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SSI_Seraph

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About SSI_Seraph

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  1. 4%... Was betting on the 2.5% so color me surprised I guess.
  2. After these vacations, I can honestly say that I've never been this disappointed with an update. I'm used to the bugs and horrid, rushed launches, but what we have right here is downright low and botherline scammy. If this was 2017, I'd have hope that you will listen to feedback and make things better but with the latest dev streams and how you left the liche system while dismissing all feedback until god knows when with snarky remarks, I have my doubts. I don't see how this thing was playtested because the first thing you'd notice, as soon as you get off that floating cardboard called railjack (with how bad the base stat are and how avio dependent it is), is that every single AW gets oneshot. If we assume for a moment that amesha didn't exist, this whole thing would just be unplayable. Second and more importantly, those vidar reactors and their dropchances and RNG ranges. We are not talking about some random weapon buff here, this is dictating your capacity aka your ability to do anything [unlike what steve said during tennocon]. Yes I am aware of what scott said on twitter, my question is how was it even acceptable to ship an update with those numbers in the first place and subject your players to that horrid farm while not even trying to fix or bandaid what should be the number 1 priority? I find it difficult to believe that the one who put those numbers down didn't notice that a 2% mission reward with a stupid RNG range would be an immidiate issue. Which leads me to the last point, the only thing keeping this update from being basicly DoA or after a few days/weeks is said RNG and S#&$ty dropchances. There is no real reward structure outside of just making your railjack slightly less bad and some cosmetics you shoved in some near non existant crates. There is no mission variety, the mouse and cat games with fighters gets old real fast and other than that you created another island the game. To top it all off, the rank 10 intrisics are beyond underwhelming for the cost, gunnery even actively hinders gameplay, engi allows one guy to just secure a fail if they wish to do so and the others are bugged or underwhelming. Hopefully you guys will go back to listenning to feedback. Don't take this as a rant, I've been with this game for years and only want it to see it grow and thrive.
  3. Please concider finding a solution for those vidar and lavan reactors dropchances when you'll be back, ty
  4. If the intended perk is just a useless initial lock on, That would be concidered a bug/exploit and would be quickly patched out with some internal cooldown. Still failing to inderstand how that's worth 512 intrinsics while the cost and the other perks could easily trick you into thinking it's a lock on.
  5. Can we have a confirmation on if this is the inteded effect please? Don't wanna waste 512 intrinsics on this. I have a feeling the snapping at the start is all it actually does but that would be really disappointing for a rank 10 perk.
  6. On a vacation, been playing consistently since release, still didn't see a single lavan or vidar reactor while repeating the same, at this point boring and dull, mission for the xxxth time. And even when I'll get one there is a chance it'll be complete garbage thanks to the RNG stats. Playing a warframe with no reactor is not fun, this is the same. I don't see how you guys thought this would ever be ok. PS: Zetki reactors are supposed to focus on flux, but when they barely give you enough capacity to slot the essentials ( with how bad a base railjack is) you have a spot for 1 single battle avionic. Spot the issue: They're focused on flux but you have enough capa for one single lonely skill. Which makes them immidiatly worthless as soon as you drop a good vidar. The schools gimmick is just there to increase the grind. People will go for the maxed avios and a good capa reactor. If you guys wanted something more than an illusion of choice, you should have made the base railjack not complete garbage and the avionics difference between schools not miles apart. What the schools should be: the difference between putting an umbra forma on a frame or not, minor, can easily be disregarded What they really are: the difference betweeen putting a reactor on your frame and modding it with mods vs no reactor and using broken mods with the limited space you have.
  7. On a vacation, been playing consistently since release, still didn't see a single lavan or vidar reactor while repeating the same, at this point boring and dull, mission for the xxxth time. And even when I'll get one there is a chance it'll be complete garbage thanks to the RNG stats. Playing a warframe with no reactor is not fun, this is the same. I don't see how you guys thought this would ever be ok. PS: Zetki reactors are supposed to focus on flux, but when they barely give you enough capacity to slot the essentials ( with how bad a base railjack is) you have a spot for 1 single battle avionic. Spot the issue: They're focused on flux but you have enough capa for one single lonely skill. Which makes them immidiatly worthless as soon as you drop a good vidar. The schools gimmick is just there to increase the grind. People will go for the maxed avios and a good capa reactor. If you guys wanted something more than an illusion of choice, you should have made the base railjack not complete garbage and the avionics difference between schools not miles apart. What the schools should be: the difference between putting an umbra forma on a frame or not, minor, can easily be disregarded What they really are: the difference betweeen putting a reactor on your frame and modding it with mods vs no reactor and using broken mods with the limited space you have.
  8. Can we have some actual info on the RNG ranges because this is kinda wild tbh Also vidar and lavans that end up being worse than a zetki while having that 2% dropchance gating 😅
  9. Are the non elite exos back? I don't see any mention of it.
  10. on top of them gating said vidar reactor behind mission rewards on a 2% and having the wildest of RNG ranges
  11. Honestly reactors should not be RNG. Capacity is not a secondary stat, it dictates everything.
  12. That woudn't make any sense with what they're trying to do right there then...
  13. zekti reactors are dropped by outriders. Lavan and vidar, which are the best reactors because they have better avionic capacity are only mission rewards with said droprates. And it's not like they're a slight upgrade since they both provide up to 100 avionics while I've never seen a zetki go past 50. so yes I agree with you are gonna get spammed with these but since they're barely an upgrade over an mk2, you're gonna have to go down the the rabbithole I mentionned pretty soon. Epecially with how much avionics capacity is important compareed to all the rest.
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