Jump to content

Umie

PC Member
  • Posts

    13
  • Joined

  • Last visited

Posts posted by Umie

  1. Seems interesting, may need some tweaking on some of the abilities. Over all seems like it would work though. Just maybe a few other types of buffs from each other. better loot chance for Nekros, also those who are looted from his desecrate maybe also go to shadow realm.

  2. tumblr_n2grh3hkQ31tvir3mo1_500h.jpg

    Just something I thought to put together. Had the redtext screen shot for almost a year now. Glad to start putting some of those to use. I didn't sketch any of the images just found that teletubbies image to fit the new corpus color textures. I added shading to the dead unicorn, and placed everything together with Paint Tool SAI... Enjoy.

  3. This bug is still not fixed. I had point blank on my strun wrath and my vacummes shotty. It said i had a load out that it could not save even though they had two different point blanks due to the other update that prevented us from equipping the same mod on our weapons vs our pets weapons. Is really annoying that this new bug was over looked for the convenience of stacking the mods for easier location finding. Same mods that are stacked at same level should have a set number of how many you currently have near the top right of the cards or such. IE if you have 2 point blanks both maxed ranked you should have a 2 near the top right. Thus 1 can be set to your primaries and 2 can be set to your pets weapons.

  4. I failed this in the last room.. However it still passed me to rank 9. I'm not sure if that is a bug also. It is kind of off topic but figured I would share that here. My room appeared to have an orange layout and I could see the walls and floor just fine. I have all the settings enabled thinking of removing bloom though.

  5. I've seen them run out from the vaults also. Very strange indeed.

     

    off topic but,

     

    Ever wonder why the corrupted orokin ships have vaults but the void orokin ships do not? The dragon gear keys still affect you in the void just like in OD however. Don't bring them to VOID make sure you don't have them on in your gear. xD

  6. I think the game buffer is overloading. IE I believe it is saving past mission files in some kind of mission buffer / pre-load. This is causing the game to lag and or crash. I have to relog into the game ever so often and it somewhat helps but not really. Seems like a buffer overload on memory usage so maybe this is some kind of leaky code? Seems can happen on the first mission loaded up also.

  7. I must be lucky. I've only had to fight this boss a total of three times to get all the nekros parts. I've not had to endure any of those bugs/glitches. Sometimes the heads would go underground but they would always come back up. Also the spiter one never glitched to stay closed. Sometimes it took damage when it was closed. I was using Flux or Despairs. Hope they fix these issues along with a long line of others. Maybe they will extend founder pack with all these issues hanging around plus new ones coming out and about with almost every update/hotfix.

  8. Agree, Xp and drop must not be deleted (except for the Host who leaves the game) during every migration 

    I disagree to a point with this. Sometimes the game itself crashes. Thus a live exp and loot update should be in place. Just because a mission crashes one shouldn't lose the loot they got during the said mission. It used to be this way and then they changed it. NOW aborting a mission is something else and all loot, and exp should be lost. I only agree that the loot and exp shouldn't be lost during a host migration. Thus even sometimes the main host still reconnects with a more ping friendly player in the match becoming the new host.

     

    Back in the day when you failed a mission you still got to keep all the exp and loot obtained in that mission. However I believe it was update 9 they changed all that and gave the gamers the middle finger. (Around the same time the game got featured on G1's website). I think loot and exp should only be lost if the mission is aborted. All the fighting and deaths are for nothing if you get nothing. Same with host migrations all is for nothing. You wasted your time in that survival mission etc.

     

    I can honestly say I hope they open better ways to get frame and weapon slots. And steer away from the logic of G1. I also hope they have a fix for this issue it is really annoying. There are other issues it seems that came with this whole Vault thing.

  9. Main topic:

     

    I've read about people getting the blue prints or components and them not showing up in the foundry just int he arsenal > inventory > components. However the problem I'm having is just as irritating. I'll get the end reward screen and it show the items. I then go to my foundry yet to not have the parts listed on the said weapon etc. I check my inventory and yet it isn't in there ether. This happened with Paris prime's lower limb, and Braton primes receiver. Probably countless other things I didn't pay much attention to because I knew I already had them.

     

    Weapons:

     

    Ignis:  The ignis now causes my game to have unplayable lag. It didn't before the said "this fixed crashes related to the ignis" but after that hotfix the ignis went to complete lag thrower or possible crash when other people use it. Thus I haven't bothered crafting it for myself. (confirmed to do this to a friend of mine as well).

     

    Galatine: Sliding and blocking with the galatine causes you to get stuck in a slide regardless of letting the slide key go. You will slide until you crawl to a complete stop. Also regardless if you quit blocking.

     

    Ui:

     

    This bug also has to do with the galatine, When switching from galatine to another melee weapon the UI changes back to the Frame slot. moving back to the melee slot the animation has the new weapon but the stance is still in the galatine animation. Thus causing for some goofy looking melee poses.

     

    Missions:

     

    Strange objects: Sometimes there are weird objects where they don't belong. They haven't blocked my path (lol) that i've seen other topics about. However they are like a strange ester egg you want to stay away from.

     

    Elevator goes smash?: I'm not sure if this has been fixed or not. Sometimes people like to smash me or other players with elevators causing us to get pushed out of the playing tile sets. Falling to what seems to be an endless doom. We can then after so many free falling get the option to revive. Sometimes if not the host you will revive near the host. I'm not sure what happens when you are the host.. Maybe you spawn in another free fall?

     

    Conclusion:

     

    I'm sure there are countless other things but these seem to be the most addressing issues I can think of right now. I hope this helps identify some of the issues some of us may be facing and that they will be fixed sometime soon. Warframe is my current favorite game to pass time playing.

     

    Plus, plus sorry to any grammar perfectionists I'm not perfect with the engrish.

     

    Edit:

     

    Forgot about this one. Another for UI,

     

    Sometimes when in a lobby, and you open the chat box. The mission selection will turn inadvisable. You can zoom out and then simply select a said planet to see the mission selection again. However it is still a bug.

     

    Plus, plus transmutation is broken. It only gives me junk even when transmutating rare mods resulting in them making a common mod. This should never happen in my honest opinion that means it is broken. I don't see the mix of common cards becoming a rare or uncommon card.

     

    Survivle xD Survival* I'm tired sorry for this mistake. I can't fix it though what's done has been done. Have a good laugh I did!

     

    Happy hunting.

  10. I've seen many other alert informers like this however this is the one that I liked the most. I do have one problem with the timer though. I live at MST -7:00 but I have to set the program to -6:00 to get the alarm to go off and the times to be correct with the curent alerts. (trying newest version to see if it still has this problem)

     

    Keep up the good work. :)

     

    [EDIT]: The timezone thing is still goofy but it doesn't bother me much since it gets the job done and still works just fine set to -6:00. Not sure if anyone else has the same problem but if they do that is the fix. One less hour then your own timezone.

×
×
  • Create New...