Kthulhu911
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Posts posted by Kthulhu911
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Zephyr is known as one of the less used frames in the game, which is a shame since there is a lot of untapped potential in her abilities.
One such ability is Dive Bomb. As it stands, the ability is completely useless when compared to every other reputable knockdown/damage source in the entire game.
This can be fixed quite easily, simply by making the damage and range increase significantly with the height from which it is cast (instead of the current condition).
My suggestion is as follows:
Let the height be x (in units of 3 meters).
Unmodded range (in meters) - x
Unmodded damage - 50*(x^2)
These stats would give it validity in the meta without being completely overpowered; think what happens if you manage to climb to the height of 30 meters (rather high in warframe), you'll do 5,000 damage in a range of 10 meters, which is not bad at all but still not overpowered. Of course, you could get even more damage if you went higher, but going higher would be difficult for new players without the aid of zenurik.
Let me know what you think of this suggestion, and help get this to DE's attention!
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+56.3% DMG to Infested;
+191.4% Critical Chance;
-26.3% Reload speed.
Rerolled 6 times, MR 13, place your offer!
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I think that a few of us g'dol tenno out there are somewhat familiar with the glitch that would happen earlier this week, in the Glast quest; where, in the Index, there was a chance that UI and point drops would disappear. This of course would lead to failure and loss of credits, and was repaired in the latest hotfix; for which, granted, I am grateful.
But I'm writing this post for a slightly different reason, as when I logged in today, I (not only got the Zenistar (hooray), but also) had the 140,000 credits lost due to this glitch returned to my account via inbox.
So just- thank you, DE. I appreciate it.
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On 11/12/2016 at 4:51 PM, AsafV2 said:
After completing the war within i went to talk to a friend of mine and he told me about the riven mods you get from completing the quest,after a quick cheak i discovered i do not have any riven mods.
later on after looking around at the new features i noticed the same person has a weapon i didnt recognize, after asking him he said its the broken staff and its a quest reward, and after looking for it i realises that again, i didnt get it, i dont know if there are other quest rewards from the War Within but i do know that i did not aquire any of them.
I had the same problem. Just logged out and back right in again, and the rewards were all sent to my inbox.
Hope this helps.
Zephyr's Dive Bomb's damage and range should scale better with the height from which it is cast.
in Warframes
Posted · Edited by Kthulhu911
I don't think you've read my post quite right. As I have suggested it, the height SQUARED is the multiplier for the base damage, which is precisely what you've said with your second suggestion.
And(, as a result,) you got the maths slightly wrong in your example:
h = 15m --> x = h/3 =5 --> Dmg = 50*(x^2) = 50*(5^2) = 50*25 = 1,250
Now, to clarify, the range of the damage is simply (x*mods), for example, at 250% range, and 15m, you'd be affecting a total range of 37.5m (again, this is max range).
To further demonstrate why this works in the meta, let's take another, extreme example:
PR = 250%
PS = 239%
Height = 60m (extremely rare), x = 20
The damage dealt would be a massive 47,800; over the impressive range of 50 meters.
Actually reaching this height could require an entire minute of parkour, and using her first with this build is not really an option to achieve this height (low PD and PE). This makes it a rather meta move to pull, with very worthwhile effects.
Just in the rare chance that you still haven't yet understood, here are another few examples (at unmodded stats (the mods are applied last, after the initial calculation)):
h = 12m - Dmg = 800 ; Range = 4m
h = 15m - Dmg = 1,250 ; Range = 5m
h = 21m - Dmg = 2,450 ; Range = 7m
h = 30m - Dmg = 5,000 ; Range = 10m
h = 45m - Dmg = 11,250 ; Range = 15m
h = 90m (basically impossible) - Dmg = 45,000 ; Range = 30m
h = 300m (impossible) - Dmg = 500,000 ; Range = 100m