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I_NightStAr_I

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Posts posted by I_NightStAr_I

  1. Hi,

    So I was playing with a group of friends in my alliance, we were free roaming Fortuna doing Sealing Fissures, then my friend, name "Ina_Rose___" with 3 "underline" (the host) game crash, the party was me "I_NightStAr_I", "Kouraji" from my clan, "Pwndeath1" from "Ina_Rose___" clan, "Pwndeath1" become host after "Ina_Rose___" left. She manage to log back in and get an option to boot straight to the Vallis, and retain the reward (at least on the surface) in the Mission Reward Board, so we thought everything was fine and dandy, and keep casually grinding for 2 hours straight, after we finish the run, Ina_Rose___ apparently didn't receive anything from the run, in which we don't have any screenshot, because we don't expect her to lose her rewards due to the fact that the Reward Board show false info, and already return to ship and lose the mission reward board. All I can remember from the top of my head from the brief look of the mission screen, is that she lost 24 Diluted Thermia, roughly 51 fissures (counted the bonus from sealing 4 in a row), 1300 Wolf Standings from Operative spawn (we didn't manage to capture 3 100% of the time), and that's the only notable rewards I can remember, if you guys can manage to retrieve my mission rewards board in some way, you can see that she was in our group and the rewards should roughly equal the amount I mentioned. 

     

    For the bug itself, all I know is that it displays false information in the mission reward screen, you don't really receive anything even though the Mission Reward screen keeps updating saying that you are getting rewards. Even at extraction screen it still says you "earned" all of this even though you're not. You only realized it when you check your inventory. The caused for the bugs I think is a game crash and rejoin.

    I don't know if it is possible to give her those rewards because we were having a blast for those 2 hours and it was very sad to see that she didn't get anything at all, I think she shouldn't be punished for playing the game the way it was intended. I would be greatly appreciated if you guys can resolve this and I think she will too.

    Thank you for reading.

     

  2. 9 hours ago, Rawbeard said:

    this is not "stuff to do". it's funny that you think it is.

    And you think it's not funny how most people currently enjoying Nightwave except you? Well, feel free to not do it, who cares? Warframe gotta move on, there's no need to wait for 1 or 2 boring individual.

  3. 3 hours ago, Birdframe_Prime said:

    Please be sure to provide some feedback on the current topic, as I purposefully raised the subject with you to try and keep it on track.

     

    Well, all I can say is wait and see, Hildryn shield might work differently from other Warframe, you can go to wiki and read what we know thus far. 

    And, to be honest dude, I don't really have to reply with something specific about the topic, my original post was to comment to a guy posting about how he said Inaros was on the lower end of the tank tier, I admit that my original intention was not to provide any feedbacks to Hildryn, because we really can't judge anything right now, and to comment to another person, hence when you said why I don't say anything about Hildryn or trying to keep it on track, that's your answer.

    In my opinion, if you have a right build for him, he is easier and safer to play in Arbitration than any other Warframe, and also the top contender for survivability. I emphasize survivability because that is his strong point, and he might lose on other fronts in term of contribution to the team. But if survivability is what you needed, then Inaros is your safest pick.

  4. 18 minutes ago, Birdframe_Prime said:

    [Sigh] isn't that funny though? What does Adaptation do? It provides non-Armour based damage mitigation, percentage based mitigation.

    One mod that a lot of people are pointing out will make Hildryn tanky too... That's almost ironic.

    Without it, Inaros has sub-par tanking and his health restoration and his crowd control is what makes him survive well, not his actual tanking functions.

    Without it, Hildryn appears (based on the previews) to have some amazing shield restoration, a high enough shield pool to really take advantage of it, plus far more mods are available for shield restoration than there are for health restoration, including companion ones that can instantly restore all her shields the second they go down for literally double the survivability and 'energy' pool than base, with an amazing CC cast as well.

    Now, you might not have said anything against Hildryn in this thread so far, but this is the thread you chose to argue about Inaros on, the one about Hildryn. So let's bring this to the point:

    If it takes Adaptation to make Inaros into a truly stellar tank, then in your opinion does that not also make it a good argument to say that it will make Hildryn into a fantastic tank too?

    And likewise, if you then argue that Inaros can do without it, meaning that you're relying on his CC and his Restoration functions in order to stay alive and not the massive health pool, would you then also argue that this argument can be prospectively extended to Hildryn as well?

    Food for thought among the other people on this thread.

    I dare say that this whole time I spent on this topic, I never said anything about Hildryn is good or not, currently we still don't have a lot of info on her, the only thing we knew is what was written on Wiki by fantastic people that watch the stream showcasing Hildryn and analyze into information.

    What I have been talking about has been about Inaros and his survivability, which is top notch if modded correctly, and yes, he needed Adaptation to be effective since it provided Damage Reduction, and he is super tanky, if you don't believe me, feel free to add me in game and pm me whenever I'm online and I can showcase my build to you in the simulacrum. 

    And yes he does has some CC and health leech and lifesteal but those are some of the thing I never utilize on him, I mainly use him since his HP pool scale well with adaptation and my x2 Arcane Grace, and as I stated before and again, he is the best Warframe to use in Arbitration since it doesn't matter what you bring to the team if you're dead.

    And yes, I have played all frames in Arbi and always try to go for the most optimized build as much as possible, but you have to accept the fact that at one point you going to get one-shotted, hence the reason people use Tanky frame in Arbi rather than whatever bonus is given (except for Excavation of course, you need Defense Frame) and in all of the tanky frame I have tried out, I have the most success with Inaros because most Tanky frame out there rely on their ability to be tanky, and you know that Energy Leech is a biatch to deal with. Valkyr is, of course, an exception with high armor but still, at some point, armor is not gonna help much without damage reduction.

    If there is anything I haven't been clear about, please do tell, I want people to understand exactly what I'm trying to say.

  5. On 2019-02-13 at 3:42 AM, Autongnosis said:

    Arbitrations are hilariously easy, their scaling is so slow you fall asleep long before the enemies get to a challenging level. Inaros is very good at tanking mid level damage without doing anything, so he definitely shines there, but when it comes to really stressing stuff for tanking capabilities he falls flat on his face. 

    2
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    With the introduction of Adaptation, he is extremely tanky, not to mention he has ways to heal himself, in case you don't know, his 1 can lifesteal  AND give him health back on finishers. But for me personally, I am a veteran and can afford x2 Arcane Grace, which makes him way tankier than any Gara or Nidus can be. Don't believe me? Add me in the game and I can bring you to Simulacrum with my build, I will stand under fire of any mob of your choosing, at lv 160, for as long as I like.

    PLUS, he has no fear of nullifier, which is incredible, considering your choice of Gara and Nidus and Rhino get shut down immediately upon entering a bubble.

    And I just use Arbi as an example of a mode that he is good in, I never said anything about whether it scale fast or slow? I could bring him in any mission at any level and he would still perform just as good because he has Damage reduction and NOT just Armor now, if you're up to date with modding.

  6. On 2019-02-12 at 10:38 PM, Xzorn said:

     

    How much more should I get?

    6U1l6RU.jpg

    Arbitrations are a joke. They show how out of touch DE is with what Endurance Runners and the community want. The enemies scale so slowley you will die of old age before you get anywhere dangerous in level range for today's eHP / DPS. Meanwhile the Vallis Corpus scale from lvl 60 to 125 in 5 minutes.

    I can rank Inaros' ability to take damage because I've compared it with many other frames who can do it better at much higher levels than Arbitrations are going to get you. He's an Armor based tank which is the worst form of mitigation in the game. Most Inaros players are mistaking durability for recovery.

    Far as his design his 4th might as well be a passive. That's how much it gets used. Sometimes Inaros might use it for the team to pitiful effect because they've put all their mods into Defense. His 2 is a panic button nothing more and his 3 is total trash. All Inaros does is spam 1 and keep his 4th up to prevent status effects.

    Inaros' 1st ability is the sole thing that keeps him alive at higher levels. I've done lvl 600 Solo and had nothing but Vitality on.

     

    With the introduction of Adaptation, he is extremely tanky, not to mention he has ways to heal himself, in case you don't know, his 1 can lifesteal  AND give him health back on finishers. But for me personally, I can afford x2 Arcane Grace, which makes him way tankier than any Gara or Nidus can be. Don't believe me? Add me in game and I can bring you to Simulacrum with my build, I will stand under fire of any mob of your choosing, at lv 160, for as long as I like.

    PLUS, he has no fear of nullifier, which is incredible, considering your choice of Gara, Nidus or Rhino get shut down immediately upon entering a bubble.

    I can agree on Arbitration scaling slowly, but that's not the main topic to discuss, I just want to point out that he can take an extreme amount of beating, in a mode where survival is a priority, he does that well. That being said, it will be the same for any level because he got damage reduction NOT flat armor, if you're up to date with Warframe modding that is...

  7. On 2019-02-12 at 10:06 PM, birdobash said:

    Although even with these going for him in theory he is in fact "low end" on the tank scale, since he has no DR abilities to take advantage of his huge healthpool and his armor is only a bit over average, the reason why he can feel so much tankier than other tank frames is because of his pocket sand which is a nearly instant hard CC ability, because you don't need tanking if enemies don't attack you, but tankiness in isolation is not measured by how much CC plus tankiness you have but just solely by EHP and sustain. If by this idea of tankiness, frames like Gara and nidus are many times better at being tanky than an inaros, simply because they have damage reduction whereas inaros does not, especially in the case of Nidus where he has damage reduction, high base stats, and reliable and heavy self heal.

     

    You are so wrong, which is why I said you gotta put more hours into him before you make a judgment on a frame. With the introduction of Adaptation, he is extremely tanky, not to mention he has ways to heal himself, in case you don't know, his 1 can lifesteal  AND give him health back on finishers. But for me personally, I am a veteran and can afford x2 Arcane Grace, which makes him way tankier than any Gara or Nidus can be. Don't believe me? Add me in game and I can bring you to Simulacrum with my build, I will stand under fire of any mob of your choosing, at lv 160, for as long as I like.

    PLUS, he has no fear of nullifier, which is incredible, considering your choice of Gara and Nidus get shut down immediately upon entering a bubble.

  8. 5 hours ago, Xzorn said:

     

    I hope she's better than Inaros. He's on the low end of tanky and he's so badly designed he spams one ability the whole game.

    One benefit at least is Impact won't reduce any DR her shields might have unlike Puncture to Armor. If she has any.

    Apparently one of the best frame for Arbitration are deemed as badly designed and on the "low end" of tanky frames, get more game hours under your belt before you make judgement like that.

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