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Theowningone

Grand Master
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Posts posted by Theowningone

  1. And yes, making the magazine bigger gives you more bullets. A "clip" holds bullets together inside a magazine, but some old WW2 guns actually held the bullets in a "Clip" instead of a "Magazine" which is where some of the confusion originated.

    Technically, no they didn't.

    Every modern day weapon has a magazine, whether it's internal or external. Technically an M1 Garand held the clip and the ammunition in an internal magazine.

    As far as the entire debate goes, the wording of clip is annoying to me too. If it could be changed, that would be cool, but I don't think it should be a major concern for the dev team at this time.

  2. Fun fact, you can mind control bosses.

    After getting Chaos 2, it's nice, but not perfect. There are 3 problems with it:

    #1. You don't get XP for the kills.

    #2. The enemies don't always attack each other (Although it appears to work better than Mind Control.)

    #3. It seems to suffer from "Trinity" syndrome. It's cool to make all the enemies fight, but your teammates still sweep through enemies far to quickly to make it super useful.

  3. Do we currently have anything in place for any sort of live chat? I personally was thinking something like an IRC channel on gamesurge or something. I feel like it would be really handy.

    I'm going to go register #warframe on gamesurge, feel free to join me if you're interested. Otherwise, discuss.

    EDIT: Just realized this may violate closed beta agreement. Time to do some reading.

    EDIT 2: "Closed Beta Tests are confidential, and you agree that all information about the Game, the Service and the Beta Test, including without limitation any comments, ideas or other feedback (collectively the "Feedback") you provide to Digital Extremes regarding the Game, the Service or the Beta Test, shall be treated as confidential (the "Confidential Information"). You agree not to use the Confidential Information in any manner, except for your personal use for the sole purpose of testing the Game and Website features, and you agree to prevent and protect the Confidential Information, or any part thereof, from disclosure to any person."

    Although I must say that I'm confused as to how that doesn't effect streamers, etc.

  4. Rhino helm says it increases health not armor. Their typo or yours?

    Base Rhino armor is 150 now anyways.

    I can double check, but it didn't seem like there was an increase in HP, although I seemed to take significantly less damage. Either way, rhino is still too slow.

    EDIT: After counting up my mods and upgrades, the health should have been around 358, ingame it is exactly 357. So it's either armor or broken.

    EDIT 2: Description is confirmed to say "increases health"

  5. Grabbed Nyx today when I got online and have been playing with her since, and it's a shame to say I'm pretty disappointed in how she plays.

    As a start she is extremely weak as far as survival. At level 17 with 4 health upgrades, 2 shield upgrades, 1 47 HP mod, and 2 armor mods (30% and 40%) she still takes damage extremely fast, now this I can understand if the other points on this list were fixed, but as it stands now it feels hard to play her.

    Powers:

    Mind Control: I really like the idea behind this power, but it's execution is off. Often I find the controlled enemy doesn't like to attack other enemies, and allies constantly get too hung up attacking the mind control victim because they can't tell that's what's happening. Amongst all this, it doesn't look like you get any XP for any kills the victim gets, which is frustrating if you're trying to level weapons and frames (which I constantly am.) All of those combined make me want to stay away from this power. Also, as a side note, the Mind Control Boost has no blue text saying what it boosts.

    Psychic Bolts: Another power that I really like the sound of but in execution is very lack luster. In my experience, the bolts only hit the target about 50% of the time, sometimes even when that target is in plain view, out in the open. When they do hit, they rarely get kills. On top of all that, when upgraded, it appears to only add one bolt. Now I could be wrong about that, but that's what it seems. At least these kills I get XP for.

    Chaos: This power I can't really say anything about, I assume it's a lot like mind control in an AOE and that you can hurt the victims still. Assuming this is the case, you don't get XP for those kills either. I'll probably revisit this as I get closer to 30.

    EDIT: Yeah, you totally don't get XP for these kills either.

    Absorb: Looks awesome and functions pretty awesome, but with 1 major caveat, it only seems to be feasible when playing solo, Even when playing in a duo the enemies seem to attack the other player almost as soon as it's used causing it to be extremely inefficient. Great for soloing, but I'd like to play with some other people from time to time.

    Other assorted thoughts:

    Sniper Max Ammo: Are there any mods to increase maximum sniper ammo? I have a Snipetron Mod to increase max ammo, but it actually increases rifle ammo instead, which isn't too helpful.

    Dual Zoren: Dual Zoren feel extremely underpowered, it feels at the moment like it's more practical to use the charge all the time due to it's low charge time. That's fine and all I guess if that's what you're looking for, and although smashing E a bunch isn't much more interesting, I'd rather do that than have to hold E for about a half a second each time to do the same animation over and over. At that point, I'd rather just go use another weapon.

    Rhino Helm: I can see reducing speed and increasing armor, but the change is too extreme in my opinion. Rhino becomes useless in team games when using it unless the team decides to hang out and wait for him to catch up after every little skirmish. That or you end up using charge just to get around (which people already do, but at this point charge is exclusively for transport.) I haven't gotten a self destruct mission yet while using the helm, but I'm afraid to see what would happen there if playing solo.

    Ash Helm: Similar to the Rhino helm, The change is too drastic, double power usage is not nearly worth it enough for the amount of stamina you get. x1.5 power usage would be good, maybe even x1.75, but x2 is way too much.

    EDIT: Maybe I should test things more before I talk.

    Upgrade trees for warframes: I know it's not a popular opinion, but I think we should have 45 levels and be able to max out the tree. Leaving it like this is just going to bring in a bunch of meta building. "Power X is trash, skip that area of the tree. Rhino isn't tanky enough if he doesn't take route X. Ember is useless unless she gets all the power max in X side of the tree." The only way that's going to be prevented in the current setup is if everything is balanced really really well, which I'm sure is a dev goal, but you can only balance so well. In my opinion, add more mod slots with more, different types of frame specific mods if you want more uniqueness between the frames.

    I'm off to go max Nyx and onto Frost after that.

    /wall of text

  6. im not asking you if you like my ideas or not im asking you to post your ideas and only founders get exclusive founder items if they wouldnt what would be the point of buying founder pack if there just gona give it away to everyone at end of beta

    uh, to support game development? did you really spend $100 just for founder's items?

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