(PSN)Tenudin
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Posts
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Posts posted by (PSN)Tenudin
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It's a good start. Off hand I still notice the on the mod load out screen for a warframe or weapon if you use the d-pad to move the cursor from your load out to the remaining mods below the L1 and R1 functions don't change until you move the cursor with the stick.
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She's not worth it now. Save your money.
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Looks like Loki is the next target now that Ember''s been ruined.
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2 hours ago, BornWithTeeth said:
The issue is that the way that DE have chosen to address it massively reduces Ember's high level viability, but only somewhat reduces the efficiency of the annoying low level stomp clear Ember.
The problem needed to be addressed, even if just to shut people up about it, but the way they're doing it is just awful, and people have already proposed half a dozen better ideas or better compensatory mechanics.
Reduces? Try removes. Anything with a gun post sortie levels will now 1-shot her. She truly is stuck in the basic star chart maps now.
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I'd be fine if WoF damage was reduced to zero with the augment. All I care about is the CC. This change only means any enemy with a gun post sortie level will 1-shot her.
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1 hour ago, WhiteCr0w said:
Oof. Enough with the extremes already. Adapt. These threads are littered with Ember players who succeed in the Void as well as Sorties with her. The problem is the end user, not any changes DE made. Blogging about it on the forums only reinforces the stereotype some Ember players have established for themselves.
Don't let the tears you're shedding extinguish the viability that Ember still brings.
No. Ember is dead after this. She might be viable against infested to a point but she will get wrecked against any high level ranged enemies that can sit outside her now garbage range and shoot her full of holes. RIP Ember.
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3 minutes ago, jiminatorx said:
It seems to me that the real solution to these problems is to introduce MR Gating of activities. A MR2 player running a lith defense mission is probably going to have a different goal than a MR22 player in the same mission. It is easy to call out Ember and Banshee but there are melee weapons that allow ANY frame to do exactly the same thing.
Change the match making system for low and mid tier worlds to give priority to other players of similar ranks. No doubt there will be plenty of people who can still nuke entire levels with a low MR but I believe it should help toward the problem of continual "power creep" ruining early game experiences.
That's too much work. They'd rather kill a frame.
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Nerf Octavia.
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RIP Ember.
Unable to keep up a CC ability that has lost all its range. The one and only thing that made her viable past 70 or so is now dead. A low range Ember is a dead Ember.
My favorite frame has been consigned to the lotus along with all those ugly dogs I made.
Press F to pay respects.
Can't you just make the augment dramatically cut her damage or something? I'm not even using WoF to kill stuff, just CC.
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Thanks DE. Not only is my favorite warframe non-viable for top end missions, she is now pointless in the lower tier stuff too. Congrats. You just killed ember right in time for that unvaulting. How the hell is she supposed to be the glass cannon of warframe when damn near every other frame is better already in top end content? And now this?
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Hi,
Are there any positions open? I am interested in applying.
Thanks in advance.
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I'm wanting to revisit my Zephyr. What is everyone using as their go to weapon now that the Tonkor got nerfed?
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Well there goes using Tonkor... Thanks DE...
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6 minutes ago, NovusNova said:
Moonlight Dragonlilies, Sunlight Threshcones, Moonlight Jadeleaf and Sunlight Jadeleaf.
The above plants can all be found on Earth and can be farmed before Silver Grove comes.
The rest of the plants required for the quest are added when Silver Grove releases.
Thank you!
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4 minutes ago, (PS4)vamp6x6x6x said:
I could be wrong, but I am sure all of them do...
I'm convinced the one on ceres doesn't exist yet.
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Which of the plants can be farmed ahead of time? I've found some but others don't seem to exist yet in console builds.
Dev Workshop: Virtual Cursor Action Plan
in Developer Workshops
Posted
OK that remove all feature in the mod load out screen has got to go.