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Dovahheim

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Posts posted by Dovahheim

  1. Just now, AM-Bunny said:

    I can't keep up with the naming convention of these update names...

    So this is hotfix 1 of update 2 of part 2 of update 19?

    They should really go back to using proper update naming conventions. It's so much easier to follow.

  2. The despoil changes seem to be a nerf. The drop chance for resources is now lower than before, it costs energy or health for every enemy which means that it could very quickly build up, and since health orbs are now part of the normal drop chance it seems like you purposefully nerfed this ability so that it is harder for players to farm resources.

  3. 1 minute ago, General_Durandal said:

    So common Baro items will be 15 ducats, uncommon ones will be 45 ducats, and rare ones will be 100 ducats?

    I'm pretty sure he's yet to sell a common item, unless you mean common for him.

    Prices really should be different for each item, 

    ideas,

    Shoulder/leg armor, 50 ducats + 40000 credits.

    Chest armor, 75 ducats, +60000 credits.

    Syandana, 90 ducats + 75000 credits.

    Sugatra, 30 ducats, + 15000 credits.

    Sigil, 60 ducats, 45000 credits.

    Primed Mod, 300 ducats, +250000 credits.

    Hunter Mark, 20 ducats, +10000 credits.

    Unique weapons, (like Mara Detron), 400 ducats + 350000 credits.

    Prisma weapons, 350 ducats, 250000 credits.

    The ducat prices are for players selling items for ducats. Not the ducat prices of what Baro Ki'teer sells

    • Changed how Simaris’ Synthesis Target Standing is decided in a group: you now get Standing if you have a Synthesis Scanner equipped, are actively playing, and it's your daily target or you are within shared XP range of the target.

    Does this mean that you will have to wait for everyone to gather around the target before you scan it in order for them to get standing?

    What if people split up to search for it or they might have to focus on the objective instead? This seems to be a bad change and just slows everything down. It's penalising people for not multitasking. 

  4. 4 minutes ago, PrVonTuckIII said:

    Design is questionable. The fact of the matter is that we need nullifiers, so that we can't instantly cheese through a level with our abilities. They're a challenge, and I'll take anything I can get in that respect. 

    You're right. They are a challenge, but the fact that they shield themselves and allies, need rapid fire weapon to reliably destroy their shield and if they touch you they remove all powers, buffs and effects means that they are not a well designed challenge.

  5. Just now, Tosai said:

    What did they do to hysteria ? nothing mentionned except pvp (i don't care about pvp)

    Instead they should fix Tonkor (simple fix : tonkor can hurt the player like kulstar and other launchers) and Sinoid Simulor (reducing area / dmg, this weapon is nuts)  first and rewoking frames like oberon or limbo , before changing all this ****

    DE, fix what's need to be fixed, instead using the smoke bomb technique to cover what is wrong like this patch...

    In some previous updates they increased the drain on hysteria to 400% of what it used to be and made the radius where you take damage if you exit hysteria near enemies 20m and not decreasable. This basically means that if a nullifier, bursa or comba gets close to you you are dead.

  6. 2 minutes ago, BCOOPS22 said:

    Yeah sure did, still basically godmode with weapons that are extremely powerful

    I'm not saying that she is great I'm just pointing out that when you said "I do, because everyone gets nerfs BUT her" you were wrong.

    There's still many frames that are better than her and they didn't really get nerfed as hard as her especially since they are much better at the majority of content that you will encounter.

  7. Just now, trisep said:

    I personally am torn between buying this pack or not because i own Boar P, Dakra P and Mag P but not the Targis armor set which i am really interested in purchasing. If DE where to make it so when players purchase the pack they have the option of choosing the completed Primes with slots and catalyst + Targis OR they could choose to receive the parts for the primes + Targis which would mean they wouldn't receive the slots or catalyst but they would still receive the primes they already own but in part form which they could then sell or keep at their own choice.

    I see this as a Win Win for both sides as indecisive players like me who cant decide whether the armor set alone is worth the full price would receive an incentive to purchase the pack and DE would sell more of the packs at the same price so it would be fair to players who purchase the pre-built version.

    Don't buy it unless they separate the armour. It's a waste of money.

  8. 2 minutes ago, Camelslayer said:

    DE listens when it comes to gameplay mechanics, balance, etc. Usually. Something is broken, sure, they listen. Something is stupidly overpriced or bundled in a way it probably shouldn't be, their fingers are in their ears.

    They mostly listen when it comes to mechanics and such

  9. 15 minutes ago, WrathAscending said:

    3 drain per second is about what you get when you mod the power to have a usable amount of damage rather than just being pure efficiency over every other concern. Especially with the build he linked, I run something similar on my Peacemaker Mesa where three (and a bit) Energy per second is the listed and in-game cost.

    I guess if you really want the damage-reduction ability of Hysteria and aren't interested in being able to kill anything you could build for a lower drain, but I'd contend that isn't actually achieving anything useful with the ability.

    The 3.75 drain per second is at 100% and you can't get it lower than that. Also I did mod for efficiency above everything else but the damage is still enough with a correctly modded melee weapon to kill level 200 enemies.in one spin attack

  10. 54 minutes ago, Stoner74 said:

    Still think the amount of energy drained is absolutely horrible... I mean, it's extreme. If you don't have duration on or efficiency, say goodbye to Hysteria. And your energy. 

    Even if you do have duration and efficiency it's horrible. Hysteria is a lot more useless now.

  11. 1 minute ago, GhostLacuna said:

    Have you even tested the real drain? 

    Because i find it hard to believe that you could miss such a obvious mess.  The drain was not reduced in the slightest on valkyrs hysteria it was actually increased by around 3 times. 

    Before this update my min drain with 175% eff was 0.63 and a max drain of 0.93 energy per second. Now after this update that was said to reduce drain i actually have a max drain of over 3 energy per seconds when in hysteria. 

     

    In addition to quadrupling drain it also seems that they removed the effect that duration has on it 

  12. You said "Fixed Valkyr’s Hysteria draining twice the amount of Energy" which means that it should now be halved but instead it is quadrupled. Was this the intended effect or is it a bug?

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