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Mergo537

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Posts posted by Mergo537

  1. 3 hours ago, SuperUnknown94 said:

    The answer in a nutshell, is no. The normal primed mods (Pressure Point) are better. The umbra mods are ONLY for sentient damage. I don't know about you but I spend most of my time with Excalibur, if at all, against Grineer, Corpus, or Infested. The added Sentient damage is rarely needed or used, and I can make up for it with normal mods.

    Secondly, Sacrificial Steel is sadly not even good for a Chromatic Blade build since you have 100% status and should be running Condition Overload type build. (I prefer Viral/Rad or Cor/Gas combos based on using White or Green on Energy).

    So I am dropping Sacrificial Stee and Sacrificial Pressure, and using only Primed Pressure Point.

    If the future shows me wrong, I'll gladly change back.

    How can you change back when we can not forma the new polarity?

  2. 9 minutes ago, SeriousSkipper said:

    And did I say that I was arguing against "nerf chances"?

    I wasn't even suggesting that you want him to be nerfed, I was referring to OP.
    I was arguing against your arguments of Loki being OP.
    And speaking of reworks.

    Pre-rework Volt's 4 was clearing Draco/LVL40 enemies without any problems, now it's a pretty bad and inconsistent CC ability.

    Pre-rework Ash had a 4th ability that was worth using, and now it's a clunkier 3rd ability with higher energy cost.

    Pre-rework Nekros had 100% loot drop chance.

    Pre-rework Saryn had higher DPS/room clearing ability.

    Pre-rework Mag had a place in a team.

    I'm not saying that reworks were bad, except for Ash and Mag (I genuinely can't imagine a single situation where she isn't outclassed by everything else), but let's not say that they were perfect and left everyone happy.

    Right now there are frames that are crying for a rework, like Hydroid/Oberon. Loki has a place in the grand scheme of things, in contrary to them.

    You might want to do better at clarifying that then.

    Quoting two of your posts that go on to say nerfs are not needed leads someone to believe that is what you are speaking of.

    I am not arguing Loki is OP, what I am saying that invisibility in Warframe isn't balanced and needs a rework which in turn means changes to frames that have it as an ability.

    When you can stay invisible throughout a mission killing enemies in front of their comrades and all they can do is think "hey what was that?" while standing on top of  a pile of corpses it it needs a looking at.

  3. 16 hours ago, SeriousSkipper said:

    Nerf him and make his fans happy. Did even read your post?

    Chroma/Inaros/Wukong/Nidus are immortal, open enemies for finishers, CC them, and don't even need invisibility to survive.

    Vauban/Banshee/Frost/Rhino can stunlock rooms of enemies.

    Mesa/Mirage/Excal/Saryn can murder everything even before enemies reach your team.

    Is a frame that has decent amount of survivability and utility that problematic, that it needs a nerf?

    You still die because of eximus attacks that go threw walls, and bombard rockets/normal bullets that were meant for your teammates/rad proced enemies. And no, disarm is not a solution, since every single team kills enemies faster then Loki can disarm, and then you are swarmed with new armed spawns pretty much instantly.

     

    I have a better solution. Let's nerf Mag. apparently she can kill enemies. That's disgusting and needs to be nerfed. No one has a right to have that much power. /s

     

    1 hour ago, SeriousSkipper said:

    Same argument. It seems like I will have to quote myself once again.

     

    Which means that a good Loki player is being rewarded for being good.

    If Loki needs a nerf for having survivability+utility, then an augmented Ivara needs to be removed  from the game for having god mode survivability, CC, instakill, huge DPS and utility...

    When have I ever said in any of my posts Loki should be nerfed? All I have said is I would not be surprised if he is reworked at some point.

    Since when does rework equal nerf?

    Volt was reworked so does that mean he was nerfed into the ground like you are suggesting I want Loki to be?

  4. 4 hours ago, (Xbox One)Knight Raime said:

    except you need to be invisible almost forever and a syndicate mod. not to mention loki's 4 doesn't kill or severely weaken his enemies. you still need to kill things on your own. DE doesn't nerf things just based on effectiveness. The sooner people accept that the better off the comunity will be.

    I personally don't enjoy loki. I actually hate him.  But objectively speaking he's one of the best designed frames in the game. His kit is 100% fine and doesn't need changing.

    But Loki can be invisible forever, with energy siphon you generate the power cost for invisibility faster than you can spend it. And Loki's 4 doesn't need to kill when it pretty much cripples any none boss enemy into basically being a infested charger but with more armor/health which Loki can out run without sprinting. They can't touch him and 99% of the time they can not even see him.

    4 hours ago, (Xbox One)Knight Raime said:

    invisibility doesn't prevent aura damage or aoe damage. also writing yourself around situations doesn't change facts of a mechanic.  I as a player can play smart to minimize my downsides. But that doesn't remove them nor make them any less of a downside.

    True invisibility doesn't prevent damage but that is where you have to be smart about how you play. Aoe is avoidable if you know what you are doing so it is an none issue, just don't stand there while it is going on and you will be fine. It's really not hard.

  5. 19 minutes ago, (Xbox One)SilverWolf198 said:

    And as soon as you are caught out of invisibility he is downed instantly. He is very frail and he uses stealth to keep himself alive. Plus, there are other frames that are in more need of a rework than Loki.

    But I ask you what decent Loki allows themselves to be caught out of invisibility?

    All you have to do is recast somewhere safe while the disarmed enemies fight amongst themselves.

    Also, I am not saying he needs to be reworked right now but I would not be surprised if he was later down the line.

  6. 2 minutes ago, (PS4)Danilo_Franz said:

    Yeah, if you don't have invisibility on you die in 1 shot at endgame missions

    "But the enemy is disarmed"

    The skill have a range, and at high level missions they will shoot a grakata like a sniper

    Tell me what Loki isn't perma invis all the time and you might have a point there.

    Disarmed and ignoring you to fight anything they are close to since you are invisible and can easily kill them.

  7. Just now, (PS4)Danilo_Franz said:

    No lol, Loki is just fine, no need to rework

    Decoy it's a good distraction skill

    Invisibility... Well, no need to explain

    Switch teleport with his augment it's ok

    Radial disarm it's a endgame skill

    Why someone would ask a rework?

    Because as stated above Loki trivializes most everything in the the game by himself and DE has reworked other frames for their "press 4 to win" kits.

    Which Loki compares to with his disarm.

  8. 6 minutes ago, Burritochu said:

    I just hope DE implements a way to get rid of the thing besides a week long growth period and a bit of kubrow breeding.

    Sorry to say but even after the week is up and you have made the pet you can get infected again... My Nidus has another cyst on his neck.

  9. 2 minutes ago, Colyeses said:

    So it is just a charger then?

    Which magically developed a grineer head, despite having no access whatsoever to Grineer DNA, and no reason to incorporate the highly defective Grineer DNA whatsoever?

    I liked the idea of the cyst being used for a companion, but I would much, much, MUCH rather have had a pet maggot than a charger.

    Same here, especially with Nidus' updated maggot model.

  10. 19 hours ago, (XB1)TheRoflLizard said:

    Actually,It does not. I tried It. I was right next to 3 big mofos and they shot eachother before focusing me,.

    But, it is not better. All It is no guns. The reason it is consider "safer" is cause you can invis and walk off.

     

    No people like it because Loki gots It. And Loki in Warframe is the most Overhyped bag of  trash. Even more so after his prime rear went back in the vault.

    And you are trying to overhype Nyx as if she were a top tier frame that can solo any mission type. Sure, it can work at lower levels but it is fact the way Nyx is now Loki is better than her, he is damn near better than most frames. He is too good at what he does while Nyx is just ok.

    Nyx needs a rework that is for sure, otherwise like Oberon and Hydroid you have way better options to choose from.

  11. 26 minutes ago, S0V3REiGN said:

    Nobody can do Chaos better then Nyx. Not even Loki.

    Loki does do it better though. Disarm plus stealth so whatever doesn't attack you is a better Chaos no matter how you look at it. And more importantly against Corpus and Grineer they lose their guns instead of having a chance to.

  12. 1 minute ago, Mover-NeRo said:

    Talking about Argon Scope, is it really that good? I did some testing and while its good on weapons with at least 30% base crit i didint find it game braking.

    Personaly i like Bladed Rounds more.

    From what I understand is it very good on soma prime. So much so you can take off heavy cal in favor for it as long as you are good at getting head shots.

  13. 50 minutes ago, Hesyol said:

    I think they can just keep them in game like Rathuum. So they just appear like alerts from time to time

    That would be nice but I doubt it will happen unless something was already said about them being alerts that pop up every now and then. To be honest though I never understood why argon scope is such a big deal. Isn't body count and blood rush what are the best mods in the collection?

  14. 6 hours ago, Cenat said:

    And now Heliocor dethrones every other heavy weapon AND scans for you?

    What? War still has more overall damage, way better status chance, and only five percent less crit chance.

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