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Azyrt

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Posts posted by Azyrt

  1. Yea but it could be allowed just if we want to add a new "clean build" on config B or C as if the warframe was new coming the polarities they already come with. This way if you want to keep config A polarities, no harm done, no extra forma needed 🙂 regarding server space this would lower the namber of dupes which already consumes server space and are hard to identify the one that you want since we cant put a different name on the warframes 🙂

  2. How about a greater warframe customization by allowing us to forma our warframes diffrently on every warframe config. So we could, if desired on configs B and C to put new formas as if the warframe was new 🙂

    I can't say that this would be good to DE cause I don't have the numbers of how many people have several dupes of their warframes just to have a different set up, but I'm pretty sure that it would increase the number of people spending more plat on formas to optimize every single warframe just to have the best confort of using different builds easily instead of guessing which of the dupes you have has that build that you wanted to play with 😮

    This could be extended to weapons too 🙂

  3. So, after the proton api release has anyone tried to run warframe on linux sucessfully and flawlessly?

     

    There's an old guide to run it using Wine but it is old and well warframe made a lot changes in the past years in terms of performance/particles/ and a couple of other stuff too

    My dream is running natively on linux 🙂

    I doubt that DE will put some effort on this but hey we can dream at least 🙂

  4. 6 hours ago, hellodownthere said:

    your operators look too alike it makes you look like siblings, but if that was the intention then gj

    Soo many people ask if me and my gf are siblings (way more than when I'm with my brother and sister)... I don't see any problem on this 🙂 

    2 hours ago, SweetCake. said:

    thats right but i dont think it has to be ”original”  lol

     

    Its a couple picture doing stuff they love toguether, it does not need to be original... It's a 10/10 of you and your bf, I liked 🙂

  5. I don't know if this has been reported before...  Yesterday while checking the performance of exodia force (ridiculous bad)  noticed that this arcane is affecting Exalted weapons. Actually, perhaps every zaw arcane is affecting exalted weapons except Exodia Brave. I tested with Exodia force, brave and hunt and could check that the effects were triggered when the arcanes' condition were met... In this case, on status effect and slams. Ah it happened on Excal Umbra, Normal and Valkyr. Too bad this is apparently a bug 😕

  6. Just now, Foxtrot39 said:

    Er its the case already? I get 20s invisibility on my ash (whne testing a smoke/teamwork build) and it is transfered through the augment for 20 sec invisibility to allies

    :o sweet, didn't knew that this had already been changed.

  7. On 11/6/2017 at 3:06 PM, JyuDragon said:

    When you request Archwing from PoE, you have already deployed from your ship, so obviously you need a way to call for archwing.

    Since getting the segment, I have used 49 charges and i spend atleast 150 minutes every day on the plains, I use less archwing charges on the plains than i do energy pizzas elsewhere. Actually prefer archwing over squishy emo kid.

     

    What about in grineer Sealab missions. Archwing pop in and out all the time as needed without any delay. While the animation in Poe makes sense if you compare with real life stuff which is made like it, It doesn't make any sense when you compare with the archwing mechanic in areas way more complicated...

  8. Dude, these archwing charges are just grind over something grinded a million of times before. Besides the fast extract I don't see a great reason to use it. Hardly ever you see people doing archwing missions and once you've the the mastery you barely touch it unless when forced to. It is also strange how the archwing comes easily to you in missions like grineer lab and requires too much effort to be sent to you in poe.

  9. Agree with you and I'll point another reason... Most of people use it just to extract faster and this is kinda pointless as even thou you can leave the squad once at the gate, sometimes it crashes, you also spend a lot of time waiting for the loading and when one host migration happens it is a pain. So the archwing dude spent a charge to rush to the gate and wait for the rest of the squad xD

    I always wonder why it is soo hard to be sent the archwing in poe while in missions like grineer lab the archwing is always there :o

  10. 5 minutes ago, baldy117 said:

    if you dont like the Module Style of weapons AKA Hok's Costum Blade's

    then dont use em  you dont see me talking about how almost every infested style weapons is butt ugly and asking for a skin to put on em i dont have to look at the uglyness

    I like the system but don't like the skins... Can't we have both just by adding some customization? So if you like them and want to use them with the released skins why not but I don't see any reason to not use our skins for each weapon category

  11. I wonder why the only mod that contributes a little to teamwork when using Ash is kinda complicated to use. If you build your ash for invisibility you will have a duration that doesn't sync with the Smoking Shadow benefits. Our allies could have the same duration or you could at least let us recast the ability :o It would not hurt to be more generous about the casting range to affect them...

  12. I bet I'm not the only one who thinks that Zaws are ugly... I do get the intention of developers to portray primitive-like weapons build by a ppl after all the events that happens in warframe but come on, they're ugly enough to bother me to a point that I'm writing this feedback... Why can't we use swords skins on Ooltha? I can only imagine this:

    - It's not a sword but hey it uses swords' stances and...

    - it isn't a sword...

    - Okay, can we use the new scyth skin cause it looks a little bit you know.

    - Are you crazy? A scyth using sword stance? just in your dreams, use it as mr fodder and delete this ugly something and please don't even mention the kronsh :o

     

  13. 4 minutes ago, Maugre said:

    Honestly, it's such a welcome break from the monotony of grind missions that you barely even notice that you've gotten five times more oil than you'll ever need.

    Also, Fishing Simulator is a bore. 3/10

    If I wanted to simulate real fishing, I'd go outside and fish.

    Yeah... but it must be as it suposed to.... a break not another source of grind for something useful which shuoldn't require anything at all and please think, why would Ordis need fish oil to send our archwings -.- there is no reason for god's sake will it be the new bio-gas or something like that? no reason at all :( ... Fishing is a break activity but not a main activity... I don't want to stop my grind with unrewarding stuff like hunting eidolons just cause wait I need to fish a lil bit cause Ordis is demanding more fish oil to luster my archwing -.-

  14. Just now, Maugre said:

    You should give fishing a try, and then give survival or excavation missions a try. You may change your mind on calling fishing a grind.

    Problem isn't giving fishing a try but if I want to expieerence such stuff other than actual fishing I could play better stuff like Fishing Simlator (never played it on steam but the gameplay and enviroments seens way better than on Fishframe). I don't disagree with it being an extra stuff to do in-game but as part of any core mechanic is too much to ask from something which isn't any better than android's fishing games...

  15. 7 minutes ago, Maugre said:

    You were talking about distance to the target area as evidence of the need of the archwing, I was saying there's no distance great enough to merit the need of the archwing to travel it.

    I do agree that it's silly to need something to launch our archwings when we can already do it perfectly fine in space or underwater without it, but at the same time the requirements (even before they lowered them) aren't that bad unless you just 100% despise the concept of throwing a spear at some fish for a couple minutes.

    How often you repeat the bounties? It's too repetitive so yes when the final objective is far from cetus, theres no reason why you couldn't come back with your archwing(don't ask me why we don't get extracted as usual)...The costs of it being a consumable aren't justified(fish oil will be our new gas or will help Ordis to slip the archwing?). Fishing as extra in-game stuff to do is ok but being part of core mechanics isn't cool cause this is far from being a Fishing Simulator. Even android fishing games are better than this so forcing the fishing in main grind is pointless.

  16. 34 minutes ago, Maugre said:

    Maybe I'm just a super expert bullet jumper, but even on my slowest warframes it barely takes any time to get where I'm going.

    lol? I'mnot questioning abilities to bullet jump... even noobies are MR24 in bullet jump the whole content, but as even you said earlier lost of stuff pop you out of archwings all the time, so being a consumable is pointless and think for a while... You already have archwing, why would you need fish oil? So Ordis can make it easy to slip it through the orbiter? My point is that there is no reason to make your fingers bleed just to experience extra in-game stuff that is buggy and should just be an extra not a main activity... If anyone here is playing warframe cause of the fishing I'd shoot it immediatly with a tigris prime in the head -.-

  17. 11 minutes ago, Maugre said:

    There are some iffy choices but fishing isn't really one of them, it's not hard at all to get all you need. Besides, with how often you get kicked off your archwing, it's more worth while to just go on foot anyway.

    Yeah but the problem is being forced to use a mechanic which isn't even refined at all just to pay for core mechanics of the game... I hardly ever have time to play nowadays and when I come to play I must spend time on Fishframe? -.- this is stupid... fishing activity being related to cosmetic stuff or anything like this is ok but when a content is there just to increase the grind when it is not even refined and is buggy as hell it is really stupid. If you compare this Fishframe with Zelda 64(old game that includes fishing) you'll realize how bad it is... I just hate how they're forcing this mechanic in core stuff of the game despite it being extra stuff that can be there but shouldn't be forced...

     

    Ah and the problem isn't really cause you can do most of the stuff just by walking, jumping and rolling over and over(soon we will be playing Conquerframe), but how often you do that specially when the objective is quite far from the city.

  18. Archwing being a consumable is just extremely stupid... My fingers will bleed crossing the whole map but I won't do any activity related to fishing(which is pretty annoying and you must admit that being an extra activity in-game is okay but being part as part of any requirement involving core mechanics is painfull for those that don't like this... Fishframe isn't even the best game in terms of fishing mechanics so don't force it)... or unnecessary grinding just for mobility... Instead of this put a high requirement cost to make it once and its just enough.

    • Reduced Sky Archwing Launcher Blueprint crafting requirements:
      • 100 Iradite to 50 Iradite
      • 150 Fish Oil to 50 Fish Oil
      • 1200 Circuits to 600 Circuits
  19. 3 minutes ago, peterc3 said:

    First bit sounds reasonable, but there's no reason it should exist outside the current channeled ability rules. Maybe a low drain, but you'll be locked out of everything but orbs.

    Yeah, and if they change it in this way, it will be like the Exalted weapons mechanic in which case the complete str build won't be possible since you will need efficiency as well. The speed is good as it is...

  20. Totally agree with you in the parkour aspects but what kind of power build or mods are you using... My power build has 299str + energy conversion and the speed duration is around 20~22 secs... Since you can recast there is no problem as before the rework when we had the cam zooming in and out constantly. Now I'm using speed the whole mission and it can be better if you do a hybrid build where you can get from 30 to 50 secs easily...

  21. I don't think that volt is any different than excalibur in the beginning or mid-game game until you start formaing them or using the meta mods. He is awesome in ranged and melee too cause of his speed buffs, has a good CC... The video below shows a bit what can be done with him using the naramon but you can achieve the same results without. This video shows you how cheap he is xD... but just like excalibur, his ultimate builds requires a lot of formas and good mods even thou you can make a good build without any formas... You can also make a more balanced build towards CC too and his augments are good... This video is old so, there are better weapons to be used in kogake''s place.

     

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