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-VarasSaysHi-

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Posts posted by -VarasSaysHi-

  1. forma is one of those "use at your own will" thing that if you use them and something bad happens its on you not anyone else. that being said while i do agree that the forma is spent and you shouldnt get it back for "free" it think there should be a item that you can buy or earn (sortie, nightmare reward, etc.) that you can use on warframes or weapons that will give a chance (85% on each forma) to save forma or break the forma.

    while i sort of understand ppl wanting a way to get back forma but i can run a t1 or t2 survival for 50 mins easy no problem by the end i have gotten 5 forma bp or forma so this is like crying over spilled milk 

    people complaining just to complain

  2. Concealed Crimson is a as of right now a small clan we started the clan in January or February right now were just trying to get active players we have no requirements except to be on at least once every 50 days if you have any further question please leave a post or contact me(using private message) or Demkon_Hunter5(in-game only)

  3. so is update today? cant wait to play as excalibur i wonder if excal prime will have different sword in new ability, like how excal uses skana in slash dash but excal prime uses skana prime

  4.        Dust(only temporary name)

     

     

         Abilities

     

    sand spike- Dust forms sand around his hand in the shape of a spike and shoots it in direction or reticule. The projectile will cause initially moderate damage with minor AOE. If the projectile hit a surface it will make a sand trap that will impede enemy trying to go through it. If it hit an enemy sand will spread of enemy and begin crushing enemy for very minor DoT and keeping enemy from moving or shooting

     

     

    Sand Shroud- Dust fades away as sand does in the wind and reforms hit body at targeted area or enemy. If target was enemy target will be knocked down by Dust as he Appears

     

     

    3 Sand Form- Dusts form becomes that of sand and bullets and projectile will pass through him he will be able to pass through entities and still can use weapons. but as bullets pass through him his body will start to deteriorate and at end of ability the more of him deteriorated the longer it takes to reform your body(long ability end time)p.s. this ability is time based not damage determined like rhino

     

    i decided i wasnt going to do what everyone would have guessed what 4th would have been so no sandstorm

    4 Name Undecided- This is a 2 stage ability

    1st stage Dust forms sand around his body suddenly shooting it outward slightly damaging enemies stunning them to make opening for second stage

    2nd stage Dust then 2-3 seconds later forms spikes made of highly compressed sand shooting from ground impaling 10 enemies that survive being impaled will be affected by DoT and wont move but can still shoot but lose 60% of there accuracy

    -duration mods effect how long spikes hold enemies

    -strength mods effect both number of enemies impaled but also damage of first stage blast and initial stab of spikes

    -range mods effect range of ability

    ok i changed the wording so it might make it easier to understand

     

     

    so this is my warframe idea sorry for there being no picture haven't had time but i would like to hear your input and no i haven't thought out balancing everything is just general thought

     

    my purpose of creating this frame is to create a frame that later in-game doesn't lose all his abilites cause of them not dealing enough damage and so on so tell me what you thing and if you feel like posting picture for frame go ahead it will give me a better idea of what he may look like or might with permission use yours :) 

  5. DE have been working real had to bring us what is currently out. they start to work on something that we want then we bring up something else they have currently a lot on there plate with U17 approaching we need to be more thankful that they got something to us and we dont necissarily need weapon fixs right now (and yes there are more deserving weapons that could use a fix rather than sythes)

  6. Can we expect stalker to get more weapons available to him other then his standard loadout

    for example a stalker themed ninkana, crossbow, spear, glaive, shotgun, Minigun :D 

     

    I would love to see more in depth work on stalker cause he has become a laughing stalk to the higher lvl player and i think giving him more weapons not only would give players an actual reason to fight him (blueprints for new weapons) but make him a little more difficult to kill. After all if stalker had ninkana it would have to be around same stats as dragon ninkana to make it worth getting. and i dont think giving him a buff would help cause it would make him more difficult for newer players and more experienced players would still find a way to counter him

  7. Can we expect at some point that Stalker will get his own unique set of abilitys and maybe a more unique body to go with his helmet 

     

    might he also get some more weapons to choose from (stalker with machine gun would be awesome!!!)

  8. I like stalker the lore and just the way he is thought out to be. my question is conserning that stalker is a low guardian which sort of sounds like a honorary title that shows skill or mastery and if this is so i have to say he should probably go back to training. 

              What im trying to get at here is i have encountered ppl that just got there first non-starter warframe they are still getting used to the way all the missions are played and they encounter stalker this supposedly "Guardian" these new players can easily kill him. i have found the reasons for this is if you stay moving he really has difficulties hitting you with his dread or dispair. i qill narrow my question

     

     

                "Will Stalker in next or some proceding update make some updates to Stalker(warframe, new weapons, switchable loadouts, etc.) cause i dont know about many other ppl but i still think a past tenno should be a lot more challenging then some of the other bosses in this game. P.S. more lore PLS"- Jame_Hsu.s_BodyGuard

  9. Any chance of a few melee weapons, (that arent daggers,) that mainly do piercing damage?

     

    For some reason I have a hankering to use a big club with a big nail in it. (Or dual ice picks, morning stars, rapiers, spears...)

    a morning star in medieval times was more used to crush plate body armor cause arrows and sword had no effect on thick body armor. but with a weapon with a weighted end could crush and mangle armor to the point it crush ribs and bone through even the strongest plate mail. so there really would only be moderate puncture and massive impact damage

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