Jump to content

TotallyNotGanosLal

PC Member
  • Posts

    30
  • Joined

  • Last visited

Posts posted by TotallyNotGanosLal

  1. Whenever i try to farm some standing with the Vent kids i'm close to loose my nerves because the gained standing points earned with tricks won't be counted for some reason. 
    After a succesful combo, most of the time the number becomes red and disappears, no matter if i remain on driving forward or standing still. 

    The Counter seems to be very picky -.- 

  2. You all know it: You stand inside a defense or interception mission and there is this one enemy, that can not be killed. 
    It can not be killed because he is locked within an ability cast such as Nyx' Mind Control, Garuda's Blood Altar, Limbo's Banished, Nidus' Parisitic Link or on of Titanias abilites. 

    The Round counter will only tick further if he dies, but sometimes the responsible player won't realise or is AFK. 

    For me, there is an easy solution for this... 

    What if DE builds in a script, that checks if there are enemies remaining at the end of a round and if they are affected by an Frames abilitie and remain therefore alive. 
    After checking this, the Script would deactivate the responsible abilitie and allow other players to kill this enemy... 

    Sounds good? 

  3. Everything worked fine, until i reached the last stage of the first bounty. 
    I need to collect 1000 Credits, but even if i pick up some, the counter wont be raised. 
    Due to the mission still running i can't take a new one, without logging out and relogging in. 

    Since i seen several posts about this credit counter, it seems like a major issue. 

  4. I saw the recently added Orbiter Decorations and immedeatly thought of lab equipment..

    could we have hydrocultures too? And could they be useful?

    Perhaps players could plant 

    • Vestan Moss
    • Duslight Sarracenia
    • Moonlight Dragonlily
    • Frostleaf
    • Lunar Pitcher
    • Sunlight Threshcone
    • Sunlight Jadeleaf
    • Ruk's Claw
    • Moonlight Jadeleaf
    • Moonlight Threshcone
    • Sunlight Dragonlily

    These plants could be harvested once a day, granting the same amount of loot as if the plant was scanned once, but this is not that important.

    I just would like to have these nice plants in my orbiter to watch them ^^

    I am not good with picture revision, but i tried my best: https://ibb.co/bTCEfS

     

     

  5. On 27.10.2017 at 11:31 PM, krc473 said:

    First up, remove your IP and MAC address from the post. I was really only after CPU, GPU and RAM. But as far as I can tell, all the specs look just fine. 

     

    Do you hear something similar to a grinding noise mixed in with the sound?

     

    Viewing logs (Win10 at least)

    Search for a program that is called View Event Logs

    Otherwise, it is an Admin Tool in the Control Panel. 

    There also could be something in the Warframe EE logs.

    I downloaded another game and suffered a crash starting this game too. 
    Its not about Warframe, its about my System. 
    Gotta bring it to the company where i bought it - thanks for your help buddy.

     

    /closed

  6. On 27.10.2017 at 12:30 PM, krc473 said:
    1. Does your keyboard/mouse still respond? Do you see you mouse cursor?
    2. Is it fine after the first start up?
    3. Do you start it while the computer is doing other stuff?
    4. Is there any difference between music and no music (aside from audio issues)
    5. What are your specs?
    6. Do you run windows? Do you know how to check the crash logs? Edit: it is called Event Logs

    1. There is no kind of response. The screen turns black and nothing happens anymore. 
    2. Yes.
    3. Steam starts automatically, but it takes more than a hour before i start Warframe after i activated the Computer. I checked via Task-Manager and no unusual processes are running. 
    4. If the crash occured while i was hearing music aside playing, the audio issues occur. If i didnt played music, there is absolute silence. 
    5. Windows    Windows 7 Professional Edition (64-bit) Service Pack 1 (Build 7601)
    Internet Explorer    9.11.9600.18816
    Memory (RAM)    8150 MB
    CPU Info    Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
    CPU Speed    3286,6 MHz
    Sound Card    Headphones (Razer Kraken USB) | 
    Speakers (Realtek High Defi | 
    Display Adapters    NVIDIA GeForce GTX 960 | NVIDIA GeForce GTX 960 | NVIDIA GeForce GTX 960 | NVIDIA GeForce GTX 960 | RDPDD Chained DD | RDP Encoder Mirror Driver | RDP Reflector Display Driver
    Monitors    1x; PnP-Monitor (Standard) | 
    Screen Resolution    1920 X 1080 - 32 bit
    Network    Network Present
    Network Adapters    TAP-Win32 Adapter V9 (Tunngle) | Realtek PCIe GBE Family Controller
    CD / DVD Drives    1x (E: | ) E: HL-DT-STDVDRAM GH24NSC0
    Ports    COM Ports NOT Present. LPT1
    Mouse    5 Button Wheel Mouse Present
    Hard Disks    C:  223,6GB | D:  931,5GB
    Hard Disks - Free    C:  155,8GB | D:  730,0GB
    USB Controllers    3 host controllers.
    Firewire (1394)    Not Detected
    Manufacturer *    American Megatrends Inc.
    Product Make *    H81M-D2V
    AC Power Status    OnLine
    BIOS Info    |  |
    Time Zone    Mitteleuropäische Zeit
    Battery Status    No Battery
    Motherboard *    Gigabyte Technology Co., Ltd. H81M-D2V
    SM BIOS    FC
    6. No, i dont. 

  7. As said in the inscription, everytime i start the game, my computer crashes. 
    It crashes so hard, that the screen turns black, the Audio (if i am listening to music) starts to stutter and gets "twisted", while the UI won't come back online. So i am forced to shut down the computer brutally manually - i fear the more often i do so, i damage my system. This problem occurs since POE is live. 

    I checked my graphic drivers, updated them regularly, removed them from my system, re-installed them - didnt worked. 
    Neither i get any mailfunction information (how could that even happen with a black screen >.>)

    Can you help me? 

  8. I must also say that the movement feels weird. You are always sliding in a direction you didnt want to move to. 
    Also you can not remain on a certain altitude, you always get pulled down. 
    Please fix this, i love AW actually. 

  9. As the 'Plains of Eidolon'-Update will bring a Open-World Map into Warframe, where the game's developers ever only made close-quarter based missions, i would like to commit to this phase of concepting and bring up my ideas. For 4 years i played the recently terminated MMO-RPG-First / Third-Person-Shooter 'Firefall' that was based in a vast open world. The overall concept of this game was not different when compared with other high-mobility-based games such as the recently announced 'Anthem': you have quite a large map with a bunch of Points of Interests setteled across the land, a beautiful and interesting landscape and the advantage of gaining high travel speed; in Warframe we are going to have Archwings that can even dive under water (as in Anthem, where you can fly and dive with your suit), while in Firefall you had Bikes and other Ground-Vehicles. Firefall failed, not because of this map-concept, rather because of other developments and the future will show, what 'Anthem' will bring. 

    Ideas: 

    1. Resource gathering

    As we already have Excavators in Warframe and i heard that DE want to enable us players to harvest ressources in the plains, i was forced to remember the Thumper-Concept from Firefall. 
    Players went running over the map, scanning the ground to find the best spot to thump for resources. 

    Without problem i can imagine this in Warframe, even though we have no jetpacks. While we have no huge numbers of wild creatures that could attack the Excavator, i would say let Dropships carry Grineer to the dig-site and open fire. The players must defend the drill if they dont want to lose the ressources (and the drill). But though i would like to see a revamp of the Excavator design, and leaning towards the thumpers... do you like these monstrosities? 

    In FF you had diffrent kinds of Thumpers, Personal I, II and III and Squad I, II and III, all each bigger than the one before. 
    Thumpersizes - https://postimg.org/image/6ohs2a6rb/
    Thumperdesign - https://postimg.org/image/75q1w9x3z/

    Each such Excavator would have a healthbar and a storagecounter, once it reached 100% you can send it back into the orbit and gain the ressources. 
    It would be nice, to see the boss-wave feature implented: Once the storagecounter reaches 70% a wave of very strong enemies would be delivered to the battlefield, making the combat harder. 

    If the Plains of Eidolon is not going to be the only open-world map in the future, you can imagine this kind of mission with Corpus and Infested enemies too, perhaps even with Sentients? 

    2. Wandering Encounters

    When you strive across the land, you might come to little Grineer Outposts of various kind, some might function as landing zones for scouting patrols, while others are sniper nests. Or you find a resource deposit with a close by dig site, kill the Grineer defending the drill and capture it to obtain the harvested resources. These encounters are always the same and could pop up everywhere if there is enough space. 

    Also, enviromental encounters would be nice too. Imagine small moon fragments crashing down on the planet, bringing lootable orokin tech onto the ground. But beware, the Grineer hunt for these pieces too! 

    3. Recurring Encounters

    As they mentioned caves to explore, i thought about this: Grineer have captured civilians / merchants and you need to free them! Or they hacked into a computer network and you have to stop their influence. Or the infestation manifested in a cave and spreads its vile creatures across the close-by area and threatens civillians.
    Hans! Get the Ignis! https://postimg.org/image/nez14qon1/

     

  10. As scrolling through forum entries, i read about Valkyr Prime being regarded as a "false Prime-Warframe", while Nidus upcoming priming in the future was reviewed with the same critic. 
    With this thread i would like to clarify this misunderstanding that still seem to lurk the minds of some fellow players, explaining how i see this topic.

    Back in the days, when the Orokin created Warframes and Weapons which are entiteled as "Primes" nowadays, our gold and cold emperors created the originals, Mag P, Loki P, Ember P, et cetera. When time passed by, the Empire fell and the origin slipped into chaos while we - the Tenno - were in cryostasis, these technologies where not forgotten, but our fellow Tenno scientists had not the capability to create Warframes and Weapons as powerful as the actual Prime Variants. They crafted the technology they rebuild in the best way they could, but sure the effectivity and strength of these creations could not match Orokin originals. Though they were used as the new "standard". 

    Best example for this is Valkyr and her Prime Variant. While the past-Orokin Valkyr was damaged because of Alad V's dissections, her original appereance was presented to us, when the Gersemi-Skin for her was released. As stated in the description of the skin, Valkyr was Gersemi before the dissection 'incident'. But still, the original Prime variant was created before this incident. As these little metallic balls are called 'Relics' it's pretty obvious that they contain something from the past, to be accurate, from the time of the Orokin Empire. 

    Same will be with Nidus when he reaches the time of 'Priming' somewhen in the future. Actually, DE will just allow us players to obtain the original Nidus, as he was created by the Orokin a long time ago. But sure, there is a minor problem, that might regard Nidus 'Priming' and might even make it unexplainable. Nidus is - as we know - formed from a special kind of Infestation, as all Warframes are (i think we could compare the inner mass of our Frames to the structure gel from the game Soma, an biochemical-electrical gel), differing from the Infested we fight every day. Sure, the actual infestation was a bioweapon that backfired onto their creators, but still Nidus have been created with an altered version of the technocyte virus... well his actual original primed Version must been created this way. How likely is it, that a Tenno scientist was able to alter the Infestation to recreate an not-primed Version of Nidus? 

    While i regard this concept as one of the most likely ones to explain the existence of Prime Warframes and non-Prime Warframes, it is colliding with the FACT that we Tenno wake up from cryostasis with non-Prime Warframes. If we were Tenno in the past, while the Orokin Empire was still powerful and created Prime technology, were all of our Prime Warframes destroyed before we entered the cryopod? Why existed non-Prime Warframes in the age of the Orokin which reached for perfection? 

    I hope this might be the lead in for a constructive discussion.

    Praise RNGesus. 

    Greetings, TotallyNotGanosLal

  11. Whenever my Focus Power is charged up, i activate it to gain the energy regeneration effect of 3 Energy per second, but since the last Hotfix it's broken. 
    It's not effected my by chosen Frame or the mission, it just wont work. Most of my WF-Builds now wont work anymore :( 

×
×
  • Create New...