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xXHunterzzzXx

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Posts posted by xXHunterzzzXx

  1. now thats a nice idea kinda piss me seee so mycj lf ev trin

    IF we have other frame that could regen mana and ammo for exemple not so much healer but a engineer would be cool

    and we have too much dmg frames and cc frames healers seams the less crowded market 

    i guess my kit, with some changes might be good for a new frame

  2. The Trinity we have now let me solo the Augmented Armor Sortie today. While Well of Life only exists to make Trinity the queen of synthesis, let's not overhaul the rest of her moves which are fully-functional.

    Well, she could use something new, i feel that this idea would make her more playable in player base, as well as more fun to use. I understand that everyone doesnt like nay changes, but having something more unique then others i feel is way better.

    Eh, there are already some good Trinity reworks out there. I'd suggest taking a look, actually. Some of them are already really fleshed out.

     

    https://forums.warframe.com/index.php?/topic/563681-rework-concept-trinity-creating-synergy-in-her-abilities-update-23112015/

    ow thanks for link, didn't see this post :PP

  3. Hey guys, so i'm currently thinking about a new trinity kit, that would feel more unique and fun to use. I have been gathering thoughts about it for 5 days now(Region,Relay,Clan,Alliance) and decided to publish it, so that i can get as much responses about it, as possible. Feel free to leave your comments about it, and what needs to be changed/polished.

    PS: Please, rank it from 1 to 10 (be honest), and help me come up with skill names. If you like the kit help me, by putting a like, so that DE can take a look at my idea.

    *) (Passive)

    Description: Trinity passivelly has a health pool, 3% of damage dealt to you and your allies during first skill will automatically go to your health pool.(If you dont have any health stored on your health pool, then if an ally gets a passive proc. from 4 skill, it won't save him)

    1) (Placeholder name)

    Description: Trinity links herself to a ally and grants herself and ally a damage reduction bonus(60%).

    *Depends on duration

    *Depends on range

    *Depends on strength(cap 80%)

    2) (Placeholder name)

    Description: Trinity puts a totem, that gives energy to all allies around it.(40 energy every second)

    *Depends on duration

    *Depends on strength

    *Depends on range

    3) (Placeholder name)

    Description: Trinity can switch between 2 stances, giving her diffrent buffs.

    1 stance: Makes Trinity becomes ghost, which is immune to damage, but during this form she can't shoot, or use abilities.

    *Depends on duration

    2 stance: Trinity spawn 3 ghost, that taunt enemy fire(3 ghosts on max rank)

    *Depends on strength(ghost health, as well as the amount of ghost you can spawn(cap is 5 ghosts)

    4) (Placeholder name)

    Description: Restore health and shield to allies on cast, also if allies fall below 2 hp they start draining Trinities health pool gathered from first skill for 2 seconds.(This passive has 2 minute cooldown for each ally)

  4. Viral proc doesn't do damage; it halves enemy max HP.  Stun on Spores would just stun everything in the room every time the stun cd expired.  

     

    To take advantage of Toxic Lash's defensive benefits, block.  It's not supposed to be free DR.

    it would be good if it would half the hp instant and not over time.  Nah i meant that it could stun a mob one time only, something like banshees silence. Well, people would start using the skill more, if it would have such feature implemented to it :)

  5. Saryn is no more a nuker, or at least not like she used to be.

    I'm not judging, that rework is too young, give it sometime,observe the crazy modders go on it and I'm sure the all mighty toxic lady will make her return in the meta.

    Probably, but like man she can't tank normally like Valkyr or Trinity, she can't damage normally like Ember or Nova, she doesn't even have normal cc like Banshee or Volt have... She should be good at something one atleast.

  6. 1) SPORES should have an extra effect, so that when you cast it on enemy he gets stunned for 2 seconds, and everytime the spores is placed on new enemy they get stunned too, but they can't be stunned after for a time limit. Also maybe it would be cool if the Viral proc on spores could be instant full damage and not just time based.

    PS: I was also thinking maybe she could make a wall, which works similar to vauban tesla augment, but this wall will let enemies shoot throught it, but wont let them pass through it.

    2) For TOXIC LASH, i was thinking maybe she could have like a second skin when casting this skill ( similar thing had ember, back when she had her old second skill), but the reduction can be 40% or so. This will make atleast worth it casting now.

     

    PS: don't start judging me that she just got a rework and im alreadt crying, i just see that she is kinda weak now... When i see that i cant blow up lvl 60 heavy gunner, just because i dont have damage or energy is ********:DD

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