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Pandemium

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Posts posted by Pandemium

  1. Hi - thanks DE for adding a "search"-function in Weapon selection screen.

    Would be VERY nice to have:

    - show how many forma's i have on the weapon (maybe 1 star / 2 stars / etc.)

    - check-box selection, maybe? like: [ ] shotgun  [ ] bow  [ ] +1 forma? [ ] prime w.

    PS - would also be nice to have the poss. of saving "color-schemes" (and the to reapply it to weapon/warframe/etc. - in different loadouts!!)

     

    Thank you so much, DE - very good job so far... <3<3<3

    dani

  2. Any fixes for the new enemy's not showing up in the codex when scanned?

     

    Enemy's are as follows Carabus , Artificers , Torment , Angst and Mania.

     

    In addition it  was also slightly disappointing to find that Ivara's prowl power does not effect any of the Acolytes.

    +++ !!

     

    absolutely right...

  3. In the mastery, to switch simply the weapon you have to:

    - out of mastery, go ship, switch weapon, go mastery (...): i think mastery serves an other purpose: and it's to try out an entire warframe with its weapon set AGAINST a type of enemy

    Testroom would be shooting dummy- and the purpose is to "test" the shooting-feeling you have with a weapon (and its mods) - or to test "raw numbers" against a non-moving (grineer/corpus/infected-type-)dummy...

    PS - sorry (errata corrige), when i say "mastery" i really intended the "Simulacrum": the room you acces earning the...S.-Key ;) 

  4. Mastery is designed to get you to test all the weapons and frames at least once... But I can see why you'd want to try before you buy/build

    In the mastery, to switch simply the weapon you have to:

    - out of mastery, go ship, switch weapon, go mastery (...): i think mastery serves an other purpose: and it's to try out an entire warframe with its weapon set AGAINST a type of enemy

    Testroom would be shooting dummy- and the purpose is to "test" the shooting-feeling you have with a weapon (and its mods) - or to test "raw numbers" against a non-moving (grineer/corpus/infected-type-)dummy...

  5. Hi there, DE.

     

     There are so many weapons... (and i love that!)

     Would be nice if i could view them/order them per categories ("prime"/"shotgung"/"sniper"/"bow"/etc et.).

    And would be more luve if i had a"testroom"  where shoot at some dummy - only for the purpose of having the feeling of the gun...

     

    thank you very much for listenning to our ideas!!!!!!

    Greetings,

    daniele

  6. Hi.

     

    First of all: thank you for the beautifull game - it grows up more and more....and i love the way it develops!!

     

    I'd love to see a matchmaking for the Void-missions with others than clan/friends Tenno's.

     

    (Would be nice to have a "buff/debuff-icon placeholder" - maybe also a combat-log)

     

    Thank you - greeets!!!

    Dan

     

  7. Getting better but Limbo is still going to need a lot of work.

    Limbo seems to me NOT to be "party-friendly" warframe - it's really a "lone-wolf"-one: phasealk, and get them one by one (for example)- atm i used often the phasewalk to revive, but the "bubble"....they HATE u i u put it on - also if u banish an enemy noone can touch it...mmmmh!?! ^^

  8. tx - would be nice to have a sort of "LFG", or searching games in progress - "Defend" / "Exterminate", etc - like the actual implementation of "quest"/"Alert", etc. - a very very nice feature!! GREAT GAME!!

     

    (and: (let me dreaming....) let us tweak more the ui - dmg-numbers, placeholders 4 map, etc)

    ps - another minimap 4 archewing? (a "3d-like" minmap)? aahahhhhhhhhh.....yesssss.....

  9. tx - would be nice to have a sort of "LFG", or searching games in progress - "Defend" / "Exterminate", etc - like the actual implementation of "quest"/"Alert", etc. - a very very nice feature!! GREAT GAME!!

     

    (and: (let me dreaming....) let us tweak more the ui - dmg-numbers, placeholders 4 map, etc)

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