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About ChoGraph

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  1. This does seem like an outright nerf. Slower damage increase and spores no longer spread passively. I get the whole design to make Saryn more interactive, I love it actually, but why not just lower the range of spores spreading after killing an enemy? Make it so that no build will be good enough to press 1, shoot 1 thing, and then sit and watch. But still allow for the spread to continue to an enemy or two.
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