-----.__.G.0.D.__.-----
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Posts posted by -----.__.G.0.D.__.-----
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Change AkMagnus reload speed. a pistol with 16 magazine, 3 sec reload speed. thats a dam supra right there -_-
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MAKE THE HEK VIABLE! 500% WAS PERFECT! REALLY?
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I personally don't like the melee freeze when you get close to enemies and try and hit them, you freeze in distance from them just short of hitting them.
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3) So mods are locked behind ranks or are mod rank dependent on mastery? Or a more powerful mods unlocked at higher ranks? Wouldn't that mean they'd have to be given when you achieve the mastery rank?
The idea is more of a mastery rank "prerequisite". So, the mods would be certainly obtainable, but not equip-able until a certain mastery rank depending on the rarity and power strength of the mod. I'm thinking of mods of greater rarity than "rare" like "unique", "legendary", instead of having a "corrupted" trade off, they have a mastery requirement.
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To begin,I like to say I am thankful and appreciate "DE" for putting in thousands and thousands of hours of your time, coming up with contents that we players enjoy. Although it is fun there are somethings that I strongly agreed to that needs attention in this game.1. Shotgun - Of all the matches and missions I've been in, Not much people are using...shotgun. I've been looking around the forum, and I've seen people arguing that shotgun being inferior to other type of guns, and I agree because I've been testing rifle vs shotgun . Shotgun vs sniper. Shotgun vs pistol. and found out that shotgun is very unreliable due to fallout damage, and because there is no shotgun amp (Release yet). (Pistol amp is not a problem because there are only 1 type of Secondary, and needs to be released). Please release Shotgun Amp and visit the damage for shotgun in general.2. I'm very happy that Sniper got buffed and so did its aura, but (In my opinion). I believe "Majority" of player (including me) would rather not use it is because of a single mod call Prime Chamber. Mainly because Vectis is favored by almost all Sniper-er in the game. If my guess is right, 90% of rifle player that want to choose sniper but chosen rifle over sniper is because there are no limited "Extremely expensive" mod for rifle. A Tethra set is 500 plat, unlike the prime chamber which is extremely limited and would cost 10k platinum. Not everyone can afford that so they rather stick with a rifle, and now everyone is running around using the same weapons. Some player just don't want to use sniper mainly because they can't get their hands on the highest tier mod. Release Prime chamber please, or do it as a probability chance to get it when you buy a dragon mod pack. So it can benefit you guys also.DE, You guys are cool, and nice people, so i'm going to say this " I Challenge you guys to make these 2 changes and I'm very sure that you definitely will see a lot more variety of weapon being use runs". If you remember back in U6 or so, there is large amount player using shotgun because it is simply amazing due to no damage falloff. Bring back that U6 feeling. Release The MODS.Other Suggestion : Mastery - Where is the true game play incentive to increase mastery? There is no weapon that requires mastery above rank 7? The weapon damage scaling for higher mastery rank is not there, higher mastery weapons should be more powerful and useful. This also begs the question, can mastery be visited for its effect on "modding"?I am certainly not from the school of "anti mod"... Mods are brilliant and add a dynamic feel to the customization of the game, however mods that are more powerful and rarer should be accessible exclusively if your mastery rank allows. This will raise incentive and make the game play more rewarding, rather than have no rationale behind increasing your mastery levels. Changing the mod system for mods that already exist wouldn't be realistic, but adding legendary and rarer mods with a real playable relationship with the tenno mastery rank would be a fair trade off for mods that are incredibly powerful and rare.Bring back that U6 feeling. Release The MODS. THANK YOU!
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Straight up, Excalibur/Skana/Lato Primes needs buff's. Excalibur prime should get his armor quadrupled and power duration quintupled.
Skana needs 25% crit chance and 4.0x crit multiplier. Lato Prime needs higher dmg rating as well.
These primes are currently no different than their non-prime counterparts and should be revisited immediately.
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IF ANYTHING Excalibur prime needs a major buff. Considering other primes have a slight buff from their normal counterparts.
DE, stick to the line of sight and leave it at that. Skilled players will still be OP because we know where to pinpoint the Radial Blind to hit the highest number of enemies.
and for Lord's Sake, buff Excalibur Prime.
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The new music is excellent. Well done DE!
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How bout an Excalibur Prime buff. Considering that's the only frame i actually enjoy using.
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Excalibur Prime needs a buff PERIOD.
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An idea I've been tossing around is actually having two additional "invulnerable" defense points, which would be placed deeper within the map. These would be linked somehow to the cryopod, and when damaged below, say, 25%, would make the cryopod more vulnerable to enemy attacks. Enemies would split their focus between each of the defense points depending on their health values, meaning players would have to lock down more of the map than they do currently.
Of course this would make the map extra hard for solo players, so perhaps it would be the single cryopod setup in that case.
Thoughts?
Bad idea, that sounds quite similar to a mobile defense mission.
How about incorporating a moving cryopod like the Dark Sector map? Like an elevator Cryopod that in each area it moves to has different defense layouts?
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Finally fixed the ammo situation for Launchers, now spammers have to actually play the game! EXCELLENT!
P.S.
Hello?... Mcfly(DE)?
What about Snipertron, Snipertron Vandal?
Earth to Mcfly(DE)?
What about Snipertron, Snipertron Vandal?
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That very same thing happens whenever I run with Mirage. It's quite irritating and has led me to play the game less as the frame rate drops when 10 clones are spamming all over the screen. Smart move reporting it.
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New Xini is Amazing, and the infestation music is excellent. Don't listen to this Troll DE!
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Indeed, the UI for Kubrow Arsenal does not recognize fusing mods that are equipped. The Kubrow UI doesnt recognize same polarity bonus for slots polarized. The modding for Kubrows needs some attention.
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having lag issue and connectivity issues. none of the issue before u14, now the load and lag are un-bearable.
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In my opinion stat helms and stat gear should be a MUST.
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The only thing i feel is wrong with the mod system is, it needs more mods. And DE can easily do that. The mod system is great, WE LOVE IT, GIVE US MORE MODS!
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This just in, Volt's Electric Shield will be getting a countdown timer in the next update! (the crowd goes wild)
Thanks for the feedback!
Will we still be able to cast multiple volt shields, for example to surround ourselves for protection?
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They have shown some more disgusting Infested that will make peoples skin crawl like the mouths that spit you out in seperate parts of the map splitting the group apart and having the one that hurls mini onto you and others. They are getting a boost but the infested we have seen seem to be nothing compared to the future freakshow.
NAAAAICE! 8D
Relic Survival + Exalt Blade = Immortal Enemy
in General
Posted
It wasn't just host problem this time where an enemy from trace void turns immortal, because my friend was running exalt and it did NO damage to same monster..
https://gyazo.com/4163049d0aa2866cb01c3708e1ccd1c5