LARDOKLESPIN
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Posts
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Posts posted by LARDOKLESPIN
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I hope I'm right with posting this here,
but one thing that came to my mind addresses several issues.
The idea is enhancing (Doubling?) the mod-dropchance when the enemy is killed with a headshot.Primarily, this enables players to be able to enhance their chances of getting that one special mot they have been farming for so long even further by using skill and not a modcard or anything they had to acqiure in the first place.
Also this would make headshot more rewarding in general and therefore eventually make players avoid quickslayrushmageddon-like tactics and use their time to make the fighting rewarding again.
If this idea seems impractical I'd love to know why, so i could rethink.
also sorry if this is the wrong place to post. -
Fix for being able to contribute to tech projects from the Clan Vault.
What clan vault??
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And ash's ult remains bugged.
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Sticking to walls and ceilings could be nice If stealth mechanics support it.
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What do you think about letting the alert missions have an impact on others "normal" missions. Like preventing an ambush or weakening a ships security?
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Posting that stuff ingame is good. keeps us busy while waiting^^
Hotfix 13.9.2
in PC Update Notes
Posted
He is no 3D modeler. . . A clue! Fellow Tenno: We are one step closer to identifying RedText's TRUE IDENTITY!