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Zephuros

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Posts posted by Zephuros

  1. It's been a long while since I came to the forums...

    I remembered that there's the new grineer boss (enemy?), corpus and infest contests..

    where's the result of the contests? I want to see how the winners' entries look like xD

     

    also, are there any other contests after those three? i'd like to see the winners too

    (please give me the link, i'm quite lost in the forum - still not used to where the results would be posted...)

  2. ^ thanks, will try that out for more corrosive damage

     

    I tried removing vital sense and HS out and replacing it with the molten impact/ nothern wind i mentioned

    killed enemies and OHK'ed them faster in higherwaves

    but without that crit damage, the gunners are some problem (really higher high waves ofc xD")....

    wonder if i should switch point strike into wildfire or element+stat mod?

  3. remove hammer shot, put in electrical instead damage so you will achive the corrosive element

    also remove speed trigger and put shred instead, it gives less rate of fire but the punch through icreases the damage output against large group of enemies heading your way, which is exactly what happens in defense missions

     

    errr... but Lanka is an innate elec sniper weapon.... @_@

    (except you meant you want to add "more corrosive" damage that is :/ )

    shred? hrm, but this innate 5m punch-through is already killing tons of enemies o_O... if i don't charge it fast up enough and shoot, after they passed through the doorways, they will start to spread and it's when the punchthrough doesn't really work by then @_@)

  4. support build i guess, for void

    (since recently I'm playing Frost in T4 defs,

    and being a Frost I can't leave the globe and has to stay near the pod, so I just usually use Lanka and shoot enemies in front that are coming into a single line)

     

    currently using:

    serration

    split chamber

    heavy caliber

    speed trigger

    point strike

    vital sense

    hammer shot

    poison mod (forgot name)

     

    ---------

     

    any other options/suggestions?

    I was wondering if I should remove those cc mods and add elements (ice&fire) instead.....

    namely removing hammer shot and vital sense to add north wind and molten impact

  5. really?

    i've been doing dark sectors on pluto (mostly), europa (a few)

    and all i got was 3 morphs.... (everyone was quitting on wave 5...why?)

     

    ok... i'll try mars next.. but this is kinda annoying - -" (with how long i've played but not much morphs are dropped..)

  6. I've been on Ose, Europa - in which the planet lists it has morphics but....

     

    over ten runs of 25+ minutes in that Corpus map, I haven't acquired a single morphics.....

     

    or the boss runs at Mars...... (it gave me a ton of Galliums)

     

    I need a big amount of morphics, could someone tell me where's the best place to farm them?

  7. Damage = (Base damage *(1+melee damage%))*(combomodifier + 0.5*channeldamage%)

    er... i don't get it but..

    so is it like this vid

    that explains with killing blow, that 50% channeling damage >> 60% damage?

    so it's better to put more base damage (spoiled strike/pressure point/elemental mods) BEFORE those channeling damage mods...right?

  8. 20 plts each for:

     

    Shimmering Blight

     

    Flailing Branch (taken)

     

    Coiling Viper (taken)

     

    Iron Phoenix

     

    OR trade for another Rare Stance mod

    ----

    please PM me in the forums (since I'm not in the game anymore)

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