month of inactivity and i lost my oberon build, and cant remember it. Do you guys have any good suport focused build forma oberon?
-
Thanks man.
-
Hi , i came back after half a year, what should i do first ? What weapons are good? Any advice for plains of eidolon? Any help will be welcome.
-
thats it
-
I think it could be i little bit better maybe 100 armor and 50 sprint speed.
Prime mod usualy duble th effect of the regular mod and whit that it will be pressent in alot of tank armor based frames
-
there are a few chanels in spanish like tanchan and others but is always nice to have more to have more perspecives from the game.
-
7 minutes ago, chaotea said:
I'm not sure what your post says, I can't get past the poor spelling.
Tell me if this is what you meant:
" Why can't we take 4 riven mods and combine them into one new riven mod? Like with all the other mods. I think this is the perfect solution for the rivens of weapons that we do not want to use. It won't break the game and it will probably satisfy a lot of people. Sorry for my English I hope you understand me "
If this is the case, then i'm still not total sure what your suggesting. There is no existing system where you combine mods. Even the old system worked just like endo.
However it occurs that you may be talking about the 'Transmutation' of mods. This is where you can recycle 4 mods to get a new mod. If this is what you mean, i do like the idea that the system could be edited so that if we use rivens, we get a chance of getting a riven back. The chance could be dependent on how many you use. For every 1 riven you use, you have a 25% chance of getting a new riven. So if you use 4 rivens, you get a 100% chance of a new riven back. Its an interesting way of recycling those rivens you cant sell (like sentinel weapon rivens no one wants).
Yes the trasumtation on rivens i didnt remember the exact name
-
it would be great if any of DE members could read this... but its almoust impossible
-
it will be all optional and it will be better than sell them for credits or endo (i think)
-
Why can't we take 4 riven mods and combine them into one new riven mod? Like how the system works with Transmutation. I think this is the perfect solution for the Rivens of weapons that we do not want to use. It won't break the game and it will probably satisfy a lot of people.
-
Can anyone post his build? im still traing to make him a little bit tanky using his new augment
-
same problem, two times now...
-
10 hours ago, Nezha_Rose said:
Judging from the screenshot, you speak spanish yes? Well here goes
... ahem
El mod fracturing crush no quita toda la armadura, pero si la gran mayoria si tienes la fuerza nessesaria. Si lo combinas con polarize, lo haces 0%, y en adicion lo haces mas lento con la augumentacion de fracturing.
(still got it)
jajjaa, pretty good, soo is good the augmentation mod? or i can use instead other mod?
-
23 hours ago, (PS4)BlitzKeir said:
Fracturing Crush can't hit 100% armor removal, however it does scale with str to a cap of about 80~85%. It also stacks multiplicatively with itself, which makes it incredibly good for stripping armor from entire rooms at once. As a bonus, if an enemy affected by Fracturing Crush has their armor reduced to 0 by some other means (such as Polarize), their armor will not revert once Fracturing Crush's duration expires.
I have an anti-Grineer build based around FC+Polarize. It is extremely effective and energy self-sufficient. Using a radiation weapon (Mutalist Cernos, in my case) allows Magnetize to nuke for anywhere from 500k to 1.6 million damage (potentially higher, since its damage comes from enemies -- my tests were done vs lv140 Bombards).
Hope that info helps.
can you pls post your build?
-
I have made this build, and it doesent remove all the armor from the grinner its some thing wrong whit my build or i don understando how to use this mod?
Sorry about my english is not my first lenguage.
-
-
Whit this new Christmas skin i think its time to express my thougth:
Whould be nice a little buff somethink like a secondary fire, witch can have a one shot freze effect maybe in a small area consuming 50 rounds.
Or maybe buff the acourcy.
I dont really know id it could fit good.
Sorry about my english.
-
12 hours ago, ObviousLee said:
i REALLY like the idea of a ranged infesting bow. like holy cow thats fantastic. a high enough damage output could ohk an enemy and effectively add to friendly units. thats honestly better than the synoid heliocor in my eyes.
Like Mutalist Daikyu...
-
Well the problem whit ash is that the 4 still borring, must be changed to make tour clons kill the enemies wile you can do other things. I love the improvments un the other habilities but 4 still needing this little change. Im the only who thinks this?
-
1 hour ago, Pogomonster said:
For some reason I can't seem to be able to see the new Prime stuff in the codex.
same
-
That would be a completle diferent game, not WARFRAME
WARFRAME BROKEN AFTER LATEST UPDATE!
in PC Bugs
Posted
Same for me, i start the game and the screen just gets frozen but i can still hear the background sound, i tried to close it and start again like 5 times, same result.