(XB1)Ykarho Kusanaji

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About (XB1)Ykarho Kusanaji

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  1. (XB1)Ykarho Kusanaji

    XB1 Chimera: Update 23.10.6 (Prime Vault + Hotfixes!)

    Every addition to the Dojo is apprecciated, but i wonder if it is possible to increase the dojo's rooms maximum capacity? (now we can only create 100 rooms, increasing the limit to 150 or even 200 would be awesome). Oh and what about a "Standard (or maybe -Coprus-Grineer-Tenno-Infested- if it's not too much on the screen)/Prime/Tennogen" filters or category for the cosmetics? They're starting to be a lot! Good job, keep it up, you're doing great! 😄
  2. (XB1)Ykarho Kusanaji

    XB1 Mask of the Revenant: Update 23.8.2

    Noice Update size just 503 MB 😄
  3. (XB1)Ykarho Kusanaji

    XB1 Mask of the Revenant: Update 23.5.0 (+ hotfixes)

    Restart your console then download the update from "my games & apps".
  4. (XB1)Ykarho Kusanaji

    XB1 Mask of the Revenant: Update 23.5.0 (+ hotfixes)

    Thank you for the update!
  5. (XB1)Ykarho Kusanaji

    Dev Workshop: Virtual Cursor Action Plan

    Nice to see the first changes, ty. The window in the navigation still don't work with the d-pad, same for the profile window in the start menu and the chat. Edit: Loadouts have no information next to them. Also, would be awesome having the possibility to adjust the speed of the d-pad transition between the mods/foundry items. The properties of the sigil are very hard to set and make coincide the front with the back, you could make the 2 arrows on both sides work like before when pressing "A" with the cursor on them, (idk if i'm explaining it clearly, i hope so, sorry for my bad English). In the navigation there are some zones next to the planets that count for the d-pad, making the selections of different planet slower (moreover, the name of the planet is one of these points), while the "upgrade menu" cannot be used without the d-pad. When changing color, returning to previous screen should put the cursor on the spot previously selected, instead of letting it in the last positions (i.e. the position of the color selected, also, while changing color there's no option to rotate the warframe, and, to be honest, the "RT" option is slow, but at this point i don't know if you decided to not use "RS" (right/left direction), (that actually have the same function of the "RS" up/down move, to scroll the page), because of the new UI in work). As always, thank you for listening, and thank you for your patience! 🙂
  6. (XB1)Ykarho Kusanaji

    XB1 Beasts of the Sanctuary: Update 22.20.6 (+Hotfixes)

    When you pickup a syndicate medallion/datum etc you don't have to mark it for the other players, just this, you still need to search them. (it's good in public lobby at least)
  7. (XB1)Ykarho Kusanaji

    (XB1/PS4) Virtual Cursor Feedback Megathread

    Please, when adjusting the sigils (i.e. rotation, width, etc) let us use both the cursor and/or the d-pad (like before, to be more precise). Also the d-pad in the foundry/incubator is super slow. The hotkeys in the arsenal are the big problem right now, without them it feels very slow. Having to move the cursor over the thing we want to move it's clunky, (for example: when changing color, i want to rotate the warframe to be sure everything looks nice, but i can't if the cursor is on the colors, same thing when equipping a syandana/armor/emblem/sigil etc).
  8. (XB1)Ykarho Kusanaji

    XB1 Beasts of the Sanctuary: Update 22.20.6 (+Hotfixes)

    It is, restart your console, go to "my games and apps" and update! 🙂
  9. (XB1)Ykarho Kusanaji

    XB1 Beasts of the Sanctuary: Update 22.20.6 (+Hotfixes)

    Nice, ty for the update! Edit: if i color my Lanka blue or black the color don't change and stays gray... only the secondary channel works fine. Don't know if it is intended or a bug. ̶T̶h̶e̶ ̶V̶F̶X̶ ̶o̶f̶ ̶t̶h̶e̶ ̶A̶c̶a̶n̶t̶h̶u̶s̶ ̶P̶r̶i̶m̶e̶ ̶G̶u̶a̶r̶d̶ ̶a̶r̶e̶ ̶g̶o̶n̶e̶ ̶n̶o̶w̶.̶.̶.̶.̶ ̶(̶a̶p̶p̶a̶r̶e̶n̶t̶l̶y̶ ̶o̶n̶l̶y̶ ̶t̶h̶e̶ ̶l̶e̶g̶ ̶p̶i̶e̶c̶e̶)̶ my bad, this is the same as before, sorry. Also a little request, can you let us insert the number of cores (for example) with the keyboard when trading them for points? It's painful having to click RB 500 times.... There are some shadows in the dojo that don't load well (xbox one x) The wooden sand garden has the light on the floor bugged (don't know if other rooms have the same problem): Light on decorations bugged: Shadows of decorations going through the floor: would be awesome getting the ability to enable the water effects that got removed some update ago... at least on xbox one x, if possible, please.
  10. (XB1)Ykarho Kusanaji

    Melee: Present and Future goals!

    Hi, seems interesting i'm looking forward to it, really curious about the new possibilities, but i have just one question about the VFX of the armors/syandana: are you planning to add the option to keep them on/off directly in the arsenal? I really love to channel (at the extraction mostly) with my Edo Prime to see the lightnings (like every other effect on the prime accessories), or the effects on the frames (Frost base shoulder armor + the electricity effect all over the skin), and being able to see these effects always on while running is something i really would love to see (i'm hoping for this since 2015)... just imagine, with the new GPU Particles, SUPER COOL. You're doing great DE, keep up the good work! 😄 (Also, sorry for my bad English). EDIT: I wonder how the Zenistar will work...
  11. (XB1)Ykarho Kusanaji

    XB1 Beasts of the Sanctuary: Update 22.18.8

    Ty for the update! 😄 Also, i have the "place decorations" mode bugged, i cannot see the full list of options to modify the position and the commands don't work in the right way, dojo/orbiter. Sorry for my bad english, ty again.
  12. (XB1)Ykarho Kusanaji

    Operator Casting Call - Be Featured in a Promo Video!

    Hope you like it 😄