1. Any plans on reworking the void tileset?
When I started the game, the void towers were the go to end game missions (except for raids, for which I was still too smol).
I would really love if the void towers had a rouge like dungeon system, where you need to advance higher and higher to get better loot and stronger enemies. Every fifth level had a miniboss, which also gave additional loot.
2. Will the softlocks for clients in Railjack missions be fixed before scarlet spear hits live?
3. Hema research cost reduction? I farmed it twice now, I don't want others to suffer.