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Wujums

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Posts posted by Wujums

  1. The Artifact Selection UI for missions seems to have a mind of its own and is not very explicit/implicit in its design:

    For example, say I have selected "Enemy Radar" from my deck and then enter a co-op... there's no guarantee that my selection will remain the same... sometimes it has switched to "Rifle Amp" or something else.

    Also, depending on whether you are the host or a guest, it is not clear which of the four "Cards" is yours. I like the fact that we can see the cards others have chosen, so I would imagine the UI to show your selected card in a large tile front and center, the (3) others team-mates have chosen in smaller tile format above with your deck of available cards fanned out below with a count-down timer more clearly indicating when the mission commences.

  2. Making mods able to be downgraded would be a nice addition to the Mod Fusion UI. In some cases I've upgraded a frame-specific mod up to its max when, ultimately, I find I use it infrequently if at all and would rather have those 3 extra points to put into something like shield or health instead... The only problem being that with the existing system, farming up some of the a frame-specific mods is close to impossible without building the same frame again in order to be assured the basic frame-specific mods.

     

    If implimented I would imagine the Mod Fusion UI to have a simple "Reset" button next to "Fusion" with a followup confirmation window agreeing to forfeit all upgrades to that specific mod. It would be useful if this option were available to all mods.

     

    Them's bein' my two cents :)

     

    Cheers to a great game!

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