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(PSN)JAYANDJAY0466

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Posts posted by (PSN)JAYANDJAY0466

  1. I've noticed a really weird animation glitch after the last update to Warframe. Before this once you got close to a ledge your character would grab hold of the edge and pull themselves up either by a front flip or just a simple pull up animation, now when you come into contact with a ledge your character is put into this odd movement where it rapidly switches between the falling and standing animation before just falling off the ledge. Just a general bug that i found really annoying and wanted it to get fixed. ty :)

     

  2. So recently on PS4 we got the Update with Mesa Deluxe skin and for some reason my Ki Teer Operator mask was showing green instead of the Gold energy colour i had on for awhile. I went into customisation and it was still selected. It seems the Mask combines colours for some weird reason, at base its red but if u select white it becomes Blue... the stated is seen in these photos (BTW The energy colour uses the "Markings" Metallic colour for some reason v(0_0 )v.)

    With my chosen Gold colour

    27908288_925058064313167_914111644951581

     

     

    Base Colour

    27709728_925058400979800_139400259024540

     

     

    With White Energy

    27797958_925059114313062_767378226934026

     

    Plz Fix :)

  3. I mean you can but if you want high dps i guess you wanna get focus as fast as possible, i suggest Banshee on Adaro Sedna with Atterax.

    With 1 Eidolon Lens and 1 Greater lens with the Naramon Melee XP passive you can easily get 60k Focus per ext. With a booster u can clear ur cap in about 2 runs each run being about 4 minutes each.

  4. This is most likely to my internet connection but the fact that it can take me up to 5 attempts to leave the relay after being respawned back into the relay is aggravating. This is also prominent in Dojos. This isn't even the extent of how bad it can get. Too many times I've tried to go into my next MR Test to rank up and there have been at least 5 occasions where i would be loading in and instantly reappear back in my Orbiter just for the Mastery Test to be locked away until the next day even though i wasn't even able to attempt it. Please fix this.

    But i honestly don't think it's due to my connection since this is a solo mission i shouldn't be timing out and disconnecting...

  5. There's a seriously annoying glitch in the simulacrum. I can't really tell what the cause is specifically but when trying to change the mod Setup the camera shifts to where it would show the modding page but it isn't there. Once leaving the page and trying to leave the arsenal the camera rotates again as if it's showing the modding screen but instead this time you cannot exit out of this besides from straight up leaving the Simulacrum. If you try reenter the modding screen after exiting the screen becomes white with Place Holder Images instead of actual icons and you cannot exit or press start to leave the simulacrum having to force you to just re-open the game which gets unfathomably annoying and tedious.

  6. This bug keeps reoccurring during PoE Ore farming and I'm pretty sure it's somehow caused by the Mining Cutter. When scoped in to mine Ores, if you press the Switch Gun Button to switch back to your Secondary Gun the Regular Camera sensitivity whilst not aiming is kept at Scoped Aiming Sensitivity Speed. This causes all camera movements to be suuuper slow and almost unplayable due to how sluggish it becomes. The only way I've been able to fix this problem is through Dying and respawning, jumping into a pool of water and spawning back on land and the "/unstuck" command doesn't work either. Please fix this because after it happens you're forced to go back to Cetus and re-enter the plains every time just for it to eventually happen again.

  7. This is just a small bug but i personally wanted this skin o r a specific weapon, the POWERFUL Dark Split Swords :) When equipping this skin it appears on the weapon while you're previewing it but the moment you select it, the appearance goes back to the default skin for the DSS.

    Just a small bug but i'm hoping it could get fixed because i really like this skin. Thnx bebz

  8. When doing some Hydron leveling we were ready to leave at wave 20, so i opened chat before the abort mission option came up to say something and in doing so i was unable to Abort the Mission when the option was available. Using the PS4, i pressed square to try and abort but the game prioritised that imput to instead send a chat message and without the ability to close my chat box while in the Abort Mission screen my squad left and i was stuck in the defence mission... with an unmodded setup. 20 waves for nothing. Can you possibly just allow the Circle button to close the chat while in the Abort Mission screen or just prioritise the Square button for mission abort instead of sending a message? I understand that this situation is pretty much on me for the chat but this situation happens very often for a lot of players and can be very inconvenient especially for longer runs.

  9. Idek why but for some reason everytime I complete a Sortie Mission and extract, i would go to the Sortie Tab and it would say it wasn't completed even though i got the reward. Thankfully it can be solved by going into the mission again and exiting but it still annoying and having to fail a mission right after completing it can be tedious.

    In the image below is from after i completed all 3 sorties AND got the reward but says the third was incomplete. This in itself may not matter but keep in mind it can happen to any of the 3 sortie missions.

    xv1rZfk.jpg

  10. On 2017-5-14 at 11:37 AM, BootyClapJim said:

    Also Do I want to avoid spread with shotguns to make sure i pile dmg into AMD? or am i overthinking it

    unless you're shooting it seconds after cast, with it being around 10 meters infront then spread won't effect it that much if your shooting the AMD immediately after a cast. 

  11. 25 minutes ago, BootyClapJim said:

    I'll have to try it ive been using hek. is there a decent no forma build for it?

    Yes. A build set for 100 percent status is achievable with no forma if you're able to get all 4 dual stat mods, syndicate mod, hell's chamber and regular point blank. There will be an empty slot but if you're willing to add 2 forma you can fit a blaze mod in there but the build as it is is extremely effective and all mods can be max ranked.

  12. On 22/04/2017 at 5:38 PM, Fallen_Echo said:

    Well if we could only toggle the pull effect without cooldowns it would atleast become a decent weapon. I see no point in why should i pull enemies close just to push them away before i could deal any damage.

    exactly, plus removing any viable cc capabilities coz of the timer

  13. On 22/04/2017 at 5:38 PM, Fallen_Echo said:

    Well if we could only toggle the pull effect without cooldowns it would atleast become a decent weapon. I see no point in why should i pull enemies close just to push them away before i could deal any damage.

    exactly, plus removing any viable cc capabilities coz of the timer

  14. 1 hour ago, Chewarette said:

    I'm still trying to find the point of the new TBoltace effect, to be honest. It has come to the point where I'd rather not pull everything while sliding (that's all fun and games while yuo OS the complete planet. Try to grab a mofo Nulli/Bombard/Ancient without OS'ing it and start crying) so I'd rather use Boltace than TBoltace.

    Fair enough, but a lot of weapons have their weakness but if DE aren't going to change the Telos Boltace back they should at least give the change somewhat of a purpose and the push and pull mechanic has a lot of potential in terms of CC and keeping its ability to be a map wide crate opener. If the pulling system isn't your style you can always switch to your primary and secondary and spin attack with no effects or DE could make that toggable too. This post is just for me to show the potential this weapon has instead of leaving it in everyone's trash bin full of nerfed weapons.

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