Spawnbold
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Posts posted by Spawnbold
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Would also be nice to add a possibility to forma weapons for testing...
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Was just trying to do the profit taker final mission
it shows symbols of the damage types it should be vulnarable to but those do not match...
am i misinformed about that? tried 3 public groups, but when it shows electric it gets hurt by virus, it shows fire and is hurt by impact -
Just killed my 4th one, and only one counted towards the nightwave mission.
Am i doing something wrong?
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Just got back from farming at the spaceport, first 20 minutes 3 vega toroids dropped and after that none were to be seen.
Is there some kind of bug or do the stop dropping past that 20 minute mark? -
vor 9 Stunden schrieb Lakais:
I would like to open the window here and freshen up the air by mentioning that we don't have actual hands on experience with the system just yet. It's good to theorycraft but Steve's tweets, while informative, are nowhere near on point as actual playtime.
Considering we can rebind keys it could very well be that the out-of-the-box experience might not be what people like but with a some keybind changes and relearning (something EVERYONE, even hybrid and gun-only people will have to do) you might find that you will see basically no major change in playstyle or game experience. This is entirely hypothetical of course as, and I can't help but repeat this, we don't have any actual experience with it.
There is literally nothing changing for gun-only players:
left click - shoot gunright click - aim down sight
e - melee button
this change only changes gameplay for hybrid or melee only players
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With all that new information about 2.9 and the removal of manual blocking...
does that mean we will also lose the normal melee mode? Not a huge fan of the "quick melee"...
new melee, juggling enemies
in General Discussion
Posted
Just looking over the new changes coming to melee and one question came to my mind: whats the point?
Up to level 50 everything is a onehit, whats the point of flashy ground stomp animations with hovering enemies to combo in mid air if they are dead the second i land with my ground stomp?
Even if an enemy survives the initial blast my teammates with their ignis/amprex come along an just kill the enemy...
Sorry if i'm sounding crazy, but what is the point for flashy animation if we don't seem them 😕