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Tyranness

Grand Master
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Posts posted by Tyranness

  1. Pfft.

     

    It's not that Shadow Step is overpowered.

     

    It's that everything else is weak as hell.

     

    20% efficiency! . .. for 4 seconds.

     

    30% damage increase in the form of IPS!. . .after spending 12 slots and waiting 10 minutes.

     

    And Unairu is bad all around.

     

    The two beam powers are underpowered too, Unairu needs punchthrough and madurai a way higher damage increase with level ups.

  2. He seems forced cus he was made for China, if he was released, without the purpose of being for China, like never was a China frame, but he was made with literally no difference to how he is now. Everyone would be fine with it.

     

    Because Oberon exists, Jacks can exist, and it's good that none of the Chinaframes ARE god-tier in a specialty, cus then that'd just be power creep. It's more a matter of we have all the extremes already so now we're simply getting new kits to fill in the in betweens.

     

    It only feels like it doesn't belong cus people biasedly feel like it shouldn't.

     

    And also alot of Americans hate it when America isn't #1 priority of all non-americans.

  3. They could make it so all sortie missions have a chance to give a part on completion, with the ones that give multiple rewards (Spies, defense) having multiple chances. But they can still have plenty of other empty slots. (Sorta like how they use common mods or credit rewards in normal missions).

     

    That way instead of going ". . .No" when you see a Sortie with 3 Defense Missions. You go "Oh 9 chances to get Nezha parts. Sounds good!"

  4. Oh no those mods are real, and likely functional. But aren't in any way meant to be usable, obtainable, or seen.

     

    This would actually explain how they easily changed Steel Charge. There's still a R10 version, they just switched em out, then back to R5 when it was too strong. Actually quite curious what the coding is to switch what the max rank version is.

  5. The R10/5/3 alternative mods are likely for easy coding like if they change the value of the mod you just get a different mod of equal fusion power via an in-game log-in script per patch.

     

    They likely DO work easily, it's just a matter of copypasting the mod data, changing the rank max value and then dev consoling it into your inventory. It's likely the reason we couldn't obtain any is the Codex has the dev only mods hard coded in with a value that allows them to be seeable. Well, thaty'd be the easy method. Would help with quick changes to mod values and alike, less clunky.

  6. Could be worse. Some (Alot) of people assumed being autokicked the first time used up the keys and that it was unfarmable and you had to do the raid 50 times to even get the Injector. And also assumed it'd take like 50 years to make it once it was researched, and that it was not reusable.

     

    None of these assumptions are correct. All you really need is one good farm going and the first run will go by fast, I will admit it is very odd that it is only within the trial. (Especially since that adds to your mission failure count) And will make it far harder to make groups for the trial since you have to make it clear whether or not it's a "Farm Run" or "Completion Run".

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