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Syrug

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Posts posted by Syrug

  1. I liked to play my melee armored valkyr with life strike, it was not the best melee build of the game, but it was fun, my fun. The knew melee system is cool for gun goons, but when you like to melee it's a step back. I tried to live with it, to adapt, i tried new frames, new weapons, my MR has increaded, but i can't not have the feeling i had before. I can't customise my melee control as before, the capacity to use lifestrike is not as intuitive as before and i die 30 level under what i did before melee 3.0. I lost all sensation of progression.

    After a period of intens activity to overcome the problem i play less and less and don't feel the envy anymore, I suppose i'm saying goodbye to the game. I regret it, because it was very unique, good and fun. So thank you to the dev for that fun, and for the future and those who stay i wish a little more care for the dedicated melee players.

     

     

  2. As a melee player the new system just kill my playstyle, because :

    • - autoblock drain my energy
    • - i can't life strike properly. I just can't use the toggle system as easily and reliabily as the very intuitive push system we had before.

    In conclusion i die 30 level under what i did before. My build and playstyle were not the best, but they were very fun. Can you give us an option to

    • be lock in melee mode
    • have a double key attribution (standard mode/melee)
    • block as a push
    • chanel attack on push
    Thanks
  3. I have the same problem with life-striking and i can't find a solution to bind life strike as intuitive as before. Can we have an option to" stay in melee" and use the fire button to channel ? My playstyle is a mess and playing melee is just painfull actually.

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