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Russ

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Posts posted by Russ

  1. 8 minutes ago, Vindicus8235 said:

    Aww, someone read their first book and tried to apply some platitude to a real conversation; that's adorable!  What I spar with here is, unfortunately for you, no windmill but a very real and persistent enemy. 

    By the logic of your first few lines there should never be anything overpowered in the game because somehow DE has the capacity to imagine all scenarios and all interactions before adding something to the game.  You can easily reason that this is an impossibility and sometimes things will crop up that need to be changed for the health of the game.

    Then why did they create rivens that have +% crit on slide?

  2. Not sure if it's been already posted, but since there is still 182 keys left I thought I'd post it for those that missed it.

    http://contest.mmosite.com/index.php/activity/sendkey/warframe_3_day_credit_booster_giveaway

    Found this site that still has 1340 keys

    http://mmohuts.com/giveaway/warframe-silver-grove-credit-booster-pack-giveaway/

     

    you redeem it here - https://warframe.com/promocode

  3. 7 minutes ago, Teadude said:

    With different ideas. I would suggest my idea within the comments section of his/her's topic but i'm afraid it'll get lost in there, and so I decided to post a topic stating my idea, which clearly disapproves of the idea of an AH, and rather, suggests an implementation of seperate trade chats for selling, buying, trading.

    Well I guess I braindeadly (?) skimmed through your post after reading auction. Sorry. I'd like to see it implemented and I'm sure I saw your suggestion in the other thread by somebody else but can't find it

  4. 34 minutes ago, Senpai-Pie said:

    The last mission was the most fun assassination I've experienced in a long time.

    As Husla mentioned, DE are working on adding a token system. It's amazing what watching a few DevStreams can do.

    It was fun? It got one shotted not as hard as the first sortie assassination..

  5. 9 minutes ago, (XB1)xENIGMAxRISINGx said:

    This theory might hold up about its originality of game creation but falls short on game duration. Do you really thing that the game would be where it is without the additional funding from consoles. Without consoles DE would easily lose half of its funding. Without funding PC loses content due to man hours. Yes additional staff is needed for console teams but that is only a portion of said revenue. You might think of us as evil but if so we are a nessecary evil that helps fuel your gaming experience. And to point out you guys complain just as much as consoles do, the only difference is that you PC isn't always getting the short end of the stick

    Half of it's funding on what basis? This game has over 30,000 users daily on steam. That's just counting steam numbers and not the stand alone launcher. No, this game wouldn't "lose" half it's funding console revenue is just icing on the cake. I have nothing against console users, but from the threads a majority of you guys make is always expecting something out of DE as if they owe you something.

  6. On every thread asking for something to be implemented or improved on you have the same comments

    "It's fine"

    "Why change something that works?

    "I sure do like the taste of DE's faeces"

    Some people need to get their heads out of DE's &#!

  7. 1 hour ago, Rydian said:

    I'm asking about a hypothetical situation to try to understand your logic.  Your logic so far seems to be "it's not an official feature so if you randomly lose items it's okay", which I definitely do not agree with.

    So, if you did a keyshare and didn't get the mission rewards, would that be okay?  Or if something went wrong would DE take steps to correct it, because players losing inventory items unintentionally is a bad thing?

     

    I wonder if the OP left before or after entering the mission?
    @Meliorism

    Before the game started while the timer was ticking down. Maybe they fixed it by now but if you're not host and the group decides to start your key will be used even if you're not in the lobby

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